Rules
FAQ
Members List
Search
Register
Login
Raised This Month: $
Target: $400
0%
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Page 1 of 2
1
2
>
Showing results 1 to 25 of 43
Search took
0.00
seconds.
Search:
Posts Made By:
MagNNusS
Forum:
Unapproved/Old Plugins
08-10-2020, 13:59
Replies:
5
Messages Replacement (v0.0.1)
Views:
5,378
Posted By
MagNNusS
Messages Replacement (v0.0.1)
Messages Replacement
First, what is this 'Messages Replacement' plug-in?
It's simple, it replaces any in-game messages ID into a hud (for now) from a small configuration file. Now there's no...
Forum:
Suggestions / Requests
08-07-2020, 08:06
Replies:
5
Block insert
Views:
712
Posted By
MagNNusS
Re: Block insert
And, where is the source code?
Forum:
Suggestions / Requests
08-05-2020, 13:29
Replies:
3
Flag & price change
Views:
717
Posted By
MagNNusS
Re: Flag & price change
if(~get_user_flags(id) & ADMIN_LEVEL_H)
{
// no permission
}
new money = cs_get_user_money(id) - 6500
if(money < 0)
{
// no money
}
Forum:
Zombie Plague Mod
07-31-2020, 05:59
Replies:
2
Looking for CS 1.6 ZM_restart_v3 map waypoints for podbots
Views:
2,651
Posted By
MagNNusS
Re: Looking for CS 1.6 ZM_restart_v3 map waypoints for podbots
By pressin' ']' or writing 'pb wpmenu'' you can easily configure waypoints.
Forum:
Scripting Help
07-26-2020, 07:06
Replies:
9
Problem ColoredSmoke
Views:
1,448
Posted By
MagNNusS
Re: Problem ColoredSmoke
You could at least write it in English...
Forum:
Scripting Help
07-21-2020, 06:13
Replies:
9
Problem ColoredSmoke
Views:
1,448
Posted By
MagNNusS
Re: Problem ColoredSmoke
new entity
while((entity = find_ent_by_class(entity, "my_entity_classname")) != 0)
{
// your code
}
Like this perhaps ?
Forum:
Scripting Help
07-20-2020, 12:47
Replies:
9
Problem ColoredSmoke
Views:
1,448
Posted By
MagNNusS
Re: Problem ColoredSmoke
Why don't you remove smoke's entity when the round starts?
Forum:
Suggestions / Requests
07-19-2020, 06:17
Replies:
3
No shoot through wall
Views:
786
Posted By
MagNNusS
Re: No shoot through wall
Check the code, now I've realized my mistake.
Forum:
Suggestions / Requests
07-18-2020, 14:10
Replies:
3
No shoot through wall
Views:
786
Posted By
MagNNusS
Re: No shoot through wall
/* Sublime AMXX Editor v2.2 */
#include <amxmodx>
// #include <amxmisc>
// #include <cstrike>
// #include <engine>
#include <fakemeta>
#include <hamsandwich>
#include <fun>
// #include <xs>
Forum:
Off-Topic
07-13-2020, 07:36
Replies:
3,310
The Now playing thread (music)
Views:
925,873
Posted By
MagNNusS
Re: The Now playing thread (music)
Soa3gO7tL-c
Forum:
Scripting Help
07-13-2020, 07:32
Replies:
9
Modify sma
Views:
1,320
Posted By
MagNNusS
Re: Modify sma
As far as I can see, this is a decompiled plugin, not a sma that can work properly.
Forum:
Off-Topic
07-09-2020, 09:57
Replies:
3,310
The Now playing thread (music)
Views:
925,873
Posted By
MagNNusS
Re: The Now playing thread (music)
eVTXPUF4Oz4
Forum:
Scripting Help
06-29-2020, 11:46
Replies:
28
Solved
Native: get_user_rank
Views:
2,256
Posted By
MagNNusS
Re: Native: get_user_rank
You registered a native on style 1 but the function you've used it is in the old one.
Take a real quick look at this post. (https://forums.alliedmods.net/showpost.php?p=2150794&postcount=20) So you...
Forum:
Suggestions / Requests
06-28-2020, 15:36
Replies:
1
kill detect
Views:
436
Posted By
MagNNusS
Re: kill detect
You can use something like this.
stock bool:is_user_flashed(const id)
{
return get_pdata_float(id, 514) > get_gametime()
}
I really can't say if this is the most efficient way to check...
Forum:
Suggestions / Requests
06-16-2020, 08:35
Replies:
4
[Req] BaseBuilder Shop
Views:
1,196
Posted By
MagNNusS
Re: [Req] BaseBuilder Shop
Tested and works.
