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Posts Made By:
kadet.89
Forum:
Scripting
10-12-2023, 11:26
Replies:
3
[DoD:S] Change flags model and icon flags on hud.
Views:
860
Posted By
kadet.89
Re: [DoD:S] Change flags model and icon flags on hud.
For the flag model you could use this function:
https://sm.alliedmods.net/new-api/sdktools_functions/SetEntityModel
You should pay attention to the name prefixes
"isz" are strings. Most likely it...
Forum:
Scripting
10-06-2023, 15:31
Replies:
8
How to get the angle direction between two entities
Views:
1,800
Posted By
kadet.89
Re: How to get the angle direction between two entities
You cold check then how the npc implemented in ze_best_korea_v1 and ze_Castlevania_p1_7. They are based on prop_dynamic entities combined with sets of triggers. All of it can be implemented with...
Forum:
Scripting
10-06-2023, 07:10
Replies:
8
How to get the angle direction between two entities
Views:
1,800
Posted By
kadet.89
Re: How to get the angle direction between two entities
I may guess that you are trying to implement a sort of NPC? If yes, there is a "monster_generic" entity available in most source engine games which can walk and overcome some dynamic obstacles...
Forum:
General
10-02-2023, 08:32
Replies:
102
Source 2 is finally coming to CS:GO ???
Views:
52,825
Posted By
kadet.89
Re: Source 2 is finally coming to CS:GO ???
There is a separate discord channel where Source2Mod development is being discussed: https://discord.gg/HgZctSS.
I wouldn't say there is no development, it is more like a preparation stage now.
Forum:
General
10-01-2023, 17:20
Replies:
102
Source 2 is finally coming to CS:GO ???
Views:
52,825
Posted By
kadet.89
Re: Source 2 is finally coming to CS:GO ???
The first MM extension for CS2 is already here: https://forums.alliedmods.net/showthread.php?t=344083
Now we have some material and can get down to implementing own extensions for CS2
Forum:
General
09-30-2023, 10:41
Replies:
102
Source 2 is finally coming to CS:GO ???
Views:
52,825
Posted By
kadet.89
Re: Source 2 is finally coming to CS:GO ???
It'll take a lot of time, I'd say months:
https://github.com/alliedmodders/hl2sdk/pull/125
https://github.com/alliedmodders/source2mod/issues/2
Probably we will be able to write simple extensions...
Forum:
Zombie:Reloaded
09-04-2023, 14:19
Replies:
2
Regular client crashes on zombie server
Views:
2,305
Posted By
kadet.89
Re: Regular client crashes on zombie server
It works! Looks like the engine doesn't like when the ragdolls are deleted
Forum:
Scripting
09-04-2023, 14:14
Replies:
5
Solved
[Thread is Non-Actual]
Views:
1,409
Posted By
kadet.89
Re: EN: Plugin is not compiling, RU: Плагин не компилируется
This is a way too complex task to give a simple answer to. It would take significant time for a sourcemod developer to rewrite the code that you provided and make it do what you want. You can have...
Forum:
Source Servers (SRCDS)
08-20-2023, 13:53
Replies:
302
Sticky:
Source Admin Tool (HLSW Alternative)
Views:
332,611
Posted By
kadet.89
Re: Source Admin Tool (HLSW Alternative)
I've just installed fresh Windows 10 Pro 22H2 and get two errors:
- vcruntime140.dll missing
- msvcp140.dll missing
I installed "Microsoft Visual C++ 2015-2022 Redistributable Update" and see...
Forum:
Metamod:Source Questions
04-25-2023, 13:48
Replies:
1
Ambuild execute shell command after build
Views:
2,500
Posted By
kadet.89
Ambuild execute shell command after build
I need to modify this AMBuilder https://github.com/alliedmodders/sourcemod/blob/master/extensions/cstrike/AMBuilder
To make it execute this shell command in build directory when building is...
Forum:
Scripting
04-16-2023, 15:05
Replies:
2
CSGO trying to set bot model
Views:
603
Posted By
kadet.89
Re: CSGO trying to set bot model
Probably is is too early to set player model in Spawn prehook. You could try EventHookMode_Post and if it doesn't work - add a timer for 1 game frame and change the model in the timer callback. I had...
Forum:
Scripting
04-05-2023, 17:32
Replies:
3
Get .wav file duration plugin
Views:
850
Posted By
kadet.89
Re: Get .wav file duration plugin
IEngineSound has GetSoundDuration method:
https://github.com/ValveSoftware/source-sdk-2013/blob/master/sp/src/public/engine/IEngineSound.h
But it can only be exposed to SourcePawn via a c++...
