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Posts Made By:
Mitchell
Forum:
General
09-29-2023, 09:59
Replies:
102
Source 2 is finally coming to CS:GO ???
Views:
52,701
Posted By
Mitchell
Re: Source 2 is finally coming to CS:GO ???
To clarify you can open a server, however the clients will need to use 'connect IP:\PORT' to get into the server?
Forum:
Source Servers (SRCDS)
03-29-2023, 09:23
Replies:
1
Creating a CSGO surf server using Docker.
Views:
1,157
Posted By
Mitchell
Re: Creating a CSGO surf server using Docker.
Not sure why you would want to use docker? Deleting the container would probably lose all your local files, meaning you would need to keep password and databases stored else where. I'm sure there are...
Forum:
Plugins
02-23-2023, 14:11
Replies:
103
[Any] LAZERRRRSSSS!! [Updated Jan11 2015] (Ver 1.3.2!)
Views:
67,094
Posted By
Mitchell
Re: [Any] LAZERRRRSSSS!! [Updated Jan11 2015] (Ver 1.3.2!)
The reason its hardcoded, and I'm not sure if this is true anymore, but the amount of temp ents allowed by the engine would make them disappear anyways. And I believe they have a timeout of around 30...
Forum:
General
03-11-2022, 14:22
Replies:
4
How to get direction that someone is facing
Views:
1,081
Posted By
Mitchell
Re: How to get direction that someone is facing
https://sm.alliedmods.net/new-api/sdktools_functions/GetClientEyeAngles
angles[1] is the direction they are facing.
Forum:
Scripting
12-22-2021, 17:30
Replies:
1
Differences betwen RENDER_TRANSCOLOR and view_as<RenderMode>(3)
Views:
860
Posted By
Mitchell
Re: Differences betwen RENDER_TRANSCOLOR and view_as<RenderMode>(3)
Probably a few things but the only thing you should worry about really is that `view_as<RenderMode>(3)` isn't as understandable as RENDER_TRANSCOLOR
Forum:
Plugins
12-07-2021, 12:50
Replies:
351
[Any] Chat-Processor (Replacement for Simple Chat Processor)
Views:
261,664
Posted By
Mitchell
Re: [Any] Chat-Processor (Replacement for Simple Chat Processor)
Might want to start by finding the right plugin. This plugin does nothing like that to player names.
Forum:
Metamod:Source Questions
11-29-2021, 12:44
Replies:
3
Garry's Mod 15 support
Views:
5,826
Posted By
Mitchell
Re: Garry's Mod 15 support
You can also do a lot more with the embedded language. Running SM server plugins seems like bloatware once you figure out the gmod server environment.
Forum:
Plugin/Gameplay Ideas and Requests
11-15-2021, 15:23
Replies:
2
gameME plugin
Views:
1,114
Posted By
Mitchell
Re: gameME plugin
GameME doesn't work like that. It's all on their side, the SM plugin just send event logs to their site. If you want this functionality a coder will need to recreate it all from scratch.
Forum:
Plugins
09-17-2021, 13:10
Replies:
11
[CSGO] Wallhack Round
Views:
7,750
Posted By
Mitchell
Re: [CSGO] Wallhack Round
I feel like you would have had it easier just to require my ESP plugin and run ServerCommand to execute it on all players at the start of the round than just taking my code and adding on a...
Forum:
Plugins
08-15-2021, 18:29
Replies:
4
[CSGO]XOX game in csgo(Tic-Tac-Toe)
Views:
2,907
Posted By
Mitchell
Re: [CSGO]XOX game in csgo
Language barrier, didn't know what "XOX Game" meant until watching the video. In America it's better known as 'Tic-Tac-Toe'.
Forum:
Plugins
06-11-2021, 11:13
Replies:
28
[CS:GO] Disable agent models and sounds 1.3 [Updated 18-Feb-2023]
Views:
12,271
Posted By
Mitchell
Re: [CS:GO] Disable agent models and sounds 1.0
So what does modelch.ext.2.csgo.so actually do?
Forum:
Plugins
05-23-2021, 13:53
Replies:
3
[CS:GO] Simple Flashlight (1.0, 05-23-2021)
Views:
2,666
Posted By
Mitchell
Re: [CS:GO] Simple Flashlight (1.0, 05-23-2021)
Title might be a bit misleading compared to my plugin that actually listens to +lookatweapon to toggle the flashlight. Yours needing to bind +flashlight. But saying that I haven't played the game so...
