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Posts Made By:
Chrisber
Forum:
CS:S DM
12-29-2021, 11:22
Replies:
1
FFA Mode Is Not Working
Views:
6,496
Posted By
Chrisber
Re: FFA Mode Is Not Working
I didn't do the job for windows but if you're interested, here's a fixed version for Linux:...
Forum:
General
01-11-2019, 14:09
Replies:
8
rcon not working
Views:
5,223
Posted By
Chrisber
Re: rcon not working
Try +ip in the command line
Forum:
General
09-09-2017, 06:33
Replies:
0
Firefox | Chrome | IE - OpenSearch Provider for SourcePawn API
Views:
887
Posted By
Chrisber
Firefox | Chrome | IE - OpenSearch Provider for SourcePawn API
Hi,
I've created a simple open search provider for the well-known browser.
It just redirects you to the API documentation (https://sm.alliedmods.net/new-api/) with the corresponding search term....
Forum:
General
09-09-2017, 04:41
Replies:
15
New valve update
Views:
3,496
Posted By
Chrisber
Re: New valve update
How did you have contact with them? GitHub? Forums? :3
Congratz on your success!
Forum:
Coding MM:S Plugins & SM Extensions
09-08-2017, 08:45
Replies:
6
Compiling with AMBuild2: libtier0 and libvstdlib missing
Views:
2,711
Posted By
Chrisber
Re: Compiling with AMBuild2: libtier0 and libvstdlib missing
Hi,
thanks for your answers.
I'm running gcc (Ubuntu 4.8.4-2ubuntu1~14.04.3) 4.8.4 on Bash on Windows. Maybe I try it later on my real Linux machine.
@KyleS: I'm using the most recent...
Forum:
Coding MM:S Plugins & SM Extensions
09-06-2017, 22:43
Replies:
6
Compiling with AMBuild2: libtier0 and libvstdlib missing
Views:
2,711
Posted By
Chrisber
Compiling with AMBuild2: libtier0 and libvstdlib missing
Hi,
I'm trying to compile https://github.com/komashchenko/PTaH with AMBuild2. Works quite well on Windows and also compiles flawlessly on Linux.
Sadly, when trying to load, I get the following...
Forum:
Coding MM:S Plugins & SM Extensions
09-03-2017, 10:55
Replies:
5
Solved
SourceMod current VS project files
Views:
2,891
Posted By
Chrisber
Re: SourceMod current VS project files
Thanks, psy.
Easiest was now to generate SM build files and use one of the extension project files and copy stuff needed out of it. Thanks!
Forum:
Coding MM:S Plugins & SM Extensions
09-01-2017, 09:08
Replies:
5
Solved
SourceMod current VS project files
Views:
2,891
Posted By
Chrisber
Re: SourceMod current VS project files
Getting this old topic up again: how do I create fresh MSVC project files for creating MM:S extensions? The sample_mm and stub_mm don't event include CSGO build targets :-/ (and they feature MM:S 1.8...
Forum:
Snippets and Tutorials
03-05-2017, 08:03
Replies:
285
Dynamic Objects and Properties - v.0.0.32 - [2018.05.08]
Views:
112,507
Posted By
Chrisber
Re: Dynamic Objects and Properties - v.0.0.24 - [2017.02.11]
Ohgodwhy didn't I find dynamic earlier?! Nice one! You should promote this more; maybe editing the Wiki accordingly?
Since I didn't used it in the wild: what is your feeling using this in...
Forum:
Coding MM:S Plugins & SM Extensions
01-31-2017, 14:30
Replies:
6
Unrecognized library "libtier0"
Views:
2,257
Posted By
Chrisber
Re: Unrecognized library "libtier0"
I recently hit that limitation too. Can you explain why only engine and server are allowed? Why don't make it like "free text" and search for the module name inside the srcds process?
Forum:
Coding MM:S Plugins & SM Extensions
01-19-2017, 09:01
Replies:
5
Solved
SourceMod current VS project files
Views:
2,891
Posted By
Chrisber
Re: SourceMod current VS project files
Thanks, works. Nevertheless, I found a bug and reported it here: https://bugs.alliedmods.net/show_bug.cgi?id=6577
Forum:
Coding MM:S Plugins & SM Extensions
01-19-2017, 08:26
Replies:
5
Solved
SourceMod current VS project files
Views:
2,891
Posted By
Chrisber
SourceMod current VS project files
Hi,
I'm interested in discovering the current development of SourceMod. Visual Studio is a great helper here for analysis and quick navigation. In the current tree on GitHub, there are no VS...
Forum:
Coding MM:S Plugins & SM Extensions
01-16-2017, 15:11
Replies:
7
Solved
hl2sdk-css for VS2015?
