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Posts Made By:
keygens
Forum:
Scripting
07-28-2023, 19:50
Replies:
4
Solved
How do I increase the Origin Engine limit
Views:
1,486
Posted By
keygens
Re: How do I increase the Origin Engine limit
Only VSP can do that.
Forum:
Extensions
02-19-2023, 03:36
Replies:
21
[TF2 & CS:S & Other] [Linux] Performance optimizer - reduce server frame time by ~40%
Views:
14,177
Posted By
keygens
Re: [TF2|Linux] Performance optimizer - reduce server frame time by ~40%
Many thanks!
Forum:
Extensions
02-17-2023, 02:52
Replies:
21
[TF2 & CS:S & Other] [Linux] Performance optimizer - reduce server frame time by ~40%
Views:
14,177
Posted By
keygens
Re: [TF2|Linux] Performance optimizer - reduce server frame time by ~40%
20-40% is not too bad actually. Especially if you have many servers on home machine.
Forum:
Metamod:Source Plugins
02-14-2023, 11:37
Replies:
5
Virtual Offset from Address calculator
Views:
12,810
Posted By
keygens
Re: Virtual Offset from Address calculator
Would be nice to see src of this...Maybe someone has?
Forum:
Extensions
02-14-2023, 06:58
Replies:
21
[TF2 & CS:S & Other] [Linux] Performance optimizer - reduce server frame time by ~40%
Views:
14,177
Posted By
keygens
Re: [TF2|Linux] Performance optimizer - reduce server frame time by ~40%
Of course, many years ago I had servers with 64 players.
Forum:
Extensions
02-14-2023, 02:50
Replies:
21
[TF2 & CS:S & Other] [Linux] Performance optimizer - reduce server frame time by ~40%
Views:
14,177
Posted By
keygens
Re: [TF2|Linux] Performance optimizer - reduce server frame time by ~40%
Would be nice to see it on CS:S (performance optimizer and other optimization stuff). This is possible?
Forum:
Extensions
10-31-2022, 09:40
Replies:
146
[CS:GO/L4D2] DoS Protect [UPDATED 26.10.12]
Views:
128,846
Posted By
keygens
Re: [CS:GO/L4D2] DoS Protect [UPDATED 26.10.12]
For sm 1.12.
Recompiled for sm 1.10 and 1.11. Try it. Not tested.
197662
197663
Forum:
Extensions
09-28-2022, 09:21
Replies:
146
[CS:GO/L4D2] DoS Protect [UPDATED 26.10.12]
Views:
128,846
Posted By
keygens
Re: [CS:GO/L4D2] DoS Protect [UPDATED 26.10.12]
197137
Forum:
Extensions
07-02-2022, 11:29
Replies:
146
[CS:GO/L4D2] DoS Protect [UPDATED 26.10.12]
Views:
128,846
Posted By
keygens
Re: [CS:GO/L4D2] DoS Protect [UPDATED 26.10.12]
Sorry, my question is not too corrected. Gamedata for linux will be added? I see only for windows.
Forum:
Extensions
07-02-2022, 09:05
Replies:
146
[CS:GO/L4D2] DoS Protect [UPDATED 26.10.12]
Views:
128,846
Posted By
keygens
Re: [CS:GO/L4D2] DoS Protect [UPDATED 26.10.12]
What about gamedata?
Forum:
Extensions
07-01-2022, 04:02
Replies:
146
[CS:GO/L4D2] DoS Protect [UPDATED 26.10.12]
Views:
128,846
Posted By
keygens
Re: [CS:GO/L4D2] DoS Protect [UPDATED 26.10.12]
Nice, many thanks. But any plans for linux?
Forum:
Scripting
07-05-2018, 13:09
Replies:
5
Solved
[CS GO] KeyValues - how to add skins to menu ???
Views:
1,654
Posted By
keygens
Re: [CS GO] KeyValues - how to add skins to menu ???
Take a look:
https://github.com/zadroot/CSGO_SkinsChooser/blob/master/scripting/csgo_skins.sp
Forum:
Unapproved Plugins
06-30-2018, 14:38
Replies:
3
/del
Views:
1,748
Posted By
keygens
Re: [ANY] Rock The Vote Advanced [v1.9, 30-06-2018]
Without source? No, thanks.
