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Showing results 1 to 25 of 172
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Posts Made By:
Vit_amin
Forum:
Scripting
02-01-2024, 13:26
Replies:
4
[CS:S] Stop bots from going knife at the start of a round
Views:
610
Posted By
Vit_amin
Re: [CS:S] Stop bots from going knife at the start of a round
I may writing private plugin, if interesting, welcome to PM
Forum:
Scripting
09-06-2023, 08:40
Replies:
2
Solved
SDKCall with CPU register parameters
Views:
994
Posted By
Vit_amin
Re: SDKCall with CPU register parameters
Hello. Currently you may use this method (https://forums.alliedmods.net/showthread.php?t=342006), until moment when SDKCall get support for registers as params
Forum:
Scripting
06-10-2023, 11:26
Replies:
3
Solved
[CSGO] Any way to block certain bot radio commands?
Views:
768
Posted By
Vit_amin
Re: [CSGO] Any way to block certain bot radio commands?
This only hide text and sound feature, when bot get/send radio messages AI code setup/made some actions with another bots
Forum:
Scripting
04-26-2023, 00:38
Replies:
7
Solved
CT bots that are respawned after bomb plant are frozen - fix?
Views:
1,348
Posted By
Vit_amin
Re: CT bots that are respawned after bomb plant are frozen - fix?
My fix using setup some memory CCSBot variables. Not behavior tree AI
Forum:
Scripting
04-06-2023, 15:12
Replies:
7
Solved
CT bots that are respawned after bomb plant are frozen - fix?
Views:
1,348
Posted By
Vit_amin
Re: CT bots that are respawned after bomb plant are frozen - fix?
This problem with AI code, I have fix but only for money
Forum:
Scripting
03-11-2023, 15:16
Replies:
1
Solved
[dhooks] How to get special return data
Views:
756
Posted By
Vit_amin
Re: [dhooks] How to get special return data
Use the return value as an integer and access variables using the KeyValue structure in memory. Value = (this + Offset in class/struct KeyValue)*
this = return value (this of KeyValue)
Forum:
Coding MM:S Plugins & SM Extensions
02-03-2022, 01:26
Replies:
369
Sticky:
Signature Request Thread
Views:
267,803
Posted By
Vit_amin
Re: Signature Request Thread
Win only, i don't have Unix binary :(
NOT TESTED
\x55\x8B\xEC\x83\xEC\x08\x53\x56\x57\x8B\x7D\x2A\x51\x68
Forum:
Scripting
02-12-2021, 15:43
Replies:
29
Crash with CS_OnCSWeaponDrop
Views:
3,725
Posted By
Vit_amin
Re: Crash with CS_OnCSWeaponDrop
You have this on Linux ?
Forum:
Source Servers (SRCDS)
01-12-2021, 06:32
Replies:
1
[L4D2] vscript c1m4_atrium_finale
Views:
996
Posted By
Vit_amin
Re: [L4D2] vscript c1m4_atrium_finale
You want spawn Tank and Infected Entities together in first round (when finale is started) ?
Forum:
Unapproved Plugins
01-01-2021, 14:43
Replies:
1,862
[CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float) [!ws !knife !nametag]
Views:
1,182,364
Posted By
Vit_amin
Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float) [!ws !knife !name
When player connected in server plugin output:
L 01/01/2021 - 21:37:00: [SM] Blaming: weapons.smx
L 01/01/2021 - 21:37:00: [SM] Call stack trace:
L 01/01/2021 - 21:37:00: [SM] [0]...
Forum:
Scripting
02-13-2020, 16:30
Replies:
6
L4D2 vscript spawn env_spritetrail ,but it does not work
Views:
1,588
Posted By
Vit_amin
Re: L4D2 vscript spawn env_spritetrail ,but it does not work
Paste this to the end script
__CollectEventCallbacks(this, "OnGameEvent_", "GameEventCallbacks", RegisterScriptGameEventListener)
Forum:
Plugin/Gameplay Ideas and Requests
02-12-2020, 15:29
Replies:
2
[L4D2] No crosshair when scoped/with lasersight
Views:
1,545
Posted By
Vit_amin
Re: [L4D2] No crosshair when scoped/with lasersight
It's impossible. Who just didn’t try to do it
Forum:
Scripting
02-12-2020, 13:45
Replies:
6
L4D2 vscript spawn env_spritetrail ,but it does not work
Views:
1,588
Posted By
Vit_amin
Re: L4D2 vscript spawn env_spritetrail ,but it does not work
Yes, but i using other code
Forum:
Scripting
02-12-2020, 08:01
Replies:
6
L4D2 vscript spawn env_spritetrail ,but it does not work
Views:
1,588
Posted By
Vit_amin
Re: L4D2 vscript spawn env_spritetrail ,but it does not work
I'll to tried spawn env_spritetrail from VScript but only sprite color doesn't changed
Forum:
Extensions
02-11-2020, 15:49
Replies:
850
[ANY] SteamWorks
Views:
600,886
Posted By
Vit_amin
Re: [ANY] SteamWorks
Native SteamWorks_SetGameDescription doesn't work in L4D2, GameDescription doesn't changed
Forum:
Plugin/Gameplay Ideas and Requests
02-09-2020, 07:35
Replies:
4
NM Elevator Glitch
Views:
1,065
Posted By
Vit_amin
Re: NM Elevator Glitch
What is glitch with elevator door in No Mercy ?
