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Posts Made By:
G[o]Q
Forum:
Scripting
11-02-2015, 18:58
Replies:
4
Sourcemod Time Scripting
Views:
1,224
Posted By
G[o]Q
Re: Sourcemod Time Scripting
So ok but i change default value of convar for example to "[o]" i compiled plugin but when I change map and check conVar value is still "lololo" why?
Forum:
Scripting
11-02-2015, 16:45
Replies:
4
Sourcemod Time Scripting
Views:
1,224
Posted By
G[o]Q
Sourcemod Time Scripting
Hi, I'm trying to make plugin which count a player time and give him points for it but my code doesn't work i try to getTime() in client post admin check and in disconect here is my code what I do...
Forum:
Scripting
10-28-2015, 04:56
Replies:
9
Check if user has a flag
Views:
4,134
Posted By
G[o]Q
Re: Check if user has a flag
i don't want to use it on server I only want to know how to do it only for fun
Forum:
Scripting
10-27-2015, 05:46
Replies:
9
Check if user has a flag
Views:
4,134
Posted By
G[o]Q
Re: Check if user has a flag
ok i understand but i want to get flag from conVar it's only for learning so what can i do this if i conVar sm_my_flag and i set it to "c" what can I convert it to ADMFLAG_KICK ? i don't want to add...
Forum:
Scripting
10-26-2015, 20:27
Replies:
9
Check if user has a flag
Views:
4,134
Posted By
G[o]Q
Re: Check if user has a flag
so, ok but I don't use any command 4 example i want to check flag after spawn and if user has a flag from conVar then i give him +20 hp, so can i use checkCommandAccess and be working?
Forum:
Scripting
10-26-2015, 07:00
Replies:
9
Check if user has a flag
Views:
4,134
Posted By
G[o]Q
Check if user has a flag
Hi
I want to check if user has a flag from conVar my code is like this:
public has_user_flag(client){
decl String:cvar_flags;
GetConVarString(sm_pgr_bonus_flag, cvar_flags,...
Forum:
Scripting
09-25-2014, 17:49
Replies:
1
[CS:GO]Player Maxspeed
Views:
1,794
Posted By
G[o]Q
[CS:GO]Player Maxspeed
How i Can setting up maxspeed for player?
my code:
speed[client]=GetRandomInt(400,600);
SetEntPropFloat(client, Prop_Data, "m_flMaxspeed", speed[client]);
...
Forum:
Scripting Help
09-12-2014, 12:54
Replies:
3
two headshots in row
Views:
853
Posted By
G[o]Q
two headshots in row
Hi
How to catch moment when I shoot 2 headshots with one shot? for example from AWP?
I think the best idea is using trace_line but i need more examples and code
Forum:
Scripting
09-01-2014, 16:09
Replies:
1
[CS:GO] Respawning player
Views:
760
Posted By
G[o]Q
[CS:GO] Respawning player
Hi
My Code:
public Event_PlayerDeath(Handle:event, const String:name[], bool:dontBroadcast){
new victimId = GetEventInt(event, "userid")
new vid = GetClientOfUserId(victimId) ...
Forum:
Scripting Help
09-04-2013, 20:25
Replies:
0
Moving entity to Origin
Views:
639
Posted By
G[o]Q
Moving entity to Origin
public move_EntToOrigin(ent,Float: origin[3]){
new Float:eOrigin[3];
new Float:eVelocity[3];
new Float:out[3];
pev(ent,pev_origin,eOrigin);
for(new i=0;i<3;i++)
...
Forum:
Scripting Help
09-03-2013, 10:29
Replies:
3
Blocking weapon Drop
Views:
1,042
Posted By
G[o]Q
Re: Blocking weapon Drop
srsly? i think I can't hook drop.
Lolz thanx i'm stupid xD
Forum:
Scripting Help
09-03-2013, 10:13
Replies:
6
Find bombsite class!
Views:
1,252
Posted By
G[o]Q
Re: Find bombsite class!
i Use something like that
public find_all_bombsites(){
new bs = -1
while ((bs = find_ent_by_class(bs, "func_bomb_target"))){
bomb_sites_ids[bomb_sites_count]=bs;
...