Views:
3,535
Posted By
Chrisber
Re: hl2sdk-css for VS2015?
Hi Merudo,
thanks for posting. You saved me from installing Visual Studio 2013 :-)
Forum:
Coding MM:S Plugins & SM Extensions
01-24-2016, 09:45
Replies:
7
Solved
hl2sdk-css for VS2015?
Views:
3,535
Posted By
Chrisber
Re: hl2sdk-css for VS2015?
Okay, thanks. Shall I use hl2sdk-css or sdk2013 for current CS:S? I think -css because sdk2013 is probably for mods, isn't it?
Edit: If I compare sdk2013 to css, it seems much more complete than...
Forum:
Coding MM:S Plugins & SM Extensions
01-23-2016, 16:56
Replies:
7
Solved
hl2sdk-css for VS2015?
Views:
3,535
Posted By
Chrisber
Re: hl2sdk-css for VS2015?
Is this going to be a problem when I use interfaces directly from the engine then? For now, everything seems to work. But maybe there are cornercases...
Forum:
Coding MM:S Plugins & SM Extensions
01-23-2016, 10:03
Replies:
7
Solved
hl2sdk-css for VS2015?
Views:
3,535
Posted By
Chrisber
hl2sdk-css for VS2015?
Dear all,
can you please recompile tier1 for VS2015? (or tell me how to do it?)
https://github.com/alliedmodders/hl2sdk/commits/sdk2013
There was a commit from psychonic "Recompile Windows...
Forum:
General
12-16-2015, 10:16
Replies:
396
Lysis: An experimental .smx decompiler
Views:
292,907
Posted By
Chrisber
Re: Lysis: An experimental .smx decompiler
Seems like a check whether the given index (var1) is a valid entity or edict (?)
Forum:
Coding MM:S Plugins & SM Extensions
04-14-2015, 13:18
Replies:
3
Game events not raised
Views:
1,774
Posted By
Chrisber
Re: Game events not raised
The reason is that the server is going to hibernate mode. This happens when no players are connected. The GameFrame function won't be called either.
Forum:
Scripting
02-01-2015, 05:26
Replies:
19
sizeof() inaccuracy?
Views:
2,900
Posted By
Chrisber
Re: sizeof() inaccuracy?
Imho, this is wrong usage of sizeof. You have to pass the length through an external parameter like every official function in SM does also.
Forum:
Coding MM:S Plugins & SM Extensions
02-01-2015, 04:59
Replies:
13
CS:GO client-side coding question to get game stats
Views:
6,132
Posted By
Chrisber
Re: CS:GO client-side coding question to get game stats
bool eventForLocalClient = engine->GetPlayerForUserID(event->GetInt("userid")) == engine->GetLocalPlayer();Maybe you could also check if the event has been broadcasted or is local...
Forum:
Scripting
10-20-2014, 08:52
Replies:
2
Pagination in menu only if more than 9 entries
Views:
1,682
Posted By
Chrisber
Pagination in menu only if more than 9 entries
Hello,
is there a builtin function in the menus to say "only add pagination if absolutely necessary", so for CS:S if more than 9 entries and for CS:GO if more than 8 entries are available?
I'd...
Forum:
Coding MM:S Plugins & SM Extensions
10-05-2014, 10:01
Replies:
4
Solved
Creating Visual Studio files with AMBuild 2
Views:
2,098
Posted By
Chrisber
Re: Creating Visual Studio files with AMBuild 2
Thanks. Is the broken thing in SourceMod or in the buildtool itself? I want to use it not for SourceMod but for another project which utilizes Source Metamod and and SDK.
Forum:
Coding MM:S Plugins & SM Extensions
10-05-2014, 04:39
Replies:
4
Solved
Creating Visual Studio files with AMBuild 2
Views:
2,098
Posted By
Chrisber
Creating Visual Studio files with AMBuild 2
Hello,
it is possible to generate Visual Studio project files with AMBuild 2?
The wiki page is a bit unclear in this point: https://wiki.alliedmods.net/AMBuild
What do AlliedModders use to...
Forum:
General
08-24-2014, 04:10
Replies:
2
SteamID format change - rational reasons?
Views:
1,294
Posted By
Chrisber
SteamID format change - rational reasons?
Hello,
are there any reasons that are rational to change the SteamID format?
I'm just interested in it...
Thanks!
Forum:
Metamod:Source Questions
07-01-2014, 16:12
Replies:
4
Couldn't Detect Engine Version Error
Views:
1,829
Posted By
Chrisber
Re: Couldn't Detect Engine Version Error
So why not ask the owner of that gameserver, maybe he is willing to contribute to the public domain.
Showing results 1 to 25 of 332
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