Forum:
Plugins
02-06-2020, 23:52
Replies:
286
[L4D & L4D2] Mission and Weapons - Info Editor (1.26) [15-May-2024]
Views:
130,227
Posted By
Vit_amin
Re: [L4D & L4D2] Mission and Weapons - Info Editor (1.2) [17-Sep-2019]
I need edit only sg552, so i cut only needed piece of code
Forum:
Plugins
02-06-2020, 16:31
Replies:
286
[L4D & L4D2] Mission and Weapons - Info Editor (1.26) [15-May-2024]
Views:
130,227
Posted By
Vit_amin
Re: [L4D & L4D2] Mission and Weapons - Info Editor (1.2) [17-Sep-2019]
Why doesn't read cs weapon ?
public void OnPluginStart()
{
GameData hGameData = LoadGameConfigFile("l4d2_gamedata");
if (hGameData == null)
{
delete hGameData;
SetFailState("Failed to...
Forum:
Plugins
02-03-2020, 16:11
Replies:
77
[L4D & L4D2] Coop Markers - Flow Distance (1.11) [01-Dec-2021]
Views:
28,856
Posted By
Vit_amin
Re: [L4D & L4D2] Coop Markers - Flow Distance (1.0) [04-Feb-2020]
I hope. You will add support for finale maps
Forum:
Plugins
02-03-2020, 11:50
Replies:
77
[L4D & L4D2] Coop Markers - Flow Distance (1.11) [01-Dec-2021]
Views:
28,856
Posted By
Vit_amin
Re: [L4D & L4D2] Coop Markers - Flow Distance (1.0) [04-Feb-2020]
L4D1 doesn't has Scavenge GameMode
Forum:
Plugins
02-03-2020, 11:48
Replies:
77
[L4D & L4D2] Coop Markers - Flow Distance (1.11) [01-Dec-2021]
Views:
28,856
Posted By
Vit_amin
Re: [L4D & L4D2] Coop Markers - Flow Distance (1.0) [04-Feb-2020]
It's very cool !!! Thanks
Forum:
Plugin/Gameplay Ideas and Requests
02-03-2020, 02:44
Replies:
6
[L4D2- request] Disable revenge vote end game
Views:
1,997
Posted By
Vit_amin
Re: [L4D2- request] Disable revenge vote end game
sv_pz_endgame_vote_post_period 999 (for example)
This mean, when versus match in campaign is over (two teams played the final map) vote start after <sv_pz_endgame_vote_post_period> seconds (in this...
Forum:
Plugin/Gameplay Ideas and Requests
01-31-2020, 04:45
Replies:
6
[L4D2- request] Disable revenge vote end game
Views:
1,997
Posted By
Vit_amin
Re: [L4D2- request] Disable revenge vote end game
Maybe this help ?
sv_pz_endgame_vote_period : 12 : , "sv", "launcher" : How long players get to vote to play again in a game with player controlled zombies....
Forum:
Plugins
01-31-2020, 04:40
Replies:
12
[L4D2] Restore Vocals
Views:
25,996
Posted By
Vit_amin
Re: [L4D2] Restore Vocals
I may mistake. But this doesn't fix via game_sound_*.txt files ?
Override files in VPK archives and upload in left4dead2/addons
Forum:
Source Servers (SRCDS)
01-26-2020, 08:18
Replies:
6
[Solved][L4d2] Friend getting stuck at loading screen when trying to join L4d2 Server
Views:
26,758
Posted By
Vit_amin
Re: [L4d2] Friend getting stuck at loading screen when trying to join L4d2 Server
Why need has 1 value ?
sv_allow_wait_command may protected from cfg scripts/hacks ?
ConCmd say spam or another config scripts ?
Showing results 1 to 25 of 172
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