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Posts Made By:
whosyourdaddy
Forum:
Scripting Help
08-01-2010, 19:52
Replies:
5
bomb_defused function
Views:
2,318
Posted By
whosyourdaddy
Re: bomb_defused function
actually thats now how u do it gadzis but what matsi linked did help and i did search btw
Forum:
Scripting Help
08-01-2010, 18:26
Replies:
5
bomb_defused function
Views:
2,318
Posted By
whosyourdaddy
bomb_defused function
for some reason my bomb_defused and my bomb_exploded functions arent working this is what i have set in my sma
#include <csx>
// Called when a user defuses the bomb
public bomb_defused(...
Forum:
Scripting Help
07-03-2010, 05:35
Replies:
1
FM_AddToFullPack explanation
Views:
4,570
Posted By
whosyourdaddy
FM_AddToFullPack explanation
ok well i have this and i was hoping mabye some1 can explain what each thing is
register_forward( FM_AddToFullPack, "fwdAddToFullPack_Post", 1 );
public fwdAddToFullPack_Post( es_handle, e,...
Forum:
Scripting Help
05-29-2010, 13:47
Replies:
8
render a pev_aiment
Views:
3,474
Posted By
whosyourdaddy
Re: render a pev_aiment
my problem tho is rendering it, when i try rendering it when it shows then it completely goes invisable
Forum:
Scripting Help
05-28-2010, 21:29
Replies:
8
render a pev_aiment
Views:
3,474
Posted By
whosyourdaddy
Re: render a pev_aiment
i have it being called 1 somewhere else in the code, thats when i want it being shown but it just makes it go invis when i try render and when i comment out the render it shows
Forum:
Scripting Help
05-28-2010, 16:17
Replies:
8
render a pev_aiment
Views:
3,474
Posted By
whosyourdaddy
Re: render a pev_aiment
create_ent(id)
{
engfunc(EngFunc_SetModel, ent[id], g_ent)
set_pev(ent[id], pev_classname, "fake")
set_pev(ent[id], pev_movetype, MOVETYPE_FOLLOW)
set_pev(ent[id], pev_aiment, id)...
Forum:
Scripting Help
05-28-2010, 15:01
Replies:
8
render a pev_aiment
Views:
3,474
Posted By
whosyourdaddy
render a pev_aiment
ok when i try to render an entity created it disappears, i notice this happens only when i set the enitity to pev_aiment. any idea why?
Forum:
Scripting Help
05-26-2010, 19:32
Replies:
4
Stop knife swing animation
Views:
1,623
Posted By
whosyourdaddy
Re: Stop knife swing animation
SendWeaponAnim?
*edited*
works amazingly thanks mate
Forum:
Scripting Help
05-26-2010, 19:18
Replies:
4
Stop knife swing animation
Views:
1,623
Posted By
whosyourdaddy
Stop knife swing animation
ok so i have a plugin that changes the knife model to a different model, how do i make it so that when a player usesrs attack or attack2 the swing animation wont work?
Forum:
Trash
05-26-2010, 19:17
Replies:
2
Stop knife swing animation
Views:
902
Posted By
whosyourdaddy
Re: Stop knife swing animation
my bad taught i clicked on the amxmodx forum help section
Forum:
Trash
05-24-2010, 22:18
Replies:
2
Stop knife swing animation
Views:
902
Posted By
whosyourdaddy
Stop knife swing animation
ok so i have a plugin that changes the knife model to a different model, how do i make it so that when a player usesrs attack or attack2 the swing animation wont work?
Forum:
Zombie Plague Mod
05-22-2010, 19:33
Replies:
10
[HELP] Need Bazooka with Heat Seeking
Views:
4,647
Posted By
whosyourdaddy
Re: [HELP] Need Bazooka with Heat Seeking
does any1 know what model the bazooka is?
Forum:
Scripting Help
04-20-2010, 22:04
Replies:
1
Set entity on player back
Views:
758
Posted By
whosyourdaddy
Set entity on player back
i created an entity and i was wondering if its possible to set this entity on a players back like a backpack. so if the player moves so does this entity at all times
Forum:
Scripting Help
04-19-2010, 21:48
Replies:
0
Slime pool or Water
Views:
684
Posted By
whosyourdaddy
Slime pool or Water
well i searched for a way to make a puddle of water but it seems that you cant create an entity of water, does any1 know an effect i can use that looks like a slime pool of water or fog thats ground...
Forum:
Scripting Help
02-24-2010, 19:37
Replies:
5
for loop pause
Views:
1,468
Posted By
whosyourdaddy
Re: for loop pause
any way in doin this without set task
Forum:
Scripting Help
02-24-2010, 17:25
Replies:
5
for loop pause
Views:
1,468
Posted By
whosyourdaddy
for loop pause
is there a way to put a pause in a for loop. like after every cycle for it to stop for 0.5 seconds before going on to the next cycle
Forum:
Trash
02-24-2010, 17:17
Replies:
0
wrong section sorry
Views:
669
Posted By
whosyourdaddy
wrong section sorry
wrong section sorry
Forum:
Scripting Help
01-20-2010, 21:00
Replies:
3
shine light down
Views:
1,261
Posted By
whosyourdaddy
Re: shine light down
i came to the conclusion that i can do it using TE_BEAMPOINTS but i cant make the beam width fit a players body any1 thing they can help me out
Forum:
Scripting Help
01-20-2010, 03:11
Replies:
3
shine light down
Views:
1,261
Posted By
whosyourdaddy
Re: shine light down
like a spot light
Forum:
Scripting Help
01-20-2010, 00:11
Replies:
3
shine light down
Views:
1,261
Posted By
whosyourdaddy
shine light down
ive seen this in a custom mod before so i know its possible so does any1 know how i can make a light shine down on a player?
to clarify it more, its like on a rainy day where some1 just died but...
Forum:
Scripting Help
01-19-2010, 04:29
Replies:
1
hltv getting called twice
Views:
932
Posted By
whosyourdaddy
Re: hltv getting called twice
found out my problem, rarely a function will get called and the while loop wouldnt stop so it will go on forever causing the server to crash but its fixed so thnks all
Forum:
Scripting Help
01-19-2010, 01:02
Replies:
1
hltv getting called twice
Views:
932
Posted By
whosyourdaddy
hltv getting called twice
ok pretty much this is what i have my register event set as
register_event( "HLTV" , "EVENT_NewRound" , "a" , "1=0" , "2=0" );
and i only have hltv set...
Forum:
Off-Topic
01-18-2010, 00:32
Replies:
1
last 5 functions called
Views:
806
Posted By
whosyourdaddy
last 5 functions called
well i scripted a bunch of things and something is crashing the server for some reason and im not sure why, is there something i can run that will give me the last 5 functions called before a crash...
Forum:
Scripting Help
01-14-2010, 19:14
Replies:
0
shield statusicon
Views:
721
Posted By
whosyourdaddy
shield statusicon
does any1 know which statusicon looks like a shield?
d_shield isnt posted here also doesnt work when i tried
http://forums.alliedmods.net/showthread.php?t=52529&highlight=statusicon
...
Forum:
Scripting Help
01-14-2010, 13:18
Replies:
6
get the year, month , day
Views:
1,953
Posted By
whosyourdaddy
Re: get the year, month , day
it says undefined symbol str_to_int
Showing results 1 to 25 of 449
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