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Posts Made By:
card
Forum:
Scripting Help
04-24-2010, 15:50
Replies:
12
Increase player's speed by 2%?
Views:
2,258
Posted By
card
Re: Increase player's speed by 2%?
2% of X is (2/100) * X therefore the right way of writing it is (2/100) x 250 which is 0.02 * 250.
Forum:
Scripting Help
04-24-2010, 15:34
Replies:
11
What's the difference ?
Views:
2,614
Posted By
card
Re: What's the difference ?
this returns all connected players (doesn`t matter if they are dead or alive)
* if you leave it like (new i = 1; i < ....) it might be wrong because it will stop at i = 2; and it might miss a...
Forum:
Scripting Help
04-24-2010, 15:28
Replies:
3
Hello peapole. I need fast help thx :)!
Views:
863
Posted By
card
Re: Hello peapole. I need fast help thx :)!
post the whole sma please
Forum:
Scripting Help
04-23-2010, 19:22
Replies:
0
a little bit of help with weaponchance + heat seeking grenade please
Views:
573
Posted By
card
a little bit of help with weaponchance + heat seeking grenade please
hello, i`ve got this plugin :
http://heatseekingrenade.ampaste.net/f59431d17
it`s the exolent`s weaponchance (v 2.7), but i`ve tried to add the heat seeking grenade; i`m not sure how to add it as a...
Forum:
Approved Plugins
06-24-2009, 18:28
Replies:
213
Weapon Chance by Exolent
Views:
165,044
Posted By
card
Re: Weapon Chance by Exolent
EXOLENT why dont you add the heat seeking nade to your plugin ?
i tryied to add it by myself but i cant handle with it, please add this, i would appreciate.
here is the heat seeking grenade :
Forum:
Scripting Help
06-24-2009, 18:03
Replies:
0
calculating stuff
Views:
595
Posted By
card
calculating stuff
public forward_touch(toucher, touched) {
if(!is_user_alive(toucher) || !is_user_alive(touched))
return;
new touched_origin[3], toucher_origin[3];
...
Forum:
Suggestions / Requests
06-22-2009, 10:34
Replies:
2
some feature for hns plugin
Views:
1,352
Posted By
card
some feature for hns plugin
hi, i need a feature for my hns server, xpaw told me to search here, because the plugin exists, i tryied to search but i didnt found anything.
description: when a terrorist jumps on a...
Forum:
Suggestions / Requests
06-01-2009, 17:27
Replies:
6
[req] allways semiclip + boost
Views:
1,408
Posted By
card
Re: [req] allways semiclip + boost
cmon, please, i really need this thing ...
Forum:
Suggestions / Requests
05-23-2009, 18:24
Replies:
6
[req] allways semiclip + boost
Views:
1,408
Posted By
card
Re: [req] allways semiclip + boost
i need something like this :
http://test.ampaste.net/f4f7bb7ee
the only problem with this plugin is that it doesnt work.
or like this:
http://test.ampaste.net/f291b947b
xpaw did it for me, but...
Forum:
Suggestions / Requests
05-18-2009, 07:16
Replies:
6
[req] allways semiclip + boost
Views:
1,408
Posted By
card
[req] allways semiclip + boost
can someone help me please with a semiclip, for example coderiz`s semiclip, or schlumpf`s, but with a /boost command ? like in prokreedz, or kz jump plugin ?
i need the semiclip be allways active,...
Forum:
Approved Plugins
05-14-2009, 15:45
Replies:
217
Server Messages by Leon McVeran
Views:
159,137
Posted By
card
Re: Server Messages by Leon McVeran
better use this romanian translation, it`s same with dorin`s, but without mistakes.
Forum:
Suggestions / Requests
04-19-2009, 18:00
Replies:
3
1 second of glow ?
Views:
1,229
Posted By
card
Re: 1 second of glow ?
nvm i solved it
Forum:
Suggestions / Requests
04-19-2009, 16:52
Replies:
3
1 second of glow ?
