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Posts Made By:
GlowingTree
Forum:
Scripting
05-22-2023, 00:48
Replies:
2
Solved
Need help with methodmap please.
Views:
586
Posted By
GlowingTree
Re: Need help with methodmap please.
Thanks a lot! :up:, i changed the code of the method "debug" like this
methodmap Logger __nullable__
{
public Logger(bool enable)
{
return view_as<Logger>(enable);
}
Forum:
Scripting
05-21-2023, 11:13
Replies:
2
Solved
Need help with methodmap please.
Views:
586
Posted By
GlowingTree
Need help with methodmap please.
Hi, i am trying to write a L4D2 log plugin by methodmap which may make it more object-oriented, its code looks like this, and i saved it as a single ".sp" file.
methodmap Logger __nullable__
{
...
Forum:
Scripting
02-02-2022, 09:20
Replies:
3
[L4D2] Windows signature need help(BossZombiePlayerBot::ShouldRetreatToCove r)T^T
Views:
995
Posted By
GlowingTree
Re: [L4D2] Windows signature need help(BossZombiePlayerBot::ShouldRetreatToCove r)T^T
Thanks a lot, Silvers, and sorry for my late reply. I have tried to write a simple VScript named coop.nut like this and tested it in coop mod, linux server
DirectorOptions <-
{...
Forum:
Scripting
01-31-2022, 00:58
Replies:
3
[L4D2] Windows signature need help(BossZombiePlayerBot::ShouldRetreatToCove r)T^T
Views:
995
Posted By
GlowingTree
[L4D2] Windows signature need help(BossZombiePlayerBot::ShouldRetreatToCove r)T^T
Hello everyone:), I am a newbie in signature scanning and SDKCall using.
I am trying to make a function in coop mode that when special infecteds all dead and there is only a bot tank in the spot,...
Showing results 1 to 4 of 4
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