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Posts Made By:
willyumyum
Forum:
News
11-30-2004, 19:48
Replies:
173
Poll:
What Scripting Language?
Views:
65,471
Posted By
willyumyum
and small is just terrible
and small is just terrible
Forum:
News
11-30-2004, 19:45
Replies:
173
Poll:
What Scripting Language?
Views:
65,471
Posted By
willyumyum
python, there's so much that you can do and it's...
python, there's so much that you can do and it's a simplistic language -- moreso than c++ anyway.
Forum:
Approved Plugins
10-05-2004, 02:06
Replies:
45
Grenade Control ( by me and Ryan )
Views:
61,065
Posted By
willyumyum
I'll take a look and add a block for the 'rebuy'...
I'll take a look and add a block for the 'rebuy' command if that is indeed a bug. I havn't had time to code or play CS lately, so I didn't know about that issue... :)
Forum:
Approved Plugins
09-06-2004, 22:44
Replies:
45
Grenade Control ( by me and Ryan )
Views:
61,065
Posted By
willyumyum
Yep, that was a dumb error on our behalf, sorry...
Yep, that was a dumb error on our behalf, sorry :(- it's fixed now )
Forum:
Approved Plugins
09-06-2004, 22:39
Replies:
45
Grenade Control ( by me and Ryan )
Views:
61,065
Posted By
willyumyum
willyumyum - Is this indeed a bug ?[/quote] ...
willyumyum - Is this indeed a bug ?[/quote]
It may be, I'll take a look and update it if it is:)
Forum:
Approved Plugins
08-13-2004, 15:45
Replies:
45
Grenade Control ( by me and Ryan )
Views:
61,065
Posted By
willyumyum
The warnings were just to be overly anal about...
The warnings were just to be overly anal about people who keep trying to break the plugin, etc... no REAL reason for them
Forum:
Approved Plugins
08-13-2004, 15:43
Replies:
12
Fix broken steam messages v1.2
Views:
27,308
Posted By
willyumyum
-[oG]-InsaNe, the text you are talking about is...
-[oG]-InsaNe, the text you are talking about is text generated by a plugin - this will not fix that, the plugin needs to be modified for that to bed fixed.
the intention of this plugin here was to...
Forum:
Approved Plugins
04-20-2004, 15:58
Replies:
70
Sniper control v1.2
Views:
78,552
Posted By
willyumyum
really sorry about that, I had changed the array...
really sorry about that, I had changed the array sizes trying to fix it ( before i spoke with BAILO ) and i forgot to change them back ... should be good now... really sorry about that
Forum:
Approved Plugins
04-16-2004, 18:11
Replies:
12
Fix broken steam messages v1.2
Views:
27,308
Posted By
willyumyum
i don't know that read_data(3) will return the...
i don't know that read_data(3) will return the player's name on that one - it would require a log event to inform players when someone picks up the bomb - Reason being, no player's, or item, name is...
Forum:
Approved Plugins
04-16-2004, 18:01
Replies:
45
Grenade Control ( by me and Ryan )
Views:
61,065
Posted By
willyumyum
Yeah, we know about that one - just havn't...
Yeah, we know about that one - just havn't bothered to fix it... Don't buy nades during pre-first round freeze :) haha - nah, I'll fix it when i get a chcance - I've been busy busy busy busy for the...
Forum:
Approved Plugins
04-16-2004, 01:23
Replies:
70
Sniper control v1.2
Views:
78,552
Posted By
willyumyum
Ok, I spoke with BAILOPAN and he told me that...
Ok, I spoke with BAILOPAN and he told me that there's an issue with get user weapons, but he also told me about a workaround - that was the problem. it shold be fixed now :)
Forum:
Approved Plugins
04-16-2004, 01:12
Replies:
70
Sniper control v1.2
Views:
78,552
Posted By
willyumyum
I believe runtime error 4 is an array index out...
I believe runtime error 4 is an array index out of bounds error, and I think my problem there was not taking into accoutn all the weapon id's possible in CS? Not sure, anyway - i increased the array...
