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Posts Made By:
raydan
Forum:
Extensions
04-13-2018, 01:53
Replies:
25
[EXTENSION] NPCs in CS:S (extended)
Views:
21,792
Posted By
raydan
Re: [EXTENSION] NPCs in CS:S (extended)
all these "DEFINE_INPUTFUNC" error should be including wrong .h
there are "modify" folder, files come from hl2sdk, and i modify something.
include "modify" folder BEFORE hl2sdk folder should work,...
Forum:
Extensions
04-09-2018, 23:59
Replies:
25
[EXTENSION] NPCs in CS:S (extended)
Views:
21,792
Posted By
raydan
Re: [EXTENSION] NPCs in CS:S (extended)
all files in "SM" folder should not compile, these files for create npc from sourcemod.
i never finish this part and make it work
Forum:
Extensions
03-21-2018, 02:29
Replies:
25
[EXTENSION] NPCs in CS:S (extended)
Views:
21,792
Posted By
raydan
Re: [EXTENSION] NPCs in CS:S (extended)
https://github.com/raydan/npc-in-css
source code stop update at 2014, compile/reference with hl2sdk2013
i will try answer questions about the code, let see who can make it work:3
files in...
Forum:
Extensions
03-20-2018, 02:14
Replies:
25
[EXTENSION] NPCs in CS:S (extended)
Views:
21,792
Posted By
raydan
Re: [EXTENSION] NPCs in CS:S (extended)
i am surprise someone still interest in this, it almost 7 years old.
the public version stop update at 2012, but i still adding all HL2 npc in my own version until 2014. i remeber a buggy race in...
Forum:
Coding MM:S Plugins & SM Extensions
02-05-2015, 04:38
Replies:
34
[Demo] Source TV 2D
Views:
26,958
Posted By
raydan
Re: [Demo] Source TV 2D
someone ask me for this project source code
here is the code
https://drive.google.com/file/d/0B8viGKv6FHuLRWc5Z3g5ZXdIZUE/view?usp=sharing
btw i just make demo link work again, but no server...
Forum:
Extensions
12-12-2014, 05:26
Replies:
253
[EXTENSION] cURL & Hash
Views:
285,077
Posted By
raydan
Re: [EXTENSION] cURL & Hash
people create many threads in linux by using "curl_hash_file" or "curl_easy_perform_thread"
may be "ulimit" problem
try increase "ulimit" value
Forum:
Metamod:Source Plugins
12-20-2013, 03:38
Replies:
352
Accelerator - Take back control
Views:
205,114
Posted By
raydan
Re: Accelerator - Take back control
according microsoft msdn http://msdn.microsoft.com/en-us/library/windows/desktop/ms681411%28v=vs.85%29.aspx
RemoveVectoredExceptionHandler parameter is from AddVectoredExceptionHandler return...
Forum:
Coding MM:S Plugins & SM Extensions
12-13-2012, 01:51
Replies:
34
[Demo] Source TV 2D
Views:
26,958
Posted By
raydan
Re: [Demo] Source TV 2D
stopped this project 6 months ago until someone ask me few days ago. Now i use another demo game server
so live demo is ON now
http://www.zombiex2.net/sourcetv2d/
press "C" to open scoreboard...
Forum:
Extensions
07-04-2012, 04:04
Replies:
147
[EXTENSION] NPC in CS:S - Updated 2012-7-4
Views:
91,283
Posted By
raydan
Re: [EXTENSION] NPC in CS:S - Updated 2012-6-28
update for current css vserion
linux version never happen
Forum:
Source Servers (SRCDS)
06-30-2012, 01:03
Replies:
51
[CSS] New Exploit?
Views:
20,950
Posted By
raydan
Re: [CSS] New Exploit?
ban the ip "89.238.160.234"
Forum:
Extensions
06-28-2012, 01:22
Replies:
147
[EXTENSION] NPC in CS:S - Updated 2012-7-4
Views:
91,283
Posted By
raydan
Re: [EXTENSION] NPC in CS:S - Updated 2012-6-28
updated all signature, can load the extension in current css version
Forum:
Coding MM:S Plugins & SM Extensions
06-15-2012, 11:18
Replies:
34
[Demo] Source TV 2D
Views:
26,958
Posted By
raydan
Re: [Demo] Source TV 2D
still looking some game server for testing , last time a user contact me but he didn't reply
so find server for testing again :)
Forum:
Coding MM:S Plugins & SM Extensions
05-12-2012, 07:39
Replies:
34
[Demo] Source TV 2D
Views:
26,958
Posted By
raydan
Re: [Idea] Source TV 2D
live demo updated, new bomb event, & bomb explode animation
Link (http://www.zombiex2.net/SourceTV2D/)
looking some game server for testing, anyone what to try?
