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Posts Made By:
daveyboye
Forum:
SourceMod Anti-Cheat
12-26-2013, 20:56
Replies:
144
Sticky:
Download Removed?
Views:
121,131
Posted By
daveyboye
Re: download removed?
Just so you know, you don't have to comply with the DMCA. It's more intimidation then anything else. He will not have the legal basis nor the legal power/money to take this to court. Second, his...
Forum:
Metamod:Source Plugins
06-29-2013, 01:31
Replies:
1,850
Stripper:Source (Updated 2011-04-15)
Views:
1,308,364
Posted By
daveyboye
Re: Stripper:Source (Updated 2011-04-15)
Hey kitten, it works fine for me on my skulshock servers on windows server 2008
Forum:
Source Servers (SRCDS)
05-20-2013, 22:16
Replies:
3
HL2DM Crashes (Sourcemod Errors)
Views:
1,999
Posted By
daveyboye
Re: HL2DM Crashes (Sourcemod Errors)
It appears it is 3 sourcemod plugins that cause the crash after the 5/17/13 update. They are all plugins that deal with movement (coincidence?)
Infinite aux power for sprinting OR breathing...
Forum:
Plugins
05-20-2013, 00:01
Replies:
28
[HL2:DM] Infinite aux power for sprinting OR breathing
Views:
39,697
Posted By
daveyboye
Re: [HL2:DM] Infinite aux power for sprinting OR breathing
It appears this plugin is now broke either with the latest engine updates and/or latest 1.5 build of sourcemod. Actually stopped working after the 5/17 source engine update. (I've tested with...
Forum:
Plugins
05-19-2013, 23:59
Replies:
63
[HL2DM] Advanced HL2 Movement (sprint delay fix)
Views:
37,983
Posted By
daveyboye
Re: [HL2DM] Advanced HL2 Movement (sprint delay fix)
It appears this plugin is now broke either with the latest engine updates and/or latest 1.5 build of sourcemod. Actually stopped working after the 5/17 source engine update. (I've tested with...
Forum:
Plugins
05-19-2013, 23:59
Replies:
151
Spawn & Kill Protection v1.4.0 (updated 09.12.2012)
Views:
76,704
Posted By
daveyboye
Re: Spawn & Kill Protection v1.4.0 (updated 09.12.2012)
It appears this plugin is now broke either with the latest engine updates and/or latest 1.5 build of sourcemod. Actually stopped working after the 5/17 source engine update. (I've tested with...
Forum:
Source Servers (SRCDS)
05-18-2013, 13:54
Replies:
3
HL2DM Crashes (Sourcemod Errors)
Views:
1,999
Posted By
daveyboye
HL2DM Crashes (Sourcemod Errors)
My server crashes every time I start. I disabled the normal culprit which is Keeper Sounds (metamod plugin) and that did not solve the problem. I am getting this sourcemod error log dump:
L...
Forum:
Source Servers (SRCDS)
04-18-2013, 20:45
Replies:
7
HLSW Change Level post steampipe
Views:
1,661
Posted By
daveyboye
Re: HLSW Change Level post steampipe
HLSW developer is a german I believe and has been absent from development for over a couple years.
Forum:
Source Servers (SRCDS)
04-09-2013, 12:05
Replies:
10
Setting Custom Downloads for Steampipe
Views:
2,596
Posted By
daveyboye
Re: Setting Custom Downloads for Steampipe
Thanks guys, I will try this out tonight.
Forum:
Source Servers (SRCDS)
04-08-2013, 22:37
Replies:
10
Setting Custom Downloads for Steampipe
Views:
2,596
Posted By
daveyboye
Setting Custom Downloads for Steampipe
I am having extreme difficulty trying to figure out where everything goes under the new directories for Steampipe (server side, not client side). I see default maps are just in hl2mp/maps, however I...
Forum:
Plugins
04-06-2013, 22:44
Replies:
1,312
Say Sounds (including Hybrid Edition) (4.0.8)
Views:
824,599
Posted By
daveyboye
Re: Say Sounds (including Hybrid Edition) (4.0.6)
This plugin needs to be rewritten to look in the updated default path for custom files. For example, it is currently looking here: [game]/sound. It now needs to look here [game]/custom Is there...
Forum:
Source Servers (SRCDS)
03-12-2013, 23:39
Replies:
64
[Orangebox] Server Rates/Performance CVARS
Views:
22,085
Posted By
daveyboye
Re: [Orangebox] Server Rates/Performance CVARS
66 is the limit, however there is a bit of wiggle room and does allow you to flex up to 67
Forum:
Source Servers (SRCDS)
03-06-2013, 23:44
Replies:
64
[Orangebox] Server Rates/Performance CVARS
Views:
22,085
Posted By
daveyboye
Re: [Orangebox] Server Rates/Performance CVARS
Thanks, I found 3 that were obsolete. Thanks for the no help btw :)
sv_client_interpolate
sv_unlag
sv_maxunlag
Forum:
Source Servers (SRCDS)
03-06-2013, 14:57
Replies:
64
[Orangebox] Server Rates/Performance CVARS
Views:
22,085
Posted By
daveyboye
Re: [Orangebox] Server Rates/Performance CVARS
Hey Ade, which ones?
