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Showing results 1 to 25 of 86
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Posts Made By:
JoBarfCreepy
Forum:
Plugins
04-25-2024, 07:34
Replies:
12
[L4D2] RPGMaker v3.4.6.9 (June 1, 2024 - Local Server Support)
Views:
3,058
Posted By
JoBarfCreepy
Re: [L4D2] کkצ !rpg XP/Leveling/Loot v3.4.5.7a - Updated 3/26/2024
Hello, the Twitch link is dead. Also is there a config file somewhere with all features disabled by default so one can just enable things at their own discretion?
Forum:
Plugins
06-20-2012, 12:26
Replies:
19
[L4D & L4D2] Molotov Shove (1.10) [01-Nov-2022]
Views:
33,647
Posted By
JoBarfCreepy
Re: [L4D & L4D2] Molotov Shove (1.0) [20-Jun-2012]
I'd like to reserve the right to call myself the first Left 4 Dead 2 player who killed a tank with a shoved molotov.
All thanks to Silver.
Forum:
Zombie Plague Mod
06-19-2012, 13:20
Replies:
31
Sticky:
Lists of 3rd Party: Addons / Modes / Items / Classes / Models / Resources
Views:
172,487
Posted By
JoBarfCreepy
Re: Lists of 3rd Party: Addons / Modes / Items / Classes / Models / Resources
Sorry, but can we keep this thread going? After all, it's a sticky.
Forum:
Zombie Plague Mod
06-15-2012, 16:44
Replies:
4
Help / Support
[Help] Extras and Classes not updating properly/generally not working (32-bit issue)
Views:
1,049
Posted By
JoBarfCreepy
Re: [Help] Extras and Classes not updating/generally not working
Yup, still nothing. Uh, I think I did it right... Did you by "put a blank" mean "completely oblitirate every trace of 5.0.5 in AMXX and install 5.0.8 instead"?
Also I forgot to mention that using...
Forum:
Plugins
06-15-2012, 16:25
Replies:
24
[TF2] HordeMod (v1.1, 7-11-12)
Views:
17,223
Posted By
JoBarfCreepy
Re: [TF2] HordeMod (v1.0, 6-14-12)
...and not a moment too soon. This is actually what I used sourcemod to when playing alone for about one year, glad someone made a custom game mode for it. It'd be alot more practical than using .cfg...
Forum:
Zombie Plague Mod
06-15-2012, 05:29
Replies:
19
[ZP] No extra items are currently available to you
Views:
4,686
Posted By
JoBarfCreepy
Re: [ZP] No extra items are currently available to you
I run 32-bit on both laptop and stationary, still only works on my laptop.
Forum:
Zombie Plague Mod
06-15-2012, 02:38
Replies:
4
Help / Support
[Help] Extras and Classes not updating properly/generally not working (32-bit issue)
Views:
1,049
Posted By
JoBarfCreepy
Info that might change the world or something atleast some of it.
Currently loaded plugins:
Same as on my laptop.
Registered cvars:
Forum:
Zombie Plague Mod
06-14-2012, 13:09
Replies:
4
Help / Support
[Help] Extras and Classes not updating properly/generally not working (32-bit issue)
Views:
1,049
Posted By
JoBarfCreepy
[Help] Extras and Classes not updating properly/generally not working (32-bit issue)
Okay, so I installed AMXX on my laptop, followed by Zombie Plague. It works fine and perfect and stuff (10/10 plugin if you ask me).
But today, I decided to install it on my stationary computer....
Forum:
Plugins
06-05-2012, 14:50
Replies:
43
[TF2] Advanced Tauntiser
Views:
26,874
Posted By
JoBarfCreepy
Re: [TF2] Rocket Showdown
No more creating an env_explosion and trigger it whenever I taunt as h00vy. Thanks.
Forum:
Unapproved Plugins
03-27-2012, 14:43
Replies:
312
[TF2] Themes v0.8 (Bug Fixes + 1 New Theme)
Views:
164,040
Posted By
JoBarfCreepy
Re: [TF2] Themes v0.8 (Bug Fixes + 1 New Theme)
Will it be possible (in the future) to set the theme without changing map?
Forum:
Plugins
02-28-2012, 15:57
Replies:
62
[L4D & L4D2] Health Vending Machines (1.12) [11-Dec-2022]
Views:
54,840
Posted By
JoBarfCreepy
Re: [L4D & L4D2] Health Vending Machines (1.0) [28-Feb-2012]
Ya' know, I used to pretend they worked like that back in '08
Forum:
Unapproved Plugins
02-11-2012, 05:22
Replies:
18
[ANY] Weather Effect v1.3
Views:
24,110
Posted By
JoBarfCreepy
Re: [ANY] Weather Effect v1.3
The sm exts list output showed me the following.
