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Search: Posts Made By: Siveroo
Forum: Scripting Help 03-20-2021, 08:59
Replies: 16
Views: 2,094
Posted By Siveroo
Re: How do i hook player shooting event?

i think im gonna stick with this for now, also im wondering, can i hook knife left click and right click attack too? (still gonna apply the same rule where you need to actually attack, not just...
Forum: Scripting Help 03-19-2021, 10:39
Replies: 16
Views: 2,094
Posted By Siveroo
How do i hook player shooting event?

As the title said, i want to run some piece of code if a player is shooting, (not just left clicking, +attack, or whatever). I want it to trigger if the players actually shoots a bullet. I've search...
Forum: Scripting Help 11-16-2020, 03:22
Replies: 0
Views: 454
Posted By Siveroo
Any reliable legal aimbot code/stock function?

i've been using these code below, and it seems like there's a bug. Sometimes when the player is using the aimbot, he will aim the sky or the ground instead of the enemy. I get this code from another...
Forum: Scripting Help 10-24-2020, 10:17
Replies: 6
Views: 1,803
Posted By Siveroo
Re: set specific price for each player

well, that works aswell, but that's not a big problem tho, i also mastered basic mathematics :wink:
Forum: Scripting Help 10-23-2020, 01:38
Replies: 6
Views: 1,803
Posted By Siveroo
Re: set specific price for each player

yeah, but i couldn't simulate what will happen with multiple players
Forum: Scripting Help 10-21-2020, 23:25
Replies: 6
Views: 1,803
Posted By Siveroo
set specific price for each player

so basically i have a custom shop, i wanna make it so that for every VIP, they will have some discount on that shop, my idea is that to make an array that will contain every price of every item for...
Forum: Scripting Help 10-19-2020, 05:29
Replies: 10
Views: 2,752
Posted By Siveroo
Re: Which method is more efficient?

yeah , dont worry im aware of that possibility.. and like i said i dont really like the first code even if the chance of it's not converging is really really stupid low. thanks for the response tho,...
Forum: Scripting Help 10-19-2020, 03:31
Replies: 10
Views: 2,752
Posted By Siveroo
Re: Which method is more efficient?

yup youre correct, the first code is simpler and easier to undestand, but it's just a bruteforce method, and as a people who likes math a lot, i try not to use it :):), so i think i'll try to use the...
Forum: Scripting Help 10-14-2020, 00:50
Replies: 10
Views: 2,752
Posted By Siveroo
Re: Which method is more efficient?

but i think that will result in a rectangular region instead of a circle
Forum: Scripting Help 10-13-2020, 11:10
Replies: 10
Views: 2,752
Posted By Siveroo
Which method is more efficient?

i have two functions that will generate a random xy coordinate within a certain radius, i don't really care about uniform distribution or something like that. which one of these function is more...
Forum: Scripting Help 10-13-2020, 07:39
Replies: 2
Views: 673
Posted By Siveroo
get ground Z from an origin

I don't know how to phrase the title correctly, so im going to explain my problem here.

Basically i just wanna make a function that spreads flame in random coordinate in the spesific radius. I...
Forum: Scripting Help 09-23-2020, 21:28
Replies: 4
Views: 946
Posted By Siveroo
Re: help finding all players that is on the bombsite

well , actually it turns out that i also have a plugin that remove bombsite entity, so that's why i can't find them using both func_bomb_target and info_bomb_target, i feel so stupid now..

btw my...
Forum: Scripting Help 09-23-2020, 04:01
Replies: 4
Views: 946
Posted By Siveroo
help finding all players that is near the bombsite

i tried to use find_entity_by_class , find their origin, and then use find_sphere_class, but i dont think it's working


new bs_ent = find_ent_by_class(bs_ent, "info_bomb_target")...
Forum: Scripting Help 04-16-2020, 14:14
Replies: 0
Views: 526
Posted By Siveroo
How do i redirect enemy's bullet/hitscan towards my line of sight

My Goal :

i'm trying to make a plugin that if i press left click (+attack), it lets me redirect incoming enemy bullet to my line of sight thus prevent myself from getting damaged and allows the...
Showing results 1 to 14 of 14

 
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