Forum:
Source Servers (SRCDS)
06-12-2018, 18:01
Replies:
0
[CSGO] Crash of the servers all time
Views:
821
Posted By
keygens
[CSGO] Crash of the servers all time
Hello. About 2 weeks, i see alot of crashes on my server. Error only one (thanks accelerator) - linux-gate.so + 0xc89. Maybe someone fix that already? Trying to fix it myself (cleaning, reconfiguring...
Forum:
General
12-29-2017, 09:43
Replies:
396
Lysis: An experimental .smx decompiler
Views:
292,442
Posted By
keygens
Re: Lysis: An experimental .smx decompiler
Yes, this is TAS, found smx on chinese site long time ago.
Forum:
Coding MM:S Plugins & SM Extensions
12-19-2017, 11:29
Replies:
4
[SOLVED]Detour ShouldHitEntity
Views:
3,587
Posted By
keygens
Re: [SOLVED]Detour ShouldHitEntity
Something like this:
const int g_iPassEntOffs = 4;
const int g_iCollisionOffs = 8;
Forum:
Extensions
08-17-2017, 06:42
Replies:
210
[CS:GO] PTaH - V1.0.8
Views:
219,614
Posted By
keygens
Re: [CS:GO] PTaH - V1.0.6
Switch and get next weapon, when ammo is out. Really good combination, for autoswitching and etc.
Forum:
Extensions
08-14-2017, 20:03
Replies:
210
[CS:GO] PTaH - V1.0.8
Views:
219,614
Posted By
keygens
Re: [CS:GO] PTaH - V1.0.6
Can you add two natives by two functions: GetNextBestWeapon and SwitchToNextBestWeapon? Will be great!
Forum:
General
07-26-2017, 13:57
Replies:
396
Lysis: An experimental .smx decompiler
Views:
292,442
Posted By
keygens
Re: Lysis: An experimental .smx decompiler
if (-1 < g_FrameRec[client] < GetArraySize(g_Frame[client]) + -1)
{
g_FrameRec[client]++;
}
What that mean? Something like g_FrameRec[client] =! 1 or what?
Forum:
General
11-04-2016, 11:23
Replies:
396
Lysis: An experimental .smx decompiler
Views:
292,442
Posted By
keygens
Re: Lysis: An experimental .smx decompiler
What that mean?
MissingTAG:1
MissingTAG:2
MissingTAG:3
I know only MissingTAG:0 => '\0', but what is other missing tags?
Forum:
Coding MM:S Plugins & SM Extensions
10-30-2016, 16:16
Replies:
1
Get weapon index
Views:
936
Posted By
keygens
Re: Get weapon index
In other words, i can't correctly detour this function. Can someone help me with that with example code? How to declare CBaseCombatWeapon?
Forum:
Coding MM:S Plugins & SM Extensions
10-29-2016, 08:52
Replies:
1
Get weapon index
Views:
936
Posted By
keygens
Get weapon index
Hello. Trying to declare CBaseCombatWeapon::ReloadOrSwitchWeapons(CBaseCombatWeapon *this), but forward return nothing.I mean does not work at all. IDA show g_pEntityList for this function, and i...
Forum:
Coding MM:S Plugins & SM Extensions
09-24-2016, 22:03
Replies:
4
[SOLVED]Detour ShouldHitEntity
Views:
3,587
Posted By
keygens
Re: [SOLVED]Detour ShouldHitEntity
Thank you!
Forum:
Coding MM:S Plugins & SM Extensions
09-19-2016, 19:43
Replies:
4
[SOLVED]Detour ShouldHitEntity
Views:
3,587
Posted By
keygens
[SOLVED]Detour ShouldHitEntity
Hello. I want detour CTraceFilterSimple::ShouldHitEntity, so i found part of code in collisionhook extension thread, made by God-Tony. I want to know 1 thing - how next code is look like?I need to...
Forum:
Coding MM:S Plugins & SM Extensions
09-18-2016, 18:40
Replies:
4
How to declare function?
Views:
1,700
Posted By
keygens
Re: How to declare BounceTouch?
Thanks.Solved
Showing results 1 to 25 of 131
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