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Search: Posts Made By: GlowingTree
Forum: Scripting 05-22-2023, 00:48
Replies: 2
Views: 586
Posted By GlowingTree
Re: Need help with methodmap please.

Thanks a lot! :up:, i changed the code of the method "debug" like this

methodmap Logger __nullable__
{

public Logger(bool enable)
{
return view_as<Logger>(enable);
}
Forum: Scripting 05-21-2023, 11:13
Replies: 2
Views: 586
Posted By GlowingTree
Need help with methodmap please.

Hi, i am trying to write a L4D2 log plugin by methodmap which may make it more object-oriented, its code looks like this, and i saved it as a single ".sp" file.

methodmap Logger __nullable__
{
...
Forum: Scripting 02-02-2022, 09:20
Replies: 3
Views: 995
Posted By GlowingTree
Re: [L4D2] Windows signature need help(BossZombiePlayerBot::ShouldRetreatToCove r)T^T

Thanks a lot, Silvers, and sorry for my late reply. I have tried to write a simple VScript named coop.nut like this and tested it in coop mod, linux server

DirectorOptions <-
{...
Forum: Scripting 01-31-2022, 00:58
Replies: 3
Views: 995
Posted By GlowingTree
[L4D2] Windows signature need help(BossZombiePlayerBot::ShouldRetreatToCove r)T^T

Hello everyone:), I am a newbie in signature scanning and SDKCall using.

I am trying to make a function in coop mode that when special infecteds all dead and there is only a bot tank in the spot,...
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