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Posts Made By:
skz
Forum:
General
05-11-2017, 15:01
Replies:
7
amxx studio 1.8.2 mac
Views:
2,635
Posted By
skz
amxx studio 1.8.2 mac
Does someone know where i can download amxx studio for mac?
Forum:
Scripting Help
05-26-2016, 19:27
Replies:
9
Select second column if first is null
Views:
1,518
Posted By
skz
Re: Select second column if first is null
You didn't read what I writed
Forum:
Scripting Help
05-26-2016, 17:10
Replies:
9
Select second column if first is null
Views:
1,518
Posted By
skz
Re: Select second column if first is null
Yeah, I didnt post that because someone like you could think the same, but no, its because sometimes my server dont record steam id and I dont know why so i'm trying to select IP if is that case...
Forum:
Scripting Help
05-26-2016, 16:51
Replies:
9
Select second column if first is null
Views:
1,518
Posted By
skz
Re: Select second column if first is null
Imagine, I want to select the second Item if the first isn't detected on the table, but if the first is detected, dont select the second
Forum:
Scripting Help
05-26-2016, 16:30
Replies:
9
Select second column if first is null
Views:
1,518
Posted By
skz
Re: Select second column if first is null
Two threads? I think that might be an option to select in one thread
Forum:
Scripting Help
05-26-2016, 16:24
Replies:
9
Select second column if first is null
Views:
1,518
Posted By
skz
Select second column if first is null
Hi guys
How can I select another column if the first one is null?
WHERE IFNULL(`slotitem1`,`slotitem2`) = ('%s','%s')
I tryed this way but it doesnt work
Forum:
Scripting Help
05-24-2016, 00:18
Replies:
11
DELETED
Views:
1,114
Posted By
skz
Re: Help me with this plugin.
Your plugin is probably bad coded, since that what I saw its a lot hardcoded, if I had time I could make you one, but Im to busy with my servers mate :/
Ask in requestion plugin for one, I'm sure...
Forum:
Scripting Help
05-23-2016, 21:10
Replies:
11
DELETED
Views:
1,114
Posted By
skz
Re: Help me with this plugin.
Because this plugin uses nvault, which saves your pokemon even if you change the map, restart server, etc.
Forum:
Scripting Help
05-23-2016, 18:42
Replies:
11
DELETED
Views:
1,114
Posted By
skz
Re: Help me with this plugin.
because you already have one?
Forum:
Scripting Help
05-23-2016, 15:03
Replies:
11
DELETED
Views:
1,114
Posted By
skz
Re: Help me with this plugin.
your cvar pm_poke_num must have the value 1
if( pokes[id] < got)
{
new name[33];
get_user_name(id,name,32)
server_cmd("pm_givepoke ^"%s^" %s %d", name, startpokes[key], pokelevel[key])...
Forum:
Scripting Help
05-23-2016, 14:01
Replies:
11
DELETED
Views:
1,114
Posted By
skz
Re: Help me with this plugin.
inside the function, this dont make sense: pokes[id] += 0;
I think that what you're trying to do is pokes[id] ++
Forum:
Scripting Help
05-23-2016, 10:52
Replies:
11
New AMXX Menu Static Item
Views:
2,247
Posted By
skz
Re: New AMXX Menu Static Item
? It was they way he explained
Forum:
Scripting Help
05-23-2016, 00:57
Replies:
11
Scripting Help
Views:
1,332
Posted By
skz
Re: Scripting Help
I can help you if you private message me in portuguese, because your english is terrible xD
Also your plugin is a lot hardcoded
Forum:
Scripting Help
05-23-2016, 00:47
Replies:
11
New AMXX Menu Static Item
Views:
2,247
Posted By
skz
Re: New AMXX Menu Static Item
Its simple!
On menu:
menu_additem(menu, "Option", "*");
On handle:
static _access, info[4], callback;
menu_item_getinfo(menu, item, _access, info, sizeof(info) - 1, _, _, callback);...
Forum:
Scripting Help
05-17-2016, 00:23
Replies:
1
[SOLVED] Get when aiming to Player
Views:
702
Posted By
skz
[SOLVED] Get when aiming to Player
Is get_user_aiming in client pre think the best option to check when a player is aiming to another? Or there is a better way?
Sorry, I didn't searched, who as the same issue as me, just regist...
Forum:
Scripting Help
05-12-2016, 16:29
Replies:
3
Open door entity renamed
Views:
929
Posted By
skz
Re: Open door entity renamed
It worked!
Forum:
Scripting Help
05-12-2016, 15:36
Replies:
3
Open door entity renamed
Views:
929
Posted By
skz
Open door entity renamed
I want to rename a entity of a door to when I write /open it will only open that specific door, I tryed this way:
set_pev(ent[id], pev_targetname, "Jail")
dllfunc(DLLFunc_Use, "Jail", 0 );
...
Forum:
Scripting Help
05-11-2016, 11:48
Replies:
13
1, 2, 4, 8, 16... system
Views:
1,845
Posted By
skz
Re: 1, 2, 4, 8, 16... system
Hey Klippy, that way its working fine for me, but tell me, how can I put the value in 0? Because when I try g_PlayerKnifes[id] |= 0 or g_PlayerKnifes[id] |= Knifes:0
Forum:
Suggestions / Requests
05-08-2016, 17:02
Replies:
4
[req] shop skins
Views:
1,304
Posted By
skz
Re: [req] shop skins
Eu faço-te isso por vinte euros
Forum:
Suggestions / Requests
05-08-2016, 17:01
Replies:
2
[Help] improve plugin
Views:
1,187
Posted By
skz
Re: [Help] improve plugin
I think this is the worst code I ever seen in my whole life
Forum:
Scripting Help
05-07-2016, 10:31
Replies:
14
Detect a player join team
Views:
11,441
Posted By
skz
Re: Detect a player join team
This function works only when the player joins the first team or any team?
Forum:
Scripting Help
05-07-2016, 10:10
Replies:
11
Change user skin
Views:
2,017
Posted By
skz
Re: Change user skin
I already removed, but it gives me overflow on the start of the round, not in the models function... :/
Forum:
Scripting Help
05-06-2016, 16:35
Replies:
11
Change user skin
Views:
2,017
Posted By
skz
Re: Change user skin
public new_round()
{
if(task_exists(TASK_SETMODEL)) remove_task(TASK_SETMODEL)
set_task(3.0,"models", TASK_SETMODEL)
}
public models()
{
new players[32],inum ...
Forum:
Scripting Help
05-05-2016, 11:37
Replies:
5
Hide URL Link MOTD
Views:
936
Posted By
skz
Re: Hide URL Link MOTD
How can I do that?
Forum:
Scripting Help
05-05-2016, 11:36
Replies:
13
Menu Question
Views:
1,336
Posted By
skz
Re: Menu Question
>>
It is not possible to guarantee that they would line up perfectly when using non-fixed-width fonts. However, there is a way to "right align" part of the text (but it's farther to the right...
Showing results 1 to 25 of 194
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