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Posts Made By:
raizo11
Forum:
Suggestions / Requests
08-25-2022, 14:45
Replies:
6
[REQ] Make Player B screen darker the closer Player A gets to him
Views:
1,028
Posted By
raizo11
Re: [REQ] Make Player B screen darker the closer Player A gets to him
player A and player B to be on some team?
Forum:
Scripting Help
05-03-2022, 00:16
Replies:
3
compile issue
Views:
365
Posted By
raizo11
Re: compile issue
HIT_STOMATCH is already defined in amxconst.inc
use online compiler https://amx.icegame.ro/amxx/webcompiler.php
Forum:
Scripting Help
04-30-2022, 21:10
Replies:
0
Solved
Make Entity Invisible For Specific Players
Views:
497
Posted By
raizo11
Make Entity Invisible For Specific Players
I want To make arena entity transparency for the players who are not in a duel
For exp:
is_in_duel[Ent] && is_in_duel[Host] // For this two players to be without transparency (must to be normal)...
Forum:
Suggestions / Requests
04-29-2022, 08:24
Replies:
6
Fix not being able to stop ducking after planting c4
Views:
882
Posted By
raizo11
Re: Fix not being able to stop ducking after planting c4
~IN_DUCK
Forum:
Suggestions / Requests
04-26-2022, 16:53
Replies:
8
Solved
plugin
Views:
979
Posted By
raizo11
Re: plugin
I've never played zombie plague or something similar... I don't know if it will work
Try now
#include <amxmodx>
#include <zombieplague>
#include <hamsandwich>
#include <fun>
#include...
Forum:
Suggestions / Requests
04-22-2022, 19:24
Replies:
8
Solved
plugin
Views:
979
Posted By
raizo11
Re: plugin
First zombies who attack players or ? Back to spawn where? Original spawn?
Forum:
Suggestions / Requests
04-18-2022, 08:23
Replies:
10
Request Fix a compile Error
Views:
1,204
Posted By
raizo11
Re: Request Fix a compile Error
Reapi 5.21.0.252
Forum:
Suggestions / Requests
03-10-2022, 19:58
Replies:
2
amx_plugins edit
Views:
629
Posted By
raizo11
Re: amx_plugins edit
Change Value
EndPLID=min(StartPLID + 10, num);
YOU CAN TRY
EndPLID=min(StartPLID + 100, num);
OR
Forum:
Plugin/Gameplay Ideas and Requests
02-03-2022, 02:11
Replies:
9
[L4D2] Player slots
Views:
3,630
Posted By
raizo11
Re: [L4D2] Player slots
Maybe something missing..Idk why can connect more than 8 players:cry:..
SourceMod 1.11.6820 (https://www.sourcemod.net/downloads.php?branch=dev/)
Metamod 1.12 - build 1157...
Forum:
Plugin/Gameplay Ideas and Requests
02-01-2022, 10:12
Replies:
2
[L4D2] Detect if jockey is up on the player
Views:
648
Posted By
raizo11
[L4D2] Detect if jockey is up on the player
I want to detect if jockey is up on the player. How can do that?
Forum:
Plugin/Gameplay Ideas and Requests
01-28-2022, 13:06
Replies:
11
[L4D2] Detect if special infected die by headshot
Views:
1,852
Posted By
raizo11
Re: [L4D2] Detect if special infected die by headshot
Thanks Guys!
Forum:
Plugin/Gameplay Ideas and Requests
01-28-2022, 04:10
Replies:
11
[L4D2] Detect if special infected die by headshot
Views:
1,852
Posted By
raizo11
Re: [L4D2] Detect if special infected die by headshot
#include sourcemod
enum {
Infected = 0,
Smoker,
Boomer,
Hunter,
Spitter,
Jockey,
Charger,
Forum:
Plugin/Gameplay Ideas and Requests
01-28-2022, 00:56
Replies:
11
[L4D2] Detect if special infected die by headshot
Views:
1,852
Posted By
raizo11
Re: [L4D2] Detect if special infected die by headshot
Is your plugin example.. only I added case smoker case hunter ....