Views:
1,229
Posted By
card
1 second of glow ?
how can i set to a player one second of glow ?
Forum:
Approved Plugins
04-14-2009, 20:07
Replies:
55
Kill Message w/ VOX v2.7
Views:
73,981
Posted By
card
Re: Kill Message w/ VOX v2.4
take a look on this.
#include <amxmodx>
public plugin_init() {
register_plugin("Kill Message", "1.0", "God@Dorin");
register_event("DeathMsg", "event_death", "a");
}
public...
Forum:
Scripting Help
04-05-2009, 16:05
Replies:
5
array must be indexed
Views:
1,270
Posted By
card
Re: array must be indexed
thanks a lot +k
Forum:
Scripting Help
04-05-2009, 11:27
Replies:
5
array must be indexed
Views:
1,270
Posted By
card
Re: array must be indexed
.nnnnn1 : /try 3
Your number = 0. cpu number = 1. These numbers do not match.
.nnnnn1 : /try 4
.nnnnn1 : /try 1
Your number = 0. cpu number = 43. These numbers do not match.
.nnnnn1 : /try 5...
Forum:
Scripting Help
04-05-2009, 11:14
Replies:
5
array must be indexed
Views:
1,270
Posted By
card
array must be indexed
#include <amxmodx>
public plugin_init() {
register_plugin("Plugin", "1.0", "Author")
register_clcmd("say", "SayCommand", 0);
}
public SayCommand(id) {
new message[256];
...
Forum:
Suggestions / Requests
03-11-2009, 13:06
Replies:
4
no team flash plugin, except krotal and sea
Views:
3,802
Posted By
card
no team flash plugin, except krotal and sea
i need a good no team flash plugin, if anyone has another, or can make/modify one to work good, because krotal`s plugin doesnt work at all, and sea from time to time, not allways.
Forum:
Scripting Help
02-26-2009, 11:33
Replies:
1
name prefix plugin
Views:
1,111
Posted By
card
name prefix plugin
hi, i need a plugin for setting to users a prefix / sufix ... when player changes his name, and he hasn`t anymore that prefix / sufix on his nick, add it. (when i change the prefix command, change...
Forum:
Scripting Help
02-24-2009, 13:03
Replies:
5
random password generator ?
Views:
2,145
Posted By
card
Re: random password generator ?
thank you exolent
Forum:
Scripting Help
02-24-2009, 10:49
Replies:
5
random password generator ?
Views:
2,145
Posted By
card
random password generator ?
i need a code for auto password generator, for my server. everytime i type /pass, i get other random password (not only numbers) for the server. if someone can do this, i apreciate
Forum:
Approved Plugins
02-22-2009, 12:01
Replies:
31
Reloaded weapons on new round 2.1.0 (15 jan 2011)
Views:
46,757
Posted By
card
Re: Reloaded weapons on new round 1.2.0 (17 dec 2008)
maybe add a cvar for giving ammo too, like in CS:S, on new round you have all weapons reloaded + full ammo (ah, and when you buy a weapon, you will receive all ammo for that weapon free), if you can,...
Forum:
Unapproved/Old Plugins
02-21-2009, 14:34
Replies:
122
Entmoving
Views:
57,885
Posted By
card
Re: Entmoving
can some1 tell me how to save moved entities ? i cant save it, i dont know why, i type amx_ent_save blabla.cfg and nothing says, entsaved folder from data allways empty.
Forum:
Approved Plugins
02-19-2009, 07:40
Replies:
213
Weapon Chance by Exolent
Views:
165,044
Posted By
card
Re: Weapon Chance by Exolent
exolent, try to add this too, if you want, of course.
http://forums.alliedmods.net/showpost.php?p=758213&postcount=6
it would be nice. gj for the plugin, it rocks.
Forum:
Scripting Help
02-16-2009, 14:28
Replies:
2
blockmaker models ?
Views:
1,900
Posted By
card
Re: blockmaker models ?
do you know any solution ? the problem is only at large block model, small and normal works perfectly ..
Showing results 1 to 25 of 67
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