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Posts Made By:
n3wton
Forum:
Plugins
07-05-2011, 14:58
Replies:
38
[L4D2] Simple Supply - Fix those missing medkits and weapons
Views:
54,565
Posted By
n3wton
Re: [L4D2] Simple Supply - Fix those missing medkits and weapons
Nice plugin idea, always annoys me when you get on the finalle of a map, and boom no guns... makes the map a little bit harder :P
Glad my melee spawn code helped!
Gonna give it a whirl on my...
Forum:
Plugins
07-05-2011, 14:56
Replies:
2,034
[L4D & L4D2] Custom Player Stats v1.4B121
Views:
1,153,506
Posted By
n3wton
Re: [L4D & L4D2] Custom Player Stats v1.4B105
Figured it would be the geo-location as there's a lot of locations in the world these days :P
I'll have a mess around, and i know that my server only excepts people from Europe, so i could remove...
Forum:
Plugins
07-05-2011, 07:43
Replies:
2,034
[L4D & L4D2] Custom Player Stats v1.4B121
Views:
1,153,506
Posted By
n3wton
Re: [L4D & L4D2] Custom Player Stats v1.4B105
WEll thanks for your help, got it all working...
however it does seem to take a long time to load... what could be causing this?
http://8v.gamingdeluxe.net/stats/
Yours
N3wton
Forum:
Plugins
07-04-2011, 09:36
Replies:
2,034
[L4D & L4D2] Custom Player Stats v1.4B121
Views:
1,153,506
Posted By
n3wton
Re: [L4D & L4D2] Custom Player Stats v1.4B105
cock, i am an idiot!
It works fine. the servers have the same geoip location. so thats why it looks like theres only one server, and its zoomed in too much, so i can change that.
really sorry,...
Forum:
Plugins
07-04-2011, 09:29
Replies:
2,034
[L4D & L4D2] Custom Player Stats v1.4B121
Views:
1,153,506
Posted By
n3wton
Re: [L4D & L4D2] Custom Player Stats v1.4B105
ok, it works with
but if i use just.
it brakes? here's the stats page http://8v.gamingdeluxe.net/stats/
really weird... gonna have a mess around, see if reordering the servers hakes a...
Forum:
Plugins
07-04-2011, 05:25
Replies:
2,034
[L4D & L4D2] Custom Player Stats v1.4B121
Views:
1,153,506
Posted By
n3wton
Re: [L4D & L4D2] Custom Player Stats v1.4B105
Hmm...
I copyied and pasted your above code, to see if it would work, and now the webpage wont even load...
are you on the latest version of the webstats? (thats what im on)
Yours
N3wton
Forum:
Plugins
07-03-2011, 13:52
Replies:
2,034
[L4D & L4D2] Custom Player Stats v1.4B121
Views:
1,153,506
Posted By
n3wton
Re: [L4D & L4D2] Custom Player Stats v1.4B105
It would appear that adding more than one game server to the config doesn't work.
I'm using.
$game_addresses[] = array("N3wton and Tillys Server", "91.192.208.80:27020");
$game_addresses[] =...
Forum:
Plugins
06-19-2011, 06:50
Replies:
22
[L4D2] Pause
Views:
28,132
Posted By
n3wton
Re: [L4D2] Pause
Ok, added a radio player.
It plays in a hidden MOTD. download the .zip for info on using.
Radio is disabled my default.
also added code to stop some of the sounds in l4d2 before it pauses,...
Forum:
Plugins
06-19-2011, 06:27
Replies:
515
[L4D2] Melee In The Safe Room (with unlock all melee weapons on every campaign)
Views:
292,131
Posted By
n3wton
Re: [L4D2] Melee In The Safe Room (with unlock all melee weapons on every campaign)
New version in first post.
This unlocks all standard melee weapons on all maps (including golfclub).
However knife and riot shield remain disabled as they still glitched without something...
Forum:
Plugins
06-18-2011, 21:12
Replies:
515
[L4D2] Melee In The Safe Room (with unlock all melee weapons on every campaign)
Views:
292,131
Posted By
n3wton
Re: [L4D2] Melee In The Safe Room (with unlock all melee weapons on every campaign)
Had a bigger look into it...
the wierd glitch happens if the vpk's are only installed server side (so the client doesnt put them in there addons folder)
If the clients have the vpks, it all...
Forum:
Plugins
06-17-2011, 19:57
Replies:
515
[L4D2] Melee In The Safe Room (with unlock all melee weapons on every campaign)
Views:
292,131
Posted By
n3wton
Re: [L4D2] Melee In The Safe Room (with unlock all melee weapons on every campaign)
Right... looks like the unlock all weapons, although it can allow all weapons spawning, still has a glitch...
what happens is, at the end of an animation loop, the weapon gets turned into hunter...
Forum:
Plugins
06-17-2011, 13:02
Replies:
515
[L4D2] Melee In The Safe Room (with unlock all melee weapons on every campaign)
Views:
292,131
Posted By
n3wton
Re: [L4D2] Melee In The Safe Room (with unlock all melee weapons on every campaign)
oh noes :(...
erm... i'm about to go to the pub... for now go back to version 2.0.5 and i'll look into it asap.
