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Search: Posts Made By: bottiger
Forum: Extensions 05-07-2024, 19:42
Replies: 578
Views: 658,581
Posted By bottiger
Re: [EXTENSION] Socket (3.0.1)

64bit linux

need testers to report if this works or doesn't work

https://github.com/bottiger1/sm-ext-socket/tree/x64
Forum: Extensions 05-07-2024, 17:32
Replies: 847
Views: 598,067
Posted By bottiger
Re: [ANY] SteamWorks

64 bit version. Need people to test and say if it works or not.

https://github.com/bottiger1/SteamWorks/
Forum: TF2Items 05-07-2024, 17:13
Replies: 1
Views: 329
Posted By bottiger
linux x64

Need people to test this and say whether it works or not.

You need to put the gamedata in gamedata/custom or it will keep getting auto-updated to remove the linux64 entry, and then remove it later...
Forum: Extensions 05-07-2024, 17:07
Replies: 79
Views: 153,620
Posted By bottiger
Forum: Extensions 05-07-2024, 16:25
Replies: 25
Views: 17,968
Posted By bottiger
Re: [ANY] Async - Efficient event based HTTPS client. HTTP2 and Compression supported

Updated for 64 bits.

https://github.com/bottiger1/sourcemod-async/releases/tag/3.0

Requesting people to test it for any issues. Please reply if you did not notice any issues either.
Forum: Extensions 05-07-2024, 16:09
Replies: 9
Views: 7,098
Posted By bottiger
Re: [ANY] MessagePack

Now on github updated for 64 bit support.

https://github.com/bottiger1/sourcemod-messagepack/

I would like to know if anyone is still using this and can test the 64 bit version for issues.
Forum: Plugin/Gameplay Ideas and Requests 05-07-2023, 03:17
Replies: 2
Views: 718
Posted By bottiger
Re: [TF2] 40 - 60 players slot server

I have never talked to you.

Please tell everyone at otaku.tf to stop this pitiful attempt to ruin our reputation.
Forum: Extensions 05-07-2023, 02:34
Replies: 21
Views: 13,930
Posted By bottiger
Re: [TF2 & CS:S & Other] [Linux] Performance optimizer - reduce server frame time by

I've never claimed rafradek's work as my own.

Please tell otaku.tf's owner to give up on trying to make us look as bad as possible because he's worried about his servers dying.
Forum: VSH / Freak Fortress 12-11-2022, 16:34
Replies: 22
Views: 5,773
Posted By bottiger
Re: Utility to fix ff2 files for sourcemod 1.11

You put it in the same place and you need to edit the plugin to replace all instances of .ff2 with .smx
Forum: VSH / Freak Fortress 12-07-2022, 19:30
Replies: 22
Views: 5,773
Posted By bottiger
Utility to fix ff2 files for sourcemod 1.11

Sourcemod 1.11 does not allow you to load .ff2 files. However just renaming .ff2 to .smx does not work because include files in all ff2 plugins have .ff2 hardcoded into the logic in...
Forum: Plugins 09-23-2021, 23:59
Replies: 172
Views: 206,590
Posted By bottiger
Re: [TF2] Free2BeKicked (Anti-F2P)

Modified version using SteamWorks since Steamtools seems to be abandoned.
Forum: Unapproved Plugins 09-23-2021, 23:57
Replies: 600
Views: 311,737
Posted By bottiger
Re: [TF2] backpack.tf Price Check

Modified version to use SteamWorks since Steamtools seems to be abandoned.
Forum: General 09-16-2021, 19:44
Replies: 17
Views: 4,676
Posted By bottiger
TF2 update broke sourcemod/metamod

Kind of surprised to be the first person mentioning this, but it seems like the latest tf2 update has broken sourcemod/metamod.

IServer->GetMapName() returns null and SetEntProp in Sourcemod...
Forum: Plugins 09-09-2021, 01:28
Replies: 3
Views: 2,121
Posted By bottiger
Mscript - Load sourcemod plugins on specific maps (vscript for older games)

Github

https://github.com/bottiger1/mscript

What is this?