Forum:
Approved Plugins
04-16-2004, 01:06
Replies:
70
Sniper control v1.2
Views:
78,552
Posted By
willyumyum
hmm, ok - I'll look into that right now... ...
hmm, ok - I'll look into that right now...
~will
Forum:
Approved Plugins
04-14-2004, 00:32
Replies:
70
Sniper control v1.2
Views:
78,552
Posted By
willyumyum
I was going to start work on that tonight,...
I was going to start work on that tonight, actually - I've been pretty busy with classwork - 300+ page group reports suck $#1T!!!!!!!!!!!!!!!!!!!!!!!!!!
But yeah, I'll start work/testing on it...
Forum:
Approved Plugins
04-10-2004, 18:03
Replies:
12
Fix broken steam messages v1.2
Views:
27,308
Posted By
willyumyum
Yeah, it's not something all that noticeable if...
Yeah, it's not something all that noticeable if you're not looking for it and/or little thing don't annoy you...
V1.2 release btw :) fixed the bomb drop bug, and added catching for unavailable...
Forum:
Approved Plugins
04-10-2004, 18:00
Replies:
70
Sniper control v1.2
Views:
78,552
Posted By
willyumyum
my friend ryan did up a shield restriction plugin...
my friend ryan did up a shield restriction plugin for amx ( not amxX ) I'll see if i can get him to port it over :)
Forum:
Approved Plugins
04-09-2004, 17:44
Replies:
70
Sniper control v1.2
Views:
78,552
Posted By
willyumyum
it will still allow the players to pick up the...
it will still allow the players to pick up the snipers, because i havn't coded that support into this yet - that would require checking for a different entity type ( armoury_entity )....
I'm going...
Forum:
Approved Plugins
04-09-2004, 16:58
Replies:
12
Fix broken steam messages v1.2
Views:
27,308
Posted By
willyumyum
working on a small fix for bomb drops - the event...
working on a small fix for bomb drops - the event is proving to be a bit annoying....
Forum:
Approved Plugins
04-08-2004, 12:52
Replies:
70
Sniper control v1.2
Views:
78,552
Posted By
willyumyum
sorry if you downloaded this for the scout fix...
sorry if you downloaded this for the scout fix yesterday (april 7 ) i did something screwey when i was updating the thread and nothing new got uploaded....
So, the REAL fix is posted now - again,...
Forum:
Approved Plugins
04-07-2004, 13:08
Replies:
70
Sniper control v1.2
Views:
78,552
Posted By
willyumyum
the per map config thing is just for people...
the per map config thing is just for people looking to use one plugin - i use justinhomi's plugin too, but if people don't want to then using the one in here will help them out..
ah crap, that was...
Forum:
Approved Plugins
04-06-2004, 13:25
Replies:
70
Sniper control v1.2
Views:
78,552
Posted By
willyumyum
small update: removed hardcoding of config file...
small update: removed hardcoding of config file paths ...
Forum:
Approved Plugins
04-06-2004, 12:25
Replies:
70
Sniper control v1.2
Views:
78,552
Posted By
willyumyum
For the next release I can modify it so it will...
For the next release I can modify it so it will check on partial and full mapnames in the .cfg file....
Forum:
Approved Plugins
04-06-2004, 11:02
Replies:
70
Sniper control v1.2
Views:
78,552
Posted By
willyumyum
Sure, it's possible - but with the config you...
Sure, it's possible - but with the config you have more control as a server admin.
Forum:
Approved Plugins
04-06-2004, 10:32
Replies:
70
Sniper control v1.2
Views:
78,552
Posted By
willyumyum
Plugin updated per-map stopping of the plugin...
Plugin updated
per-map stopping of the plugin is now possible:)
Forum:
Approved Plugins
04-06-2004, 09:25
Replies:
70
Sniper control v1.2
Views:
78,552
Posted By
willyumyum
yes, that's a possiblity - or there is a plugin (...
yes, that's a possiblity - or there is a plugin ( i don't know if it's been swotched over to amxX yet ) that lets you use per-map configs ... I'll look into adding support to disable for maps within...
Showing results 1 to 25 of 42
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