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Posts Made By:
Rd1981
Forum:
Plugins
10-16-2017, 03:38
Replies:
870
MOTDgd Advertisements (3.0.2 2020/01/04) ** Added 'rewards' (works with CSGO) **
Views:
419,839
Posted By
Rd1981
Re: MOTDgd Advertisements (2.5.32 - 12/07/2017)
motdgd spams my console now with assertion failed and causes other issues.
Forum:
VSH / Freak Fortress
09-20-2016, 21:45
Replies:
146
Sticky:
VSH
VS. Saxton Hale Version 2 - v2.12.1 Dev
Views:
84,548
Posted By
Rd1981
Re: VS. Saxton Hale Version 2 - v1.3.0 Beta
Hale server has a problem, for maps with a pit, they normally give a boosted jump to the hale, the boosted jump is gone, and now when hales fall into the pit, theyre stuck there :>
Forum:
VSH / Freak Fortress
09-13-2016, 18:19
Replies:
146
Sticky:
VSH
VS. Saxton Hale Version 2 - v2.12.1 Dev
Views:
84,548
Posted By
Rd1981
Re: VS. Saxton Hale Version 2 - v1.2.7 Beta
Need some weapons on VSH to be disabled completely. Baby faces blaster, and the Eureka Effect only stall rounds. Would it be possible to put a bad side effect to BFB.
Forum:
VSH / Freak Fortress
08-20-2016, 09:06
Replies:
664
VSH
Versus Saxton Hale 1.55 - New Saxton Hale + Vagineer Models!
Views:
214,313
Posted By
Rd1981
Re: Versus Saxton Hale 1.55 - New Saxton Hale + Vagineer Models!
When will you have it ready for a public server for download ?
Forum:
Plugins
08-15-2016, 08:55
Replies:
623
[TF2] PropHunt Redux (v3.3.3, 2015-07-12)
Views:
238,902
Posted By
Rd1981
Re: [TF2] PropHunt Redux (v3.3.3, 2015-07-12)
does this support sourcemod 1.8 it seems like some bugs are there now that werent there before ?
Forum:
Unapproved Plugins
07-03-2016, 23:08
Replies:
14
[TF2] Panzer Tank standalone plugin
Views:
7,613
Posted By
Rd1981
Re: [TF2] Panzer Tank standalone plugin
Love it maybe add the actual commands to activiate like sm_ontank sm_offtank sm_forcetank I had to edit the sp file to figure it out.
Forum:
Plugins
10-17-2015, 09:30
Replies:
159
[TF2] TF2x10 - Multiply a Weapon's Stats by 10 v1.7.4
Views:
119,326
Posted By
Rd1981
Re: [TF2] TF2x10 - Multiply a Weapon's Stats by 10 v1.5.0
It doesnt state it on install but x10default.txt needs to go in configs on sourcemod.
Forum:
Plugins
10-17-2015, 09:20
Replies:
159
[TF2] TF2x10 - Multiply a Weapon's Stats by 10 v1.7.4
Views:
119,326
Posted By
Rd1981
Re: [TF2] TF2x10 - Multiply a Weapon's Stats by 10 v1.5.0
What error does it have for the tf2x10 plugin ?
Forum:
Plugins
10-15-2015, 00:27
Replies:
159
[TF2] TF2x10 - Multiply a Weapon's Stats by 10 v1.7.4
Views:
119,326
Posted By
Rd1981
Re: [TF2] TF2x10 - Multiply a Weapon's Stats by 10 v1.4.5
1.5.0 is being pushed on the updaters now we are testing this change across the board see if it reduces your server crashes.
Forum:
General
10-09-2015, 02:52
Replies:
67
s̷̛̄̂̅̀͂̿̔̈́̿͒̊̈́͆͐̀̿̂̾́̈́͑̉͗͂͌̓͋́̍̈́͗̓́͘͘͘̕͝͝
Views:
17,188
Posted By
Rd1981
Re: Did the TF2 Invasion update break SourceMod?
My tf2 servers are hanging on map change now some of them just freezing up. One of them says stuff isnt precached in the console these servers were working fine before the two newest updates.
Forum:
General
09-13-2015, 21:19
Replies:
131
Update broke MM? - srcds.exe - Entry Point Not Found...
Views:
27,934
Posted By
Rd1981
Re: Update broke MM? - srcds.exe - Entry Point Not Found...
Just to let everyone know theres a 110 build of stripper for windows and linux now give that a try.