This plugin will automatically load a plugin with the name of the map in the addons/disabled/mscript directory.

When the map...
Forum: Plugins 05-15-2021, 23:28
Replies: 22
Views: 12,973
Posted By bottiger
Re: [ANY] Input Hooks - DevTools (1.5) [03-Mar-2021]

Not sure what you mean by being the same offset as netprops or datamaps.

The acceptinput function you are hooking has a variant_t struct.

AcceptInput( const char *szInputName, CBaseEntity...
Forum: Plugins 05-15-2021, 15:00
Replies: 22
Views: 12,973
Posted By bottiger
Re: [ANY] Input Hooks - DevTools (1.5) [03-Mar-2021]

Hi sorry I am not well versed in dhooks, I just tried using it last week.

But you could try this: I don't know if the offset should be divided by sizeof(int).

int fieldtype =...
Forum: Plugins 05-13-2021, 19:18
Replies: 22
Views: 12,973
Posted By bottiger
Re: [ANY] Input Hooks - DevTools (1.5) [03-Mar-2021]

The offset of fieldType is the largest size of the union + sizeof(eVal).
Forum: Plugins 05-11-2021, 18:56
Replies: 22
Views: 12,973
Posted By bottiger
Re: [ANY] Input Hooks - DevTools (1.5) [03-Mar-2021]

Why not read fieldType to determine the type of the union?

https://github.com/ValveSoftware/source-sdk-2013/blob/0d8dceea4310fde5706b3ce1c70609d72a38efdf/mp/src/game/server/variant_t.h#L37
Forum: Extensions 05-10-2021, 22:23
Replies: 883
Views: 714,803
Posted By bottiger
Re: DHooks (Dynamic Hooks - Dev Preview)

Possible memory corruption caused by this extension.
Forum: Extensions 03-15-2021, 00:25
Replies: 26
Views: 16,349
Posted By bottiger
Re: [EXTENSION][Any?] PointDetour

This extension crashes the server if point_servercommand is sent a Command with no parameter.

Edit: Added fixed version with compiled version for TF2 linux.
Forum: Plugins 05-01-2020, 00:54
Replies: 88
Views: 41,886
Posted By bottiger
Re: [ANY] Spray Exploit Fixer (1.3) [26-Apr-2020]

Just a question, why do you have a prehook and a post hook? Why not move "DHookGetParamString(hParams, 1, g_sFilename, sizeof(g_sFilename));" to the beginning of the post hook and get rid of the...
Forum: General 01-14-2020, 15:51
Replies: 4
Views: 1,306
Posted By bottiger
Re: How to get the forward name that crashed from a GDB core?

Thread 1 "srcds_linux" hit Breakpoint 1, 0xe46e8680 in CForward::Execute(int*, SourceMod::IForwardFilter*) ()
from /home/admin/steam/server1/tf/tf/addons/sourcemod_idle/bin/sourcemod.logic.so...
Forum: General 01-13-2020, 18:21
Replies: 4
Views: 1,306
Posted By bottiger
Re: How to get the forward name that crashed from a GDB core?

Hmm never mind I see someone actually wrote about the issue here https://forums.alliedmods.net/showpost.php?p=2669519&postcount=259

But I would still like to know how to find the name of the...
Forum: General 01-13-2020, 18:20
Replies: 4
Views: 1,306
Posted By bottiger
How to get the forward name that crashed from a GDB core?

We had a server crash at CForward::Execute(int*, SourceMod::IForwardFilter*) after someone started a nativevotes (https://forums.alliedmods.net/showthread.php?t=208008) to mute someone.

We saved...
Forum: General 12-28-2019, 15:09
Replies: 5
Views: 2,741
Posted By bottiger
Re: Sourcemod will stop working on Ubuntu. Solutions?

But if I remember correctly, Valve builds and runs srcds_linux on Ubuntu.
Showing results 1 to 25 of 188

 
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