Forum:
Zombie:Reloaded
04-01-2023, 09:39
Replies:
2
Regular client crashes on zombie server
Views:
2,305
Posted By
kadet.89
Regular client crashes on zombie server
Mostly the crashes happen randomly without any clear reason. Usually dozens of players crash simultaneously. The crashes happen only on zombie maps.
The crash message:
The model can be any...
Forum:
Scripting
03-20-2023, 20:59
Replies:
0
[CSGO] access second m_hViewModel
Views:
502
Posted By
kadet.89
[CSGO] access second m_hViewModel
In CSGO player entity has two sendprops with the same name:
CCSPlayer (type DT_CSPlayer)
Member: m_hViewModel (offset 4032) (type integer) (bits 21) (Unsigned|NoScale|InsideArray)
Member:...
Forum:
General
02-24-2023, 03:35
Replies:
10
Broken server browser
Views:
2,149
Posted By
kadet.89
Re: Broken server browser
Steam client built-in server browser doesn't work either (always empty).
They never read steam community and don't fix problems reported on git.
All we can do is to let them know about this problem...
Forum:
Source Servers (SRCDS)
02-04-2023, 10:47
Replies:
62
CSGO Update broke SM/SDK Hooks
Views:
14,837
Posted By
kadet.89
Re: CSGO Update broke SM/SDK Hooks
after the update it fills more like "dead" than "unstable". But anyway, it is not something important... there are still old dumps.
Forum:
Source Servers (SRCDS)
02-04-2023, 09:37
Replies:
62
CSGO Update broke SM/SDK Hooks
Views:
14,837
Posted By
kadet.89
Re: CSGO Update broke SM/SDK Hooks
Anybody else experiences crashes with this command sm_dump_datamaps ?
Forum:
General
02-03-2023, 16:55
Replies:
10
Update to sourcemod disabled everything
Views:
1,822
Posted By
kadet.89
Re: Update to sourcemod disabled everything
Same here. Have just updated to the latest fix, yet see a lot of dead signatures. Many of the plugins and extensions don't work. Dumping datamaps crashes the server. cstrike extension spams with...
Forum:
Coding MM:S Plugins & SM Extensions
01-26-2023, 15:23
Replies:
0
Can't use Sys_* functions
Views:
3,307
Posted By
kadet.89
Can't use Sys_* functions
Hello, I need to load/unload modules in the way it is done in the engine:
CreateInterfaceFn createTestFn = Sys_GetFactory("test");
But I can't use any function from tier1 interface as there is a...
Forum:
Scripting
04-06-2022, 15:35
Replies:
1
filenetmessages
Views:
676
Posted By
kadet.89
Re: filenetmessages
For CS:GO there is no working version as by default file uploading is disabled on client side. In CS:S it's enabled by default for uploading spray logos.
Forum:
Metamod:Source Plugins
01-17-2022, 08:00
Replies:
1
CSS zombie mod
Views:
3,611
Posted By
kadet.89
Re: CSS zombie mod
For v34 these versions, in my opinion, are the best options:
ZombieMod 1.2.8 (has no zombie classes)
ZombieMod 2.0.0
There is also a version of ZombieReloaded plugin, but it doesn't provide the...
Forum:
Scripting
12-26-2021, 16:52
Replies:
0
SDKHooks_DropWeapon bypasses hooks even if bypasshooks is false
Views:
668
Posted By
kadet.89
SDKHooks_DropWeapon bypasses hooks even if bypasshooks is false
If I drop a weapon this way:
SDKHooks_DropWeapon(client, weapon, NULL_VECTOR, NULL_VECTOR, false);
Then all drop hooks are bypassed
But if I drop weapons this way, there is no problem:...
Forum:
General
12-13-2021, 13:05
Replies:
0
[CS:GO] MySQL crashes server after sm update
Views:
896
Posted By
kadet.89
[CS:GO] MySQL crashes server after sm update
I updated my server to 1.11.0.6826 and now get server freezes caused by dbi.mysql.ext.so
each freez makes the watchdog kill the server (SIGABRT).
In the crasstack I see that main thread gets stuck...
Forum:
Scripting
12-12-2021, 15:10
Replies:
1
[CS:GO] Send user messages
Views:
1,126
Posted By
kadet.89
[CS:GO] Send user messages
When I want to send a proto message I get this error:
L 12/12/2021 - 12:02:52: [SM] Exception reported: Unable to execute a new message, there is already one in progress
L 12/12/2021 - 12:02:52:...
Forum:
General
11-29-2021, 08:28
Replies:
3
Declare arrays with using a variable for size
Views:
1,246
Posted By
kadet.89
Re: Declare arrays with using a variable for size
On my server: 1.11.0.6805
Compiller: 1.11 - build 6825
Showing results 1 to 25 of 500
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