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Posts Made By:
1023168216
Forum:
Module Coding
08-17-2014, 01:31
Replies:
6
Pls help me~ How to damage player in module?
Views:
2,404
Posted By
1023168216
Re: Pls help me~ How to damage player in module?
That is for CSGO... Not for CS1.6...
o(∩_∩)o
Forum:
Module Coding
08-16-2014, 23:42
Replies:
6
Pls help me~ How to damage player in module?
Views:
2,404
Posted By
1023168216
Re: Pls help me~ How to damage player in module?
Thank u~
But i found a more convienient way : when module need to TakeDamage , just need to make a amxx plugin to do it( by forward func )
Forum:
Module Coding
08-16-2014, 02:05
Replies:
6
Pls help me~ How to damage player in module?
Views:
2,404
Posted By
1023168216
Re: Pls help me~ How to damage player in module?
And i ve tried to find the Monster Mod source( i think it may help me a lot )
but no found ...
Anyone have it ???
Can anyone send me one ? at my email :
[email protected]
thank u ~ o(∩_∩)o
Forum:
Module Coding
08-16-2014, 02:03
Replies:
6
Pls help me~ How to damage player in module?
Views:
2,404
Posted By
1023168216
Pls help me~ How to damage player in module?
I m just coding the NPC source, but i dont know how to make the NPC damage player...
is there any reference?
i try to read the hamsandwich source to see how it work "...
Forum:
Scripting Help
10-03-2013, 23:46
Replies:
0
how to set player's animation by orpheu[help~]
Views:
791
Posted By
1023168216
how to set player's animation by orpheu[help~]
i wrote the following code, but it doesn't work as i expected.i just want to change the animation of player's upper body,how can i do it ???
#include <amxmodx>
#include <fakemeta>
#include...
Forum:
Scripting Help
08-24-2013, 06:51
Replies:
0
help~ how to get a velocity value by angle?
Views:
387
Posted By
1023168216
help~ how to get a velocity value by angle?
i make a npc,i want to give it a velocity value, how can i get a velocity( speed:200.0 ) by the npc's angles? Please help me ,pls~
Forum:
Scripting Help
08-05-2013, 02:43
Replies:
9
how to get p model's entity id
Views:
1,990
Posted By
1023168216
Re: how to get p model's entity id
in fact,i want to change the p_**.mdl model when player use the gun.but i dont want to use pev_weaponmodel, because i need to set pev_body(i have combined many p_**.mdl into one model),then i need...
Forum:
Scripting Help
08-01-2013, 11:17
Replies:
8
how to make a npc jump
Views:
1,889
Posted By
1023168216
Re: how to make a npc jump
i agree,do you have any way to make it ?
Forum:
Scripting Help
08-01-2013, 10:04
Replies:
8
how to make a npc jump
Views:
1,889
Posted By
1023168216
Re: how to make a npc jump
but i think it will look cool.
Forum:
Scripting Help
08-01-2013, 02:01
Replies:
8
how to make a npc jump
Views:
1,889
Posted By
1023168216
how to make a npc jump
how to make a npc jump always??? help me pls~
i create a zombie npc,but it always walk instead of jumping.maybe i should change the MOVETYPE.
but i dont know which MOVETYPE mean jump.
Forum:
Scripting Help
08-01-2013, 01:54
Replies:
9
how to get p model's entity id
Views:
1,990
Posted By
1023168216
Re: how to get p model's entity id
OK o(∩_∩)o
Forum:
Scripting Help
07-28-2013, 06:18
Replies:
9
how to get p model's entity id
Views:
1,990
Posted By
1023168216
Re: how to get p model's entity id
it seems to be a difficult way.i really dont know how to do it. o(︶︿︶)o
Forum:
Scripting Help
07-27-2013, 02:53
Replies:
9
how to get p model's entity id
Views:
1,990
Posted By
1023168216
Re: how to get p model's entity id
then is it possible to get the muzzle's origin? i want to make a muzzleflash effect by plugin(not by spr)i need the origin~~
Forum:
Scripting Help
07-24-2013, 23:44
Replies:
7
Glow Weapon
Views:
1,832
Posted By
1023168216
Re: Glow Weapon
i wonder if it's possible to make p_ weapons glow? could you please tell me how to get p_*.mdl 's entity index(when i use that weapon)
Forum:
Scripting Help
07-24-2013, 23:24
Replies:
9
how to get p model's entity id
Views:
1,990
Posted By
1023168216
how to get p model's entity id
how to get p models' entity index? such as p_*.mdl.
