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Posts Made By:
Gobbo
Forum:
Plugins
09-08-2017, 22:05
Replies:
2,589
[CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Views:
1,009,830
Posted By
Gobbo
Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Using original "Deathmatch.zip" linked in the first post [version 0.13.8] is not working.
Instead, using version 0.13.9 by nullb...
Forum:
Plugins
09-04-2017, 17:21
Replies:
2,589
[CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Views:
1,009,830
Posted By
Gobbo
Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Sure that would be nice.
Btw what version are you using to compile?
Forum:
Plugins
09-04-2017, 14:17
Replies:
2,589
[CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Views:
1,009,830
Posted By
Gobbo
Re: [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
+1
Or maybe someone could provide a working link for 1.6 compiler?
I have several errors using 1.8 (they don't seem to be related to include files).
ty
EDIT: 1.6 found here...
Forum:
Plugins
05-16-2017, 12:01
Replies:
2,589
[CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Views:
1,009,830
Posted By
Gobbo
Re: Spawn protection color problem
Ahh ok, my bad.
Thanks for your reply! :wink:
JMTC: I did looked into the Cvars notes on first page, and seeing "CT HUD color" made me think about the health bar, ammo bar, ecc.
The same goes...
Forum:
Plugins
05-09-2017, 20:37
Replies:
2,589
[CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Views:
1,009,830
Posted By
Gobbo
Spawn protection color problem
Hello, great plugin :):wink:
I've managed to achieve almost all the customizations I need.
However I can't make work the apparently easiest thing:
dm_spawn_protection_color_t (and CT).
Not...
Showing results 1 to 5 of 5
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