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Posts Made By:
KawMAN
Forum:
Plugins
09-22-2012, 14:12
Replies:
62
[CS:GO] BuyZone Simulator
Views:
53,604
Posted By
KawMAN
Re: [CS:GO] BuyZone Simulator
I'm glad to hear that plugin is useful
well maybe its odd for You, but for me it's easiest way :P
Forum:
Plugins
09-19-2012, 05:59
Replies:
62
[CS:GO] BuyZone Simulator
Views:
53,604
Posted By
KawMAN
Re: [CS:GO] BuyZone Simulator
New version
- Fixes
- Added BLOCK_USEBUY compile switch, this may prevent buy menu showing when USE key is pressed
Maybe fixed in 1.2.1
Forum:
Plugins
09-15-2012, 13:10
Replies:
62
[CS:GO] BuyZone Simulator
Views:
53,604
Posted By
KawMAN
Re: [CS:GO] BuyZone Simulator
Some errors in logs ? What is your config & mp_buytime ?
New version.
- Plugin can now work on all maps, set sm_bzsimulator to 2
- Fixed possibility to earlier buy time expire if previous...
Forum:
Plugins
09-08-2012, 23:31
Replies:
62
[CS:GO] BuyZone Simulator
Views:
53,604
Posted By
KawMAN
Re: [CS:GO] BuyZone Simulator
New version.
- Added cvar: sm_bzsimulator - Enable Disable Plugin
- Added cvar: sm_bzsimulator_range - Buyzone range, default 20.0, 0 = unlimited
Forum:
Snippets and Tutorials
09-07-2012, 23:38
Replies:
66
[CS:GO] Cvar and command list
Views:
459,620
Posted By
KawMAN
Re: [CS:GO] Cvar and command list
In SM i;m using this
#define FCVAR_LAUNCHER (1<<1)
(...)
cvar = FindFirstConCommand(name, sizeof(name), isCommand, flags, desc, sizeof(desc));
(...)
if (flags & FCVAR_LAUNCHER)
{...
Forum:
General
09-07-2012, 23:09
Replies:
2
[Help: CS GO] money not showing up on scoreboard
Views:
2,439
Posted By
KawMAN
Re: [Help: CS GO] money not showing up on scoreboard
Cash is showing only if there is func_buyzone on map, it don't need to work, just need to be. Here is plugin that works on that https://forums.alliedmods.net/showthread.php?t=195387
Forum:
Plugins
09-07-2012, 13:54
Replies:
89
[CS:GO] Show The Right Next Map - v1.0.1 updated 9/8/2012
Views:
86,717
Posted By
KawMAN
Re: [CS:GO] Show The Right Next Map - posted 9/6/2012
there is nextmap command and nextlevel cvar, i tested nextlevel cvar and i didn't notice any problems, of course i tested it without SM plugins: nextmap,mapchooser as they are changing map before...
Forum:
Scripting
09-07-2012, 13:46
Replies:
1
[CS:GO] Disable autokick for spectator?
Views:
18,081
Posted By
KawMAN
Re: [CS:GO] Disable autokick for spectator?
There is mp_disable_autokick command, in CS:S it is executed by server when someone is authenticated via rcon, you can write plugin that executes it for admin. But i don't know how to enable this...
Forum:
Plugins
09-07-2012, 11:20
Replies:
89
[CS:GO] Show The Right Next Map - v1.0.1 updated 9/8/2012
Views:
86,717
Posted By
KawMAN
Re: [CS:GO] Show The Right Next Map - posted 9/6/2012
You don't need that line
new Handle:csgo_strnm_version = INVALID_HANDLE;
Maybe would be better to force keep sync between nextlevel and sm_nextmap cvars
Forum:
Scripting
09-07-2012, 00:26
Replies:
1
Extended Buyzone CSGO
Views:
1,044
Posted By
KawMAN
Re: Extended Buyzone CSGO
https://forums.alliedmods.net/showthread.php?t=195387
Forum:
Plugins
09-07-2012, 00:06
Replies:
62
[CS:GO] BuyZone Simulator
Views:
53,604
Posted By
KawMAN
Re: [CS:GO] BuyZone Simulator
Changelog:
1.2.1 - 19.09.2012
- Fixed, Now should work on all maps, sry for that
- Added BLOCK_USEBUY compile switch, see notes
1.2.0 - 15.09.2012
- Plugin can now work on all maps, set...
Forum:
Plugins
09-07-2012, 00:05
Replies:
62
[CS:GO] BuyZone Simulator
Views:
53,604
Posted By
KawMAN
[CS:GO] BuyZone Simulator
Hi,
I wrote a plugin that simulate buyzone on maps that don't have it, simply with this you can buy weapons on maps such as de_lake, de_bank de_safehouse etc.