Forum:
Coding MM:S Plugins & SM Extensions
05-04-2012, 07:26
Replies:
34
[Demo] Source TV 2D
Views:
26,958
Posted By
raydan
Re: [Idea] Source TV 2D
live demo updated, new scoreboard
Link (http://www.zombiex2.net/SourceTV2D/)
use Firefox to get better view!
the front end almost able to release, current version can custom the scouretv2d...
Forum:
Coding MM:S Plugins & SM Extensions
04-19-2012, 11:04
Replies:
34
[Demo] Source TV 2D
Views:
26,958
Posted By
raydan
Re: [Idea] Source TV 2D
i will release when it ready
Forum:
Extensions
04-18-2012, 05:27
Replies:
147
[EXTENSION] NPC in CS:S - Updated 2012-7-4
Views:
91,283
Posted By
raydan
Re: [EXTENSION] NPC in CS:S - Updated 2012-3-2
updated two crash bugs & headcrab jump fix
@Marcos
npc ragdoll won't auto remove on client side?
the default setting is max. 8 npc ragdolls on client side, more than that will start fade out...
Forum:
Plugins
04-13-2012, 09:17
Replies:
71
[DEV] WebSocket Server - Direct connection between webbrowser and gameserver
Views:
64,751
Posted By
raydan
Re: [DEV] WebSocket Server - Direct connection between webbrowser and gameserver
Peace-Maker (http://forums.alliedmods.net/member.php?u=41418) why you got my sourcetv2d (http://www.zombiex2.net/SourceTV2D/)
Forum:
Extensions
03-02-2012, 04:35
Replies:
147
[EXTENSION] NPC in CS:S - Updated 2012-7-4
Views:
91,283
Posted By
raydan
Re: [EXTENSION] NPC in CS:S - Updated 2012-3-2
i just update the public version, should be able to load the extension in current css version & fixed alot of bugs
Forum:
Snippets and Tutorials
02-25-2012, 06:13
Replies:
47
[FRAMEWORK] CEntity
Views:
48,981
Posted By
raydan
Re: [FRAMEWORK] CEntity
anyone can solve the 0xcccccccc problem?
Forum:
Snippets and Tutorials
02-20-2012, 05:03
Replies:
47
[FRAMEWORK] CEntity
Views:
48,981
Posted By
raydan
Re: [FRAMEWORK] CEntity
another example can sometime cause 0xcccccccc
bool SomeCEntityClass::TheHookedFunction()
{
if(BaseClass::TheHookedFunction())
{
// long code
.......
}
// i...
Forum:
Snippets and Tutorials
02-19-2012, 23:28
Replies:
47
[FRAMEWORK] CEntity
Views:
48,981
Posted By
raydan
Re: [FRAMEWORK] CEntity
i have few question,
why use DoRecall after all hook? what is the purpose?
something the iface ptr is 0xcccccccc, because the virtual function recursively called from server.dll, like...
Forum:
Extensions
01-12-2012, 10:32
Replies:
253
[EXTENSION] cURL & Hash
Views:
285,077
Posted By
raydan
Re: [EXTENSION] cURL & Hash
there are CURLOPT_HEADERFUNCTION, but current extension HAVEN'T implement this function.
but you can use CURLOPT_HEADER
http://curl.haxx.se/libcurl/c/curl_easy_setopt.html
Forum:
Extensions
01-08-2012, 07:51
Replies:
147
[EXTENSION] NPC in CS:S - Updated 2012-7-4
Views:
91,283
Posted By
raydan
Re: [EXTENSION] NPC in CS:S
corpses & skill.cfg are NOT releated to this extension
all setting & config are completely same as HL2DM or GMOD
learn HL2DM or GMOD setting first
g_ragdoll_maxcount
Forum:
Extensions
01-07-2012, 07:28
Replies:
147
[EXTENSION] NPC in CS:S - Updated 2012-7-4
Views:
91,283
Posted By
raydan
Re: [EXTENSION] NPC in CS:S
just open monster.cstrike.games.txt
change "CGameMovement_OnLadder"
to "OnLadder"
Forum:
Extensions
01-07-2012, 06:47
Replies:
253
[EXTENSION] cURL & Hash
Views:
285,077
Posted By
raydan
Re: [EXTENSION] cURL & Hash
may be my development computer auto update that package last year...
Showing results 1 to 25 of 471
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