i want to use "fm_set_rendering" to make p_*.mdl glow (when i use that weapon). so i need the index of p_*.mdl. help me please,please.~
Forum:
Scripting Help
07-24-2013, 23:15
Replies:
8
2D array with strings
Views:
1,917
Posted By
1023168216
Re: 2D array with strings
maybe the following code is what you need.
"Resource/UI/MOTD.res"
{
"ClientMOTD"
{
"ControlName" "Frame"
"fieldName" "ClientMOTD"
"xpos" "0"
"ypos" "0"
"wide" "640"
Forum:
Scripting Help
07-22-2013, 07:38
Replies:
5
Change model (other way)
Views:
904
Posted By
1023168216
Re: Change model (other way)
of course.for example:if you want to change player model into another model that is "models/player/new/new.mdl"
cs_set_user_model(id, "new")
set_pev(id,pev_model,"models/player/new/new.mdl")
Forum:
Scripting Help
07-22-2013, 07:24
Replies:
8
2D array with strings
Views:
1,917
Posted By
1023168216
Re: 2D array with strings
if you want to show tga file in game,i think you need to use ACG.dll or metahook.dll.it 's easier and more convenient to use ACG than metahook. to get ACG,u can get into the website...
Forum:
Scripting Help
07-22-2013, 07:17
Replies:
2
Fake Player / Bot
Views:
1,080
Posted By
1023168216
Re: Fake Player / Bot
you dont want it to walk ,be visible? what do you want it to do?
Forum:
Scripting Help
07-21-2013, 09:32
Replies:
3
help! how to make npc walk,and attack player
Views:
1,756
Posted By
1023168216
Re: help! how to make npc walk,and attack player
what you said is correct.but i google NPC code,i only can found some simple code,no much help,if you have some better code,can you give me some pls?
Forum:
Scripting Help
07-20-2013, 23:11
Replies:
3
help! how to make npc walk,and attack player
Views:
1,756
Posted By
1023168216
help! how to make npc walk,and attack player
i created npc by the code successfully,but i cant walk and cant attack player. how to do it?anyone knows it? pls help me~
#include <amxmodx>
#include <engine>
#include <fakemeta>
enum {...
Forum:
Scripting Help
07-20-2013, 23:02
Replies:
12
what does "pev_nextthink" mean
Views:
4,720
Posted By
1023168216
Re: what does "pev_nextthink" mean
okay,i think i should try it by myself now.
Forum:
Scripting Help
07-20-2013, 09:18
Replies:
2
about NPC,help,bad English,sorry
Views:
698
Posted By
1023168216
Re: about NPC,help,bad English,sorry
i can speak chinese,but i think if you cant speak english,you will not be able to write a plugin well
Forum:
Scripting Help
07-19-2013, 06:05
Replies:
11
how to use RegisterHam
Views:
3,389
Posted By
1023168216
Re: how to use RegisterHam
thanks to all above, i have got the answers to some questions.But i still wonder if "think" will execute a function in loop
Forum:
Scripting Help
07-19-2013, 05:58
Replies:
5
How to get a player's entityid
Views:
1,672
Posted By
1023168216
Re: How to get a player's entityid
it doesn't work,it show that the index of the bombsite is 0
Showing results 1 to 25 of 36
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