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Search: Posts Made By: Marcuso
Forum: VSH / Freak Fortress 05-12-2015, 08:06
Replies: 8
Views: 3,410
Posted By Marcuso
Re: [BOSS]Cyldier

Really?
Strange...
The only things i did with the cfg before i uploaded it online was edit the description,rename the .cfg file and add another attribute to the rocket launcher...
Forum: VSH / Freak Fortress 05-12-2015, 08:03
Replies: 8
Views: 3,410
Posted By Marcuso
Re: [BOSS]Cyldier

Added a picture.
Forum: VSH / Freak Fortress 05-11-2015, 16:48
Replies: 8
Views: 3,410
Posted By Marcuso
[BOSS]Cyldier

http://images.akamai.steamusercontent.com/ugc/717540560101473740/639D9A17DC6A771E92E20C294BB7871FE7EE0FB5/






NAME:Cyldier

STATS:
Forum: VSH / Freak Fortress 05-10-2015, 06:13
Replies: 3
Views: 578
Posted By Marcuso
Re: boss damage multiplied by 3 if <160

spcomp can't compile freak_fortress_2.sp
error017: undefined symbol "FF2FLAG