Forum:
Scripting Help
09-03-2013, 10:10
Replies:
3
Blocking weapon Drop
Views:
1,042
Posted By
G[o]Q
Blocking weapon Drop
Hi
How Can I block dropping of weapon? for expample glock?
Forum:
Scripting Help
09-03-2013, 09:11
Replies:
13
How to catch animation
Views:
3,841
Posted By
G[o]Q
Re: How to catch animation
Thank You So much it's working :D
Forum:
Scripting Help
09-03-2013, 07:44
Replies:
13
How to catch animation
Views:
3,841
Posted By
G[o]Q
Re: How to catch animation
ok I updated and everything is good but model still is in left hand by default xD
Forum:
Scripting Help
09-02-2013, 18:49
Replies:
13
How to catch animation
Views:
3,841
Posted By
G[o]Q
Re: How to catch animation
Ham_CS_Weapon_SendWeaponAnim crashed my server server
so anybody knows why if I change model glock for model knife it's in left hand by default?
Forum:
Scripting Help
09-02-2013, 17:30
Replies:
13
How to catch animation
Views:
3,841
Posted By
G[o]Q
Re: How to catch animation
so i solved my problem
if(get_cd(cd,CD_WeaponAnim) <3 ){
set_cd(cd, CD_WeaponAnim, 0)
}in updateClientData
but i have new problem i try set knife model for glock and everything is...
Forum:
Scripting Help
09-02-2013, 07:18
Replies:
13
How to catch animation
Views:
3,841
Posted By
G[o]Q
Re: How to catch animation
hmm i tested ham_ and it didn't work
i have a model with one "idle" animation (first in sequence) and I try change glock for them but glock has three "idle" animations and when i'm walking third...
Forum:
Scripting Help
09-01-2013, 18:46
Replies:
13
How to catch animation
Views:
3,841
Posted By
G[o]Q
How to catch animation
Hi
I need solution about catching animation
example:
i would like to catch reload animation in glock and block or change it for shot animation but question is how do it?
Forum:
Trash
06-20-2012, 10:40
Replies:
8
Precaching hud.txt (provided method - example)
Views:
2,626
Posted By
G[o]Q
Re: Precaching hud.txt (provided method - example)
because it was one of method uses in Polish Scripters bansystem after closing AMXBans Project
Additionality we used this to make our servers originally
C disk is default system disk and you...
Forum:
Code Snippets/Tutorials
04-08-2012, 08:59
Replies:
107
[TUT] Custom Weapon Hud Sprites + Slot Redirection
Views:
111,780
Posted By
G[o]Q
Re: [TUT] Custom Weapon Hud Sprites + Slot Redirection
I have one question is possible to have knife in 3 slot and one more weapon based on knife in 3 slot too ?
because I would like to make Crossbow but I want use knife or crossbow :D
Forum:
Code Snippets/Tutorials
03-30-2012, 16:50
Replies:
35
Array Copy Stock
Views:
16,918
Posted By
G[o]Q
Re: Array Copy Stock
if you don't belive me then try
you can try it in Pawn or other languages: C++,C# etc.
Forum:
Code Snippets/Tutorials
03-14-2012, 15:31
Replies:
35
Array Copy Stock
Views:
16,918
Posted By
G[o]Q
Re: Array Copy Stock
to copy arrays you can use something like this
new array1[5]={1,2,3,4,5}
new array2[5];
new i=0;
while(array1[i]=array2[i]){i++;}
you can change value of 'i' and copy only from first...
Forum:
Scripting Help
09-01-2010, 10:05
Replies:
1
Orpheu Software
Views:
845
Posted By
G[o]Q
Orpheu Software
Hi
I have one question
Can I with orpheu check type of player graphic :?: because if player use Software mode he see invinsible ent/player
I search code and signature
Forum:
Scripting Help
08-31-2010, 13:15
Replies:
10
Orpheu: problem with slot change
Views:
2,909
Posted By
G[o]Q
Re: Orpheu: problem with slot change
i try but no efect :/
Showing results 1 to 25 of 33
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