Forum:
Source Servers (SRCDS)
03-06-2013, 12:23
Replies:
64
[Orangebox] Server Rates/Performance CVARS
Views:
22,085
Posted By
daveyboye
Re: [Orangebox] Server Rates/Performance CVARS
That's good to know. I've heard so many conflicting reports on this. I've heard it's capped at 30,000 and that it will display what you have set in console, but it defaults to 30,000 anyway. Is...
Forum:
Source Servers (SRCDS)
03-05-2013, 23:28
Replies:
64
[Orangebox] Server Rates/Performance CVARS
Views:
22,085
Posted By
daveyboye
Re: [Orangebox] Server Rates/Performance CVARS
What's the net_maxcleartime .01 cvar? Never heard of that one. Also, what game you running. I believe the orangebox engine is capped at 30,000 rate.
Forum:
Source Servers (SRCDS)
03-05-2013, 19:17
Replies:
64
[Orangebox] Server Rates/Performance CVARS
Views:
22,085
Posted By
daveyboye
Re: [Orangebox] Server Rates/Performance CVARS
No, you can go higher with cmdrate and updaterate if your server has the tickrate hack. 30,000 is the maximum rate for sv_maxrate.
Forum:
Source Servers (SRCDS)
03-05-2013, 00:18
Replies:
64
[Orangebox] Server Rates/Performance CVARS
Views:
22,085
Posted By
daveyboye
Re: [Orangebox] Server Rates/Performance CVARS
Agreed, I've had to change my rates many times when switching providers. You have to learn your providers shared hosting and see how much resources your server is taking up and how many other...
Forum:
Source Servers (SRCDS)
03-04-2013, 19:53
Replies:
64
[Orangebox] Server Rates/Performance CVARS
Views:
22,085
Posted By
daveyboye
Re: [Orangebox] Server Rates/Performance CVARS
They have shown to make a dramatic difference for me. It neutralizes everything. It's better to narrow your minimum and maximum cvars so server is putting out almost the same information to all...
Forum:
Source Servers (SRCDS)
03-04-2013, 14:56
Replies:
64
[Orangebox] Server Rates/Performance CVARS
Views:
22,085
Posted By
daveyboye
[Orangebox] Server Rates/Performance CVARS
I wanted to create a thread to where server owners can compare their server rates and performance cvars. That way people can tinker with what works best. Please include your game server type, what...
Forum:
Plugins
03-01-2013, 11:52
Replies:
208
Killer info display 1.4.1 (health, weapon, distance, works for all games)
Views:
164,125
Posted By
daveyboye
Re: Killer info display 1.4.1 (health, weapon, distance, works for all games)
Hey Berni. I'm having a simple problem with updated version of this plugin. For some reason, it adds usually one weird character to the beginning of the message. It usually varies. Any help...
Forum:
Plugins
03-01-2013, 11:26
Replies:
151
Spawn & Kill Protection v1.4.0 (updated 09.12.2012)
Views:
76,704
Posted By
daveyboye
Re: Spawn & Kill Protection v1.4.0 (updated 09.12.2012)
Alright, having an issue with this plugin since the latest Orangebox updates. Here is my server version:
Protocol version 24
Exe version 1.0.0.42 (hl2dm)
Exe build: 10:14:22 Feb 21 2013 (5220)...
Forum:
Metamod:Source Plugins
02-03-2013, 12:30
Replies:
1,850
Stripper:Source (Updated 2011-04-15)
Views:
1,308,364
Posted By
daveyboye
Re: Stripper:Source (Updated 2011-04-15)
It's a bit difficult:
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;ladder for dumpster terrace NW;;;;;;;;;;
;;
{
"point1" "-3078 2547 -1300"
"origin" "-3078 2547 200"
"point0" "-3078...
Forum:
Metamod:Source Plugins
02-02-2013, 18:00
Replies:
1,850
Stripper:Source (Updated 2011-04-15)
Views:
1,308,364
Posted By
daveyboye
Re: Stripper:Source (Updated 2011-04-15)
We at Skul`Shock in HL2DM have used stripper many times to make ladders. We tend to make invisible ones.
Forum:
Plugins
01-13-2013, 12:06
Replies:
1,312
Say Sounds (including Hybrid Edition) (4.0.8)
Views:
824,599
Posted By
daveyboye
Re: Say Sounds (including Hybrid Edition) (4.0.6)
I use keeper hit sounds for headshot sounds and I use time left actions to display chat and sounds at time intervals during the map.
...
Showing results 1 to 25 of 299
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