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Posts Made By:
noodleboy347
Forum:
Scripting
06-05-2014, 00:10
Replies:
20
[TF2] Setting a player to use a custom model's collision hull?
Views:
5,616
Posted By
noodleboy347
Re: [TF2] Setting a player to use a custom model's collision hull?
You can't via Sourcemod. You certainly can by creating a custom model. But this is the Scripting forum.
Forum:
Scripting
06-04-2014, 18:59
Replies:
20
[TF2] Setting a player to use a custom model's collision hull?
Views:
5,616
Posted By
noodleboy347
Re: [TF2] Setting a player to use a custom model's collision hull?
Let me try:
YOU CANNOT
Forum:
Plugins
01-22-2014, 14:18
Replies:
27
Screen Overlays
Views:
36,201
Posted By
noodleboy347
Re: Screen Overlays
xD haha DAE MEMES?????? le:bacon!:
Forum:
Plugins
11-05-2013, 12:39
Replies:
10
TF2 Magical Mercenary Remover
Views:
10,224
Posted By
noodleboy347
Re: TF2 Magical Mercenary Remover
Can you update this so neckbeards are removed as well
Forum:
Scripting
10-11-2013, 23:10
Replies:
13
[TF2] Array Index is out of bounds
Views:
2,536
Posted By
noodleboy347
Re: [TF2] Array Index is out of bounds
I don't think you're getting it
just use this
new RandomNumbersArrayScout[20] = {45,220,448,772,46,163,222,449,773,812,44,221,317,325,349,355,450,452,572,648};
new randomnumScout =...
Forum:
Plugins
08-09-2013, 12:49
Replies:
27
[ANY] Player Spawns
Views:
22,365
Posted By
noodleboy347
Re: [ANY] Player Spawns
Version 1.13 [8/9/12]
-Fixed plugin not working
Forum:
Snippets and Tutorials
08-09-2013, 12:42
Replies:
8
[SNIPPET] Wicked Nades
Views:
2,728
Posted By
noodleboy347
Re: [SNIPPET] Wicked Nades
What's with the timer
Forum:
Plugins
04-09-2013, 01:29
Replies:
5
[TF2] SlapTheStackers
Views:
5,144
Posted By
noodleboy347
Re: [TF2] SlapTheStackers
What now
Forum:
Scripting
03-17-2013, 18:01
Replies:
13
[TF2] Detect Taunt Glitch
Views:
5,004
Posted By
noodleboy347
Re: [TF2] Detect Taunt Glitch
I thought that was a clientside problem
Forum:
Plugin/Gameplay Ideas and Requests
02-20-2013, 12:50
Replies:
5
[TF2] Ravebreak Plugin
Views:
1,238
Posted By
noodleboy347
Re: [TF2] Ravebreak Plugin
Put in autoexec.cfg
alias ravebreak "sm_csay Ravebreak; sm_play {songpath}; sm_drug @all"
Put in console
ravebreak
Forum:
Plugins
02-08-2013, 22:47
Replies:
12
[ANY] Twilight Sparkle's Encrypt Plugin (03/07/2013 Ver 1.0.1)
Views:
9,518
Posted By
noodleboy347
Re: [ANY] Twilight Sparkle's Encrypt Plugin (02/01/2013 Ver 1.0.0)
There is absolutely none.
Forum:
General
02-05-2013, 21:24
Replies:
6
Random crashes
Views:
1,769
Posted By
noodleboy347
Re: Random crashes
I'm just going to go ahead and guess that this is unfixable?
Forum:
General
02-02-2013, 15:28
Replies:
6
Random crashes
Views:
1,769
Posted By
noodleboy347
Re: Random crashes
New stuff:
Forum:
General
01-30-2013, 12:53
Replies:
6
Random crashes
Views:
1,769
Posted By
noodleboy347
Re: Random crashes
I'm pretty sure all gamedata is up to date, or at least they're from the latest snapshots and get updated on launch. What would cause something to patch Sourcemod's memory?
And as quick little...
Forum:
General
01-29-2013, 22:17
Replies:
6
Random crashes
Views:
1,769
Posted By
noodleboy347
Random crashes
So for that past 2 months or so my server has been crashing randomly many times a day. The intervals are random, it could be 5 minutes, 30 minutes, or 4 hours. It only happens when players are...
Forum:
Metamod:Source Plugins
01-25-2013, 15:22
Replies:
352
Accelerator - Take back control
Views:
204,982
Posted By
noodleboy347
Re: Accelerator - Take back control
This happened on the latest server crash:
EDIT: These seem to show up on most crashes.
Forum:
Plugin/Gameplay Ideas and Requests
01-21-2013, 21:38
Replies:
4
Tf2: Last 5 seconds kill cam (This time with an actual concept of how to do it)
Views:
980
Posted By
noodleboy347
Re: Tf2: Last 5 seconds kill cam (This time with an actual concept of how to do it)
Typically you pay people for their time
Forum:
Metamod:Source Plugins
01-21-2013, 18:28
Replies:
352
Accelerator - Take back control
Views:
204,982
Posted By
noodleboy347
Re: Accelerator - Take back control
Oh, grand. So until Valve fixes that I can't find out anything? And they most likely won't be? I'd really hate to have to leave my community to die...
EDIT: Do the generated minidump files contain...
Forum:
Metamod:Source Plugins
01-21-2013, 18:07
Replies:
352
Accelerator - Take back control
Views:
204,982
Posted By
noodleboy347
Re: Accelerator - Take back control
Typically just "Segmentation fault". Then it reboots. It's impossible to disable specific plugins to see if one of them is causing issues because most of them communicate between each other and won't...
Forum:
Metamod:Source Plugins
01-21-2013, 14:23
Replies:
352
Accelerator - Take back control
Views:
204,982
Posted By
noodleboy347
Re: Accelerator - Take back control
Have you found anything? I hate to be pushy, but my servers have been crashing every half an hour or so and this is our last hope.
Forum:
Metamod:Source Plugins
01-19-2013, 13:29
Replies:
352
Accelerator - Take back control
Views:
204,982
Posted By
noodleboy347
Re: Accelerator - Take back control
I have this installed, breakpad_account is set properly, but logging in on the website shows that there are no crashes. I know there have been crashes because there are minidump files in /tmp/dump.
...
Forum:
Extensions
01-13-2013, 20:07
Replies:
404
[TF2] Patch for player attachments (MM:S and SM)
Views:
206,235
Posted By
noodleboy347
Re: [TF2] Patch for player attachments (MM:S and SM)
Best thought process 2013
Forum:
Plugins
01-03-2013, 14:44
Replies:
6
[TF2] No hurt no medic
Views:
5,544
Posted By
noodleboy347
Re: [TF2] No hurt no medic
Or a Spy searching for an enemy Medic
Or a Heavy calling for a Medic's attention (who can't find him)
Forum:
VSH / Freak Fortress
12-20-2012, 03:22
Replies:
306
RavensBro Bosses
Views:
128,515
Posted By
noodleboy347
Re: My Bosses
They look like Goldsrc models
Forum:
General
12-12-2012, 17:46
Replies:
17
Source Pawn Text Editor
Views:
5,508
Posted By
noodleboy347
Re: Source Pawn Text Editor
It won't even launch for me lol
Showing results 1 to 25 of 500
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