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Posts Made By:
E1_531G
Forum:
Scripting Help
11-03-2019, 05:12
Replies:
3
problem sending message from socket amx to java
Views:
934
Posted By
E1_531G
Re: problem sending message from socket amx to java
You are opening socket using player's ip. Why?
Forum:
Scripting Help
11-01-2019, 08:59
Replies:
13
Solved
HAM hook grenade throwing
Views:
2,550
Posted By
E1_531G
Re: HAM hook grenade throwing
Maybe something like this:
Hook Ham_Spawn "grenade"
Inside it, register FM_SetModel
Inside it, do checks, if it's grenade throw do stuff, unregister FM_SetModel
Forum:
Scripting Help
10-31-2019, 20:11
Replies:
13
Solved
HAM hook grenade throwing
Views:
2,550
Posted By
E1_531G
Re: HAM hook grenade throwing
You can disable FM_SetModel.
Forum:
Scripting Help
10-26-2019, 19:39
Replies:
14
Solved
client_infochanged Efficiency
Views:
4,523
Posted By
E1_531G
Re: client_infochanged Efficiency
The main thing: infochanged is not only about the name.
You have to check if it is the name that was changed or other info.
Forum:
Suggestions / Requests
10-24-2019, 17:03
Replies:
6
Spawn protection until player moves or shoots
Views:
1,906
Posted By
E1_531G
Re: Spawn protection until player moves or shoots
Search inside CSDM2 by KWo.
Forum:
Scripting Help
10-22-2019, 00:27
Replies:
4
check victim health
Views:
1,151
Posted By
E1_531G
Re: check victim health
Let say g_gondar_health = 3000
if ( current_health < (g_gondar_health / 3) ) // less than 1000?
//code
else if ( current_health < (g_gondar_health / 2) ) // we are here, so it's not less...
Forum:
Scripting Help
09-24-2019, 13:50
Replies:
20
How to create circle
Views:
4,578
Posted By
E1_531G
Re: How to create circle
You call it "health circe" but you are doing sphere math, so these should help:
https://www.amxmodx.org/api/engine/find_ent_in_sphere
https://www.amxmodx.org/api/engine/find_sphere_class
Forum:
New Plugin Submissions
09-14-2019, 09:01
Replies:
11
Car Spawner v1.2
Views:
5,685
Posted By
E1_531G
Re: Car Spawner
It won't.
Forum:
Scripting Help
09-11-2019, 23:33
Replies:
8
Solved
Player "not in-game" at Ham_Spawn (post) on lastest 1.9 but working on 1.8.2
Views:
3,082
Posted By
E1_531G
Re: Player "not in-game" at Ham_Spawn (post) on lastest 1.9 but working on 1.8.2
You have to always check if user is alive in Ham_Spawn post, bcz Ham_Spawn is got called also when the player join in the server.
Forum:
Scripting Help
09-06-2019, 15:35
Replies:
11
Solved
[HELP] Finding Players Around Point
Views:
2,610
Posted By
E1_531G
Re: [HELP] Finding Players Around Point
For the first search you use start_from_ent = -1, but when you need to find more than one ent you have to use start_from_ent = index-of-the-previous-ent for the 2nd and next searches. (if not doing...
Forum:
Scripting Help
09-06-2019, 13:59
Replies:
11
Solved
[HELP] Finding Players Around Point
Views:
2,610
Posted By
E1_531G
Re: [HELP] Finding Players Around Point
https://www.amxmodx.org/api/amxmodx/get_user_origin mode = 4
https://www.amxmodx.org/api/engine/find_ent_in_sphere
Forum:
Scripting Help
09-05-2019, 07:02
Replies:
8
Detect players origins
Views:
2,301
Posted By
E1_531G
Re: Detect players origins
XNum and YNum aren't indexes, they hold the amount of players.
Forum:
Scripting Help
08-31-2019, 02:44
Replies:
4
Solved
Enum's
Views:
1,615
Posted By
E1_531G
Re: Enum's
g_PlayerData is an array, and PlayerInfo is an enum.
You cannot create an array using other array as dimension.
you need it here:
now you have player's name in this global array, and you can...
Forum:
Scripting Help
08-19-2019, 20:44
Replies:
23
Bind Plugin
Views:
9,840
Posted By
E1_531G
Re: Bind Plugin
Key "C" is "radio3" command, on default keyboard.
Forum:
Suggestions / Requests
08-09-2019, 07:40
Replies:
7
Modify Base Builder 5.4
Views:
1,720
Posted By
E1_531G
Re: Modify Base Builder 5.4
This type of grab was introduced in BB v.6.5.
Forum:
Scripting Help
08-09-2019, 04:48
Replies:
7
Color Tracer
Views:
1,809
Posted By
E1_531G
Re: Color Tracer
Look at https://forums.alliedmods.net/showthread.php?t=310276
Maybe something will fit to you.
Forum:
Scripting Help
08-09-2019, 04:11
Replies:
7
Color Tracer
Views:
1,809
Posted By
E1_531G
Re: Color Tracer
write_byte(TE_TRACER) cannot have color.
Forum:
Scripting Help
08-08-2019, 14:50
Replies:
4
Client Cvar Value
Views:
1,131
Posted By
E1_531G
Re: Client Cvar Value
No.
Forum:
Scripting Help
08-02-2019, 17:17
Replies:
1
Touch Coordinates
Views:
881
Posted By
E1_531G
Re: Touch Coordinates
func_illusionary is ignored beacause it does not have collision.
Forum:
Scripting Help
07-31-2019, 23:37
Replies:
2
(Request help)
Views:
851
Posted By
E1_531G
Re: (Request help)
ADMIN_BAN -> ADMIN_ADMIN
Forum:
Scripting Help
07-21-2019, 10:51
Replies:
5
error 001: expected token: ")", but found ";"
Views:
6,642
Posted By
E1_531G
Re: error 001: expected token: ")", but found ";"
if(is_valid_player(attacker) && get_user_weapon(attacker) == CSW_M4A1 && g_HasM4[attacker] ); // WTF?
{
SetHamParamFloat(4, damage * 999);
}
It's wrong.
Try:
public...
Forum:
Scripting Help
07-21-2019, 10:45
Replies:
8
Solved
[CSTRIKE] Non-player entity 0 out of range
Views:
2,054
Posted By
E1_531G
Re: [CSTRIKE] Non-player entity 0 out of range
pWeapon is an ent. The correct check will be this:
or
Forum:
Scripting Help
07-21-2019, 10:42
Replies:
3
Solved
Menu malfunction
Views:
975
Posted By
E1_531G
Re: Menu malfunction
Those text is a part of a menu title.
Reset the buffer after formating the title. (menu_create())
Forum:
General
07-18-2019, 17:15
Replies:
5
1.8.3 Ansd 1.9.0
Views:
3,495
Posted By
E1_531G
Re: 1.8.3 Ansd 1.9.0
There is 1.8.3. It was at its time. It's a normal developement process, an improved version has bigger version.
For now, it's 1.8.2 stable, 1.9.0 dev for fixes and 1.10.0 dev/master for new features...
Forum:
General
07-18-2019, 16:02
Replies:
5
1.8.3 Ansd 1.9.0
Views:
3,495
Posted By
E1_531G
Re: 1.8.3 Ansd 1.9.0
After 1.8.2 was planing to have 1.8.3, but because of a big amount of changes it was decided to jump to 1.9.0.
Showing results 1 to 25 of 380
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