[01] Automatic Updater (1.4.1): Updates SourceMod gamedata files
[SM] Displaying 12 extensions:
[02] Webternet (1.4.1): Extension for...
Forum:
Unapproved Plugins
02-04-2012, 08:25
Replies:
18
[ANY] Weather Effect v1.3
Views:
24,110
Posted By
JoBarfCreepy
Re: [ANY] Weather Effect v1.3
Everything works fine, except for the sounds. I downloaded the Sound Library extensions, yet it doesn't trigger the sound.
I am using a workaround for this, however, "sm_play @all ambient/rain.wav"...
Forum:
Plugins
11-20-2011, 12:44
Replies:
16
[ANY] GeoLocation (aka IPtoCity)
Views:
22,804
Posted By
JoBarfCreepy
Re: [ANY] GeoLocation (aka IPtoCity)
This is gonna be a very useful tool when the Black Market Business Heavy needs to track down a Free to Play player. Great.
Forum:
Plugins
11-12-2011, 16:05
Replies:
9
[ANY] SM Rates
Views:
15,291
Posted By
JoBarfCreepy
Re: [ANY] SM Rates
I feel so stupid for thinking this was a plugin that could let clients rate for plugins...
Forum:
Plugins
11-07-2011, 09:16
Replies:
10
[TF2] Wrangle MONOCULUS!
Views:
24,359
Posted By
JoBarfCreepy
Re: [TF2] Wrangle MONOCULUS!
I agree, people shoot you down when you wrangle him.
Forum:
Unapproved Plugins
11-05-2011, 20:26
Replies:
38
CT-C4 (CT can pickup the bomb)
Views:
27,116
Posted By
JoBarfCreepy
Re: CT-C4 (CT can pickup the bomb)
Won't planting it as a CT cause the Terrorists to win? If so, a jerky teammate can steal the bomb, plant it somewhere, commit suicide and then wait for the team to defuse the burden he left behind?...
Forum:
Plugins
10-30-2011, 17:22
Replies:
237
[TF2] Monoculus Spawner
Views:
152,198
Posted By
JoBarfCreepy
Re: [TF2] Monoculus Spawner
Great, this gives me slight hope that there will be a BE MONOCULUS! plugin in the future. Doing so might be hard, though, as it is an airborne enemy. The eye could run around randomly, but be player...
Forum:
Plugins
10-28-2011, 09:32
Replies:
237
[TF2] Monoculus Spawner
Views:
152,198
Posted By
JoBarfCreepy
Re: [TF2] Monoculus Spawner
*Jo-Barf Creepy approves*
Forum:
Plugins
10-18-2011, 10:41
Replies:
27
[L4D2] Ammo Pickup
Views:
47,652
Posted By
JoBarfCreepy
Re: [L4D2] Ammo Pickup
L 10/18/2011 - 16:37:47: [SM] Native "SetEntProp" reported: SendProp m_iAmmo is not an integer ([6,0] != 0)
L 10/18/2011 - 16:37:47: [SM] Displaying call stack trace for plugin...
Forum:
Plugins
09-26-2011, 02:54
Replies:
37
[TF2] Targeted Crits
Views:
36,609
Posted By
JoBarfCreepy
Re: [TF2] Targeted Crits
Screenshots, please?
Forum:
Plugins
09-24-2011, 19:34
Replies:
69
[TF2] Cosmetic Leveling Mod (v0.1.2)
Views:
57,718
Posted By
JoBarfCreepy
Re: [TF2] Cosmetic Leveling Mod (v0.1.2)
Agreed D:
I like cosmetic better.
Forum:
Plugins
09-23-2011, 05:44
Replies:
13
Simple Chat Responses
Views:
28,655
Posted By
JoBarfCreepy
Re: Simple Chat Responses
So this basically lets me say "Hi" and then give myself 100 HP?
Or "Creepy is such a cool guy" and my fan... I mean, my client can recieve thanks automatically?
Forum:
Plugins
09-18-2011, 12:06
Replies:
7
[TF2] Have Some Piss! (Jarate!)
Views:
22,693
Posted By
JoBarfCreepy
Re: [TF2] Have Some Piss! (Jarate!)
I like this plugin :3
But, problem is, since Valve removed the convar to set the jar/milk regenerate duration, I'm tired of setting this convar every time I die.
Point:
- Can you make it so that...
Forum:
Plugins
09-08-2011, 13:24
Replies:
391
[TF2] Be the Horsemann (06/11/2013, v1.4)
Views:
176,973
Posted By
JoBarfCreepy
Re: [TF2] Be the Horsemann
Yay, I was looking forward for this :D
Showing results 1 to 25 of 86
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