Installation:
- Make sure you have...
Forum:
Extensions
09-06-2012, 19:49
Replies:
211
SM RCon (updated 2012-09-09)
Views:
175,944
Posted By
KawMAN
Re: SM RCon (updated 2012-03-10)
Hi, I have some css plugin using this and i want use it on cs go. Please add support CS:GO
Forum:
Trash
09-06-2012, 10:52
Replies:
0
DEL
Views:
773
Posted By
KawMAN
DEL
DELETE Please, Sry. Need some rewrite.
Ps. In past there was delete post button, now its only "Delete this Message" text that do nothing.
Forum:
Extensions
09-06-2012, 04:21
Replies:
2,726
SDK Hooks 2.1 - Updated 2011-9-10
Views:
2,831,293
Posted By
KawMAN
Re: SDK Hooks 2.1 - Updated 2011-9-10
Hi,
I have a question.
When i want to unhook something does SDKHooks check if this is hooked and I don't need to check that ? Does SDKHooks prevent a "double" hooking (same hook, same callback...
Forum:
Unapproved Plugins
09-05-2012, 13:43
Replies:
552
Rcon locker / exploit fix
Views:
392,856
Posted By
KawMAN
Re: Rcon locker / exploit fix
Does this need to work ? Maybe they fixed some exploits in CSGO
Forum:
Plugins
06-24-2011, 06:27
Replies:
81
SuperLogs: CS:S 1.2.4 (updated 2010-09-24)
Views:
114,128
Posted By
KawMAN
Re: SuperLogs: CS:S 1.2.4 (updated 2010-09-24)
Yes HLStatsX:CE have status.php
top15 example:
http://hlstatsx.wsciekle.pl/status.php?game=css1&show_logo=0&show_teams=0&show_players=0&top_players=15&map_image=0&show_summary=0&map_name=0
Forum:
Plugins
06-24-2011, 03:59
Replies:
81
SuperLogs: CS:S 1.2.4 (updated 2010-09-24)
Views:
114,128
Posted By
KawMAN
Re: SuperLogs: CS:S 1.2.4 (updated 2010-09-24)
HLX have status.php to show server status, there is also top10 option.
Forum:
General
06-16-2011, 10:58
Replies:
3
server crash when map changed
Views:
1,061
Posted By
KawMAN
Re: server crash when map changed
setup breakpad_account to your steamid, restart server, after crash wait about 10min. go to http://crash.limetech.org/ and sign in using steam, after that you will see list of your dumps
Forum:
General
06-16-2011, 09:35
Replies:
3
server crash when map changed
Views:
1,061
Posted By
KawMAN
Re: server crash when map changed
install this http://forums.alliedmods.net/showthread.php?t=146644 and after crash send "Crash ID"
Forum:
Source Servers (SRCDS)
06-16-2011, 09:27
Replies:
6
Rcon quit BUG?
Views:
2,975
Posted By
KawMAN
Re: Rcon quit BUG?
try _restart , also if you will force server to crash it will restart after 10 sec but only when stared using srcds_run
Forum:
Scripting
06-09-2011, 03:38
Replies:
5
Inside a brush?
Views:
2,015
Posted By
KawMAN
Re: Inside a brush?
I think OnStartTouch on trigger_hurt is fired only when it hurt someone
maybe try to use TR_TraceHull*
Forum:
Scripting
06-05-2011, 18:29
Replies:
3
Position of the bomb
Views:
1,550
Posted By
KawMAN
Re: Position of the bomb
new Float:bomb_pos[3];
bombent = FindEntityByClassname(-1,"planted_c4");
GetEntPropVector(bombent, Prop_Send, "m_vecOrigin", bomb_pos);
Forum:
Scripting
06-05-2011, 18:24
Replies:
7
[RESOLVED] Detect when player touches?
Views:
2,790
Posted By
KawMAN
Re: [RESOLVED] Detect when player touches?
Try AcceptEnitiyInput (http://docs.sourcemod.net/api/index.php?fastload=show&id=747&) and Toggle (or any other) input:
http://developer.valvesoftware.com/wiki/Func_door
like:...
Forum:
Snippets and Tutorials
06-05-2011, 17:57
Replies:
21
[OB-Not TF2] Hat Spawn Snippet
Views:
12,804
Posted By
KawMAN
Re: [OB-Not TF2] Hat Spawn Snippet
I'm using this to do that
new Handle:hLookupAttachment = INVALID_HANDLE;
public OnPluginStart()
{
new Handle:hGameConf = LoadGameConfigFile("cheatbuster.gamedata");
...
Showing results 1 to 25 of 276
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