Forum:
Plugins
05-21-2021, 11:51
Replies:
130
[CSGO] Advanced Admin ESP
Views:
97,246
Posted By
Mitchell
Re: [CSGO] Advanced Admin ESP
You can probably read the thread but there isn't a way to fix it without changing how the engine works (or if there was a change that makes it possible since I last played the game)
I suggest...
Forum:
Plugins
03-28-2021, 20:05
Replies:
10
[ANY] Clear Game Chat
Views:
3,853
Posted By
Mitchell
Re: [ANY] Clear Game Chat
I can confirm in TF2 that after a large amount of chat messages the panel will lag the client everytime it's opened or printed to, forcing the client to need to alt-f4 to leave the game.
Forum:
Plugins
03-01-2021, 13:41
Replies:
9
[TF2] Themes Updated
Views:
3,098
Posted By
Mitchell
Re: [TF2] Themes Updated
This is complex, however I love every bit of it. Essentially being able to convert normal maps into event maps. Glad to see this plugin come back.
Forum:
Plugins
03-01-2021, 12:57
Replies:
32
[TF2|API] Training Messsages
Views:
6,471
Posted By
Mitchell
Re: [TF2|API] Training Messsages
Nice! Good to see more work being put into sendproxy also.
Forum:
Snippets and Tutorials
01-10-2021, 14:03
Replies:
1
[SNIPPET] Discord / Steam link & tracker
Views:
4,145
Posted By
Mitchell
[SNIPPET] Discord / Steam link & tracker
Most other scripts that interact with discord that attempt to store players steamids in a database require interaction of the user to be in a server typing in chat or typing in the discord server...
Forum:
Plugin/Gameplay Ideas and Requests
12-08-2020, 13:48
Replies:
2
[CS:GO] Request Silly C4
Views:
1,077
Posted By
Mitchell
Re: [CS:GO] Request Silly C4
I do have a few C4 plugins that change how the C4 acts, however nothing like what you described but if anyone wants examples of messing with the C4 entity here are my plugins:...
Forum:
General
11-11-2020, 13:42
Replies:
8
Why you're banning old syntax? Backwards compatibility is very important!
Views:
2,755
Posted By
Mitchell
Re: Why you're banning old syntax? Backwards compatibility is very important!
tbh backwards compatibility slows forward progression. This is a main issue with python also, "what version do I need to run this script?" etc.
We were told about these changes for years and...
Forum:
General
09-04-2020, 20:35
Replies:
2
Custom Text Chat Ad Help
Views:
880
Posted By
Mitchell
Re: Custom Text Chat Ad Help
Those are just unicode characters
Forum:
General
01-04-2020, 12:20
Replies:
4
Solved
[HELP] Particle precache with invalid handle
Views:
1,548
Posted By
Mitchell
Re: [HELP] Particle precache with invalid handle
hSDKCallContainerFindTable isn't being set.
Forum:
Scripting
01-04-2020, 11:37
Replies:
7
SetHudTextParams Setup?
Views:
2,915
Posted By
Mitchell
Re: SetHudTextParams Setup?
It really isnt needed though. Just setup an example of what your going to print then change the values. They are only between 0.0 and 1.0 including -1.0...
Depending on how much text is displayed...
Forum:
Scripting
12-05-2019, 12:27
Replies:
2
Solved
[CS:GO] How do I use these netprops?
Views:
1,470
Posted By
Mitchell
Re: [CS:GO] How do I use these netprops?
If I'm remembering right CSPlayerResource is related to things that are on the scoreboard or something. Changing these would need you to hook the post think of the resource entity. However I can't...
Forum:
General
12-04-2019, 23:31
Replies:
3
Error: Symbol already defined: OnPluginStart and OnClientPutInServer
Views:
1,814
Posted By
Mitchell
Re: Error: Symbol already defined: OnPluginStart and OnClientPutInServer
It's because you're trying to combine multiple standalone plugins into one compiled plugin.
Forum:
Plugin/Gameplay Ideas and Requests
12-04-2019, 17:24
Replies:
3
move to trash
Views:
1,433
Posted By
Mitchell
Re: Muting game sound FOREVER
It's most likely client sided, meaning a plugin can't hook the sound and prevent it from playing. Could try hooking the event and running a stop sound on the player but you would still hear the start...
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