Forum:
Plugin/Gameplay Ideas and Requests
01-27-2022, 14:02
Replies:
11
[L4D2] Detect if special infected die by headshot
Views:
1,852
Posted By
raizo11
Re: [L4D2] Detect if special infected die by headshot
switch(m_zombieClass)
{
case Infected:
{
PrintToChatAll("\x03[INFECTED HS]"); /// This works for all players
}
case Smoker:
{
...
Forum:
Plugin/Gameplay Ideas and Requests
01-26-2022, 14:08
Replies:
11
[L4D2] Detect if special infected die by headshot
Views:
1,852
Posted By
raizo11
Re: [L4D2] Detect if infected die by headshot
If i use infected_death nothing change...I searched forum but I didn't find any solution
public OnPluginStart()
{
HookEvent("player_death",Event_PlayerDeath,EventHookMode_Pre);
}
...
Forum:
Plugin/Gameplay Ideas and Requests
01-26-2022, 10:18
Replies:
11
[L4D2] Detect if special infected die by headshot
Views:
1,852
Posted By
raizo11
[L4D2] Detect if special infected die by headshot
I want to detect if special infected die by headshot..How can do that?
Forum:
Plugin/Gameplay Ideas and Requests
01-23-2022, 00:51
Replies:
9
[L4D2] Player slots
Views:
3,630
Posted By
raizo11
Re: [L4D2] Player slots
I think there are many more than default
https://www.youtube.com/watch?v=Pfa0kzsfGMU
Forum:
Plugin/Gameplay Ideas and Requests
01-20-2022, 17:21
Replies:
9
[L4D2] Player slots
Views:
3,630
Posted By
raizo11
Re: [L4D2] Player slots
After update every 5 seconds spawn 7,8 Special Infected...Idk how can fix that! I removed all plugins and i left only metamod & sourcemod!
i tried l4d2_balancer_spawn , l4dinfectedbots v2.6.2 But...
Forum:
Plugin/Gameplay Ideas and Requests
01-19-2022, 18:05
Replies:
4
Detect player origins
Views:
885
Posted By
raizo11
Re: Detect player origins
I know that..but how
new float vPos[3]
vPos[0] = 0.0
vPos[1] = 0.0
vPos[2] = 0.0
GetClientAbsOrigin(client, vPos);
If (vPos)
{
Forum:
Plugin/Gameplay Ideas and Requests
01-19-2022, 17:01
Replies:
4
Detect player origins
Views:
885
Posted By
raizo11
Detect player origins
How can detect if a player is in this origin?
For exp : Float:{0.0,0.0,0.0}
Forum:
Plugin/Gameplay Ideas and Requests
01-19-2022, 16:29
Replies:
9
[L4D2] Player slots
Views:
3,630
Posted By
raizo11
Re: [L4D2] Player slots
Thanks!
Forum:
Plugin/Gameplay Ideas and Requests
01-18-2022, 15:53
Replies:
9
[L4D2] Player slots
Views:
3,630
Posted By
raizo11
[L4D2] Player slots
I use [EXTENSION] Left 4 Downtown 2 and [L4D(2)] SuperVersus [1.5.4]
I want to remove extra bots and i want to leave the slots for the players who connect
My server have 14 slots (versus mode)
If...
Forum:
Scripting Help
07-06-2021, 13:58
Replies:
7
Solved
Hide a player from another player
Views:
1,052
Posted By
raizo11
Re: Hide a player from another player
That works in sourcemod...in amxmodx it's impossible!
Forum:
Suggestions / Requests
04-29-2021, 10:08
Replies:
3
Add "Walkguard" a new function
Views:
1,921
Posted By
raizo11
Re: Add "Walkguard" a new function
Here you go!
Forum:
Suggestions / Requests
04-24-2021, 20:21
Replies:
2
AFK kick / spec
Views:
786
Posted By
raizo11
Re: AFK kick / spec
Something like?
Showing results 1 to 25 of 388
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