Yours
N3wton
Forum:
Plugins
06-17-2011, 08:07
Replies:
22
[L4D2] Pause
Views:
28,132
Posted By
n3wton
Re: [L4D2] Pause
Sorry for the delay in reply... been busy at uni...
I've been looking into adding music allot... and bassically you can, but you can't stop it very easilly... plus stopping all other sounds (e.g....
Forum:
Plugins
06-17-2011, 08:05
Replies:
515
[L4D2] Melee In The Safe Room (with unlock all melee weapons on every campaign)
Views:
292,131
Posted By
n3wton
Re: [L4D2] Melee In The Safe Room (with unlock all melee weapons on every campaign)
Nice one...
I got tired of fixing it then Value releasing an update that brakes it :P
I'll update the first post with your work :)
Yours
N3wton
p.s. also thinking about making a "Guns in...
Forum:
Extensions
02-10-2011, 09:06
Replies:
2,726
SDK Hooks 2.1 - Updated 2011-9-10
Views:
2,826,278
Posted By
n3wton
Stopping Client jumping
Hello,
Basically i'm writing a mod (L4D2) in which i need to stop clients from jumping for a certain amount of time... e.g. after a big fall, brake a clients leg, thus meaning they can't jump :)
...
Forum:
Plugins
02-03-2011, 13:03
Replies:
227
[L4D2] Explosive Cars v1.0.4
Views:
154,823
Posted By
n3wton
Re: [L4D2] Explosive Cars v1.0.3
snap... was looking forward to this one...
Forum:
Extensions
01-14-2011, 07:43
Replies:
119
VPhysics
Views:
111,995
Posted By
n3wton
Re: VPhysics
just wondering, in l4d2 does this freeze all players and common infected etc?
Yours
N3wton
Forum:
Plugins
10-16-2010, 12:41
Replies:
515
[L4D2] Melee In The Safe Room (with unlock all melee weapons on every campaign)
Views:
292,131
Posted By
n3wton
Re: [L4D2] Melee In The Safe Room (with unlock all melee weapons on every campaign)
When I last played it was spawning hunter claws all over... looks like there may be a bug with the last l4d2 update
Yours
N3wton
Forum:
Plugins
10-09-2010, 11:11
Replies:
515
[L4D2] Melee In The Safe Room (with unlock all melee weapons on every campaign)
Views:
292,131
Posted By
n3wton
Re: [L4D2] Melee In The Safe Room (with unlock all melee weapons on every campaign)
the latest version forces the clients to download only the huntingknife.txt and riot_shield.txt script, IF they are found on the server...
Currently valve have broken this, so do not use the...
Forum:
Plugins
10-09-2010, 05:36
Replies:
515
[L4D2] Melee In The Safe Room (with unlock all melee weapons on every campaign)
Views:
292,131
Posted By
n3wton
Re: [L4D2] Melee In The Safe Room (with unlock all melee weapons on every campaign)
The reason for this is that I use SM 1.4 and the forums use 1.3...
Right... since the sacrifice update .vpks seem not to be working. meaning all melee weapons cannot be unlocked... you can...
Forum:
Plugins
10-08-2010, 14:04
Replies:
515
[L4D2] Melee In The Safe Room (with unlock all melee weapons on every campaign)
Views:
292,131
Posted By
n3wton
Re: [L4D2] Melee In The Safe Room (with unlock all melee weapons on every campaign)
oh fair enough... though it is attached to the first post... just got comfused :P
basically if you don't put the scipts in the scripts it won't download anything...
the vpk does not get...
Forum:
Plugins
10-08-2010, 11:23
Replies:
515
[L4D2] Melee In The Safe Room (with unlock all melee weapons on every campaign)
Views:
292,131
Posted By
n3wton
Re: [L4D2] Melee In The Safe Room (with unlock all melee weapons on every campaign)
my latest version will spawn without the unlock vpk... just use that version...
no need for other versions...
yours
N3wton
Forum:
Plugins
10-08-2010, 11:21
Replies:
22
[L4D2] Pause
Views:
28,132
Posted By
n3wton
Re: [L4D2] Pause
1 - i left out sm_forcepause on perpose, because if there are two admins in a game, and they both type !forcepause then it will pause and unpause instantally... same for unpausing, so i thought it...
Forum:
Plugins
10-07-2010, 06:53
Replies:
515
[L4D2] Melee In The Safe Room (with unlock all melee weapons on every campaign)
Views:
292,131
Posted By
n3wton
Re: [L4D2] Melee In The Safe Room (with unlock all melee weapons on every campaign)
Sorry for the delay in post... back at uni, learning imaginary numbers and hyper complex numbers, haven't had time to check the forums...
as for the crashes, I haven't had any problems (except...
Forum:
Plugins
09-14-2010, 19:02
Replies:
22
[L4D2] Pause
Views:
28,132
Posted By
n3wton
Re: [L4D2] Pause
Thanks for the idea, unfortunately, stopping the time also stops all sourcemod timer... meaning its impossible to come out of being paused... but I have used the zed time, but instead of stopping...
Showing results 1 to 25 of 203
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