Forum:
General
09-11-2015, 15:20
Replies:
131
Update broke MM? - srcds.exe - Entry Point Not Found...
Views:
27,934
Posted By
Rd1981
Re: Update broke MM? - srcds.exe - Entry Point Not Found...
http://www.bailopan.net/stripper/snapshots/1.2/
Linux has 109 and highest for windows is 105 I cant confirm stripper isnt working on mine.
Forum:
General
09-10-2015, 21:00
Replies:
131
Update broke MM? - srcds.exe - Entry Point Not Found...
Views:
27,934
Posted By
Rd1981
Re: Update broke MM? - srcds.exe - Entry Point Not Found...
Try removing one of your custom extensions one of those probably needs updated.
Forum:
General
09-10-2015, 20:56
Replies:
131
Update broke MM? - srcds.exe - Entry Point Not Found...
Views:
27,934
Posted By
Rd1981
Re: Update broke MM? - srcds.exe - Entry Point Not Found...
https://builds.limetech.org/?p=tf2items see if these work
Forum:
General
09-10-2015, 17:48
Replies:
131
Update broke MM? - srcds.exe - Entry Point Not Found...
Views:
27,934
Posted By
Rd1981
Re: Update broke MM? - srcds.exe - Entry Point Not Found...
yea I tried the dev version of metamod also still broken.
Forum:
General
09-10-2015, 17:41
Replies:
131
Update broke MM? - srcds.exe - Entry Point Not Found...
Views:
27,934
Posted By
Rd1981
Re: Update broke SM? - srcds-exe - Entry Point Not Found
looks like metamod is broken to me.
Forum:
Plugins
08-22-2015, 06:44
Replies:
229
[TF2] Deathrun Redux - Updated 2015-02-15
Views:
104,195
Posted By
Rd1981
Re: [TF2] Deathrun Redux - Updated 2015-02-15
The Tide Turner on deathrun plugin needs disabled it allows demonman to use sticky launchers somehow glitching it out.
Forum:
Store
08-08-2015, 08:28
Replies:
8
csgo Store Crashing Server
Views:
2,570
Posted By
Rd1981
Re: csgo Store Crashing Server
I recommend using the forked version that rarwolf is maintaning https://forums.alliedmods.net/showthread.php?t=255418
Forum:
Plugins
07-29-2015, 10:37
Replies:
17
[TF2] AdvancedBans
Views:
12,498
Posted By
Rd1981
Re: [TF2] Ban player from class/team
Would it be possible to have some type of interface that shows players if their banned from class or team and for how long like bluebans does but its a pretty basic webpanel.
Forum:
SourceBans / SourceBans++
07-03-2015, 04:59
Replies:
21
Unknown admin groups after gun mettle update.
Views:
6,170
Posted By
Rd1981
Re: Unknown admin groups after gun mettle update.
Your tf2items isnt updated yet.
Forum:
General
07-03-2015, 04:58
Replies:
2
DeathRun server crashes after last update
Views:
569
Posted By
Rd1981
Re: DeathRun server crashes after last update
Your tf2items needs updated to dev build 1.6.2
Forum:
Plugins
07-03-2015, 03:28
Replies:
436
[TF2] Taunt 'em (v1.0.1, 06/23/2015)
Views:
274,038
Posted By
Rd1981
Re: [TF2] Taunt 'em (v1.0.1, 06/23/2015)
I figured it out it wasnt updating properly works now.
Forum:
Plugins
07-03-2015, 01:27
Replies:
436
[TF2] Taunt 'em (v1.0.1, 06/23/2015)
Views:
274,038
Posted By
Rd1981
Re: [TF2] Taunt 'em (v1.0.1, 06/23/2015)
I installed the dev 270 it was still crashing the server using the taunts.
Forum:
Plugins
07-02-2015, 22:47
Replies:
436
[TF2] Taunt 'em (v1.0.1, 06/23/2015)
Views:
274,038
Posted By
Rd1981
Re: [TF2] Taunt 'em (v1.0.1, 06/23/2015)
Does this have a gamedata update this plugin crashes my server even with the more up to date plugins that are submitted ?
Forum:
Plugins
06-13-2015, 22:36
Replies:
229
[TF2] Deathrun Redux - Updated 2015-02-15
Views:
104,195
Posted By
Rd1981
Re: [TF2] Deathrun Redux - Updated 2015-02-15
Can you add something so you can increase the activators health to make dr_office more playable. The players stay in the first trap and the activator has to kill them later on but with so low health...
Showing results 1 to 25 of 166
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