/* Sublime AMXX Editor v2.2 */
#include <amxmodx>
// #include <amxmisc>
#include <cstrike>
// #include <engine>
// #include <fakemeta>
// #include <hamsandwich>
Forum:
Scripting Help
06-01-2020, 08:28
Replies:
3
add access flags
Views:
864
Posted By
MagNNusS
Re: add access flags
Check if user has those 'certin' flags with get_user_flags
Forum:
New Plugin Submissions
05-29-2020, 14:32
Replies:
4
Calisthenics ground (v0.0.5)
Views:
2,525
Posted By
MagNNusS
Re: Aerobatics ground (v0.0.3)
Update: 0.0.3v has been dropped!
Thanks. I learned few things from this one :up:
Forum:
New Plugin Submissions
05-27-2020, 12:41
Replies:
4
Calisthenics ground (v0.0.5)
Views:
2,525
Posted By
MagNNusS
Re: Aerobatics ground (v0.0.1)
Done. Good to see someone who took his time to read the source :) Thanks.
Forum:
New Plugin Submissions
05-27-2020, 08:58
Replies:
4
Calisthenics ground (v0.0.5)
Views:
2,525
Posted By
MagNNusS
Calisthenics ground (v0.0.5)
Calisthenics ground
What is Calisthenics ground?
Basically, when a player fall's from a tower, a building, ladders or anything, and he makes to the ground, the speed that he fall til' the...
Forum:
Scripting Help
05-06-2020, 15:26
Replies:
8
Solved
team name
Views:
1,325
Posted By
MagNNusS
Re: team name
new TeamNames[MAX_TEAMS][] =
{
"Spectator",
"Terrorist",
"Counter-Terrorist"
}
Then:
Forum:
Suggestions / Requests
04-30-2020, 09:44
Replies:
14
[REQ] Player Kill Get Points
Views:
2,320
Posted By
MagNNusS
Re: [REQ] Player Kill Get Points
Oh, i didn't knew you also asked to save players points.
Gently don't bump, you should wait some days than you can 'bump' your thread.
#include <amxmodx>
#include <amxmisc>
#include...
Forum:
Suggestions / Requests
04-28-2020, 15:52
Replies:
14
[REQ] Player Kill Get Points
Views:
2,320
Posted By
MagNNusS
Re: [REQ] Player Kill Get Points
#include <amxmodx>
#include <amxmisc>
#include <points>
#include <hamsandwich>
#define is_user_valide(%0) bool:( 1 <= %0 <= getmaxplayers)
#define PLUGIN "New Plug-In"
#define VERSION...
Forum:
Suggestions / Requests
04-27-2020, 19:50
Replies:
1
VIP plugin - I cant choose weapons
Views:
518
Posted By
MagNNusS
Re: VIP plugin - I cant choose weapons
I don't get it, instead waiting 3 rounds you want this menu to be open every round ?
Forum:
Zombie Plague Mod
04-27-2020, 19:40
Replies:
4
Zombie Plague Problem
Views:
1,108
Posted By
MagNNusS
Re: Zombie Plague Problem
Try to disable all extra items one by one, when this 'problem' for some reason doesn't spawn means that extra items cause it. Then gently share the source code with use, so we can take a look at it.
Forum:
Unapproved/Old Plugins
08-27-2019, 07:49
Replies:
11
Simple Shop
Views:
4,559
Posted By
MagNNusS
Re: Simple Shop
Don't worry peps, this will be unapproved very soon.
About the shop, idk what to say...
Showing results 1 to 25 of 43
Page 1 of 2
1
2
>
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Server Discussion
Source Servers (SRCDS)
HL1 Servers (HLDS)
AMX Mod X
News
Bug Reports
General
Off-Topic
Plugins
Suggestions / Requests
Approved Plugins
New Plugin Submissions
Unapproved/Old Plugins
Translation Request
High-Traffic Plugins
GunGame
UAIO (Ultimate All-In-One Plugin)
xREDIRECT
CSDM
AMX Super
RuneMod
Zombie Plague Mod
SuperHero Mod
News
Tech Support
Scripting Help
Off-Topic / General Chat
Heroes
Suggestions / Requests
Approved Heroes
New Submissions
Unapproved/Old Heroes
Module Heroes
SuperHero Mod Stats - By 123
(OLD) Bug Reports
Scripting
Scripting Help
Code Snippets/Tutorials
Module Coding
Donor Access
SourceMod
News
General
Plugins
Plugins
Unapproved Plugins
Plugin/Gameplay Ideas and Requests
High-Traffic Plugins
SourceMod Anti-Cheat
Zombie:Reloaded
SourceBans / SourceBans++
VSH / Freak Fortress
Store
SM_Hosties
HLstatsX:CE
Scripting
Extensions
Snippets and Tutorials
Donor Access
Metamod: Source
Metamod:Source Plugins
Metamod:Source Questions
Coding MM:S Plugins & SM Extensions
Hosted Stuff
Asherkin's Plugins
TFDodgeball
TF2Items
SteamTools
Bail's Plugins
CSDM
CS:S DM
Off-Topic & Trash
Off-Topic
Trash
All times are GMT -4. The time now is
02:24
.
DMCA
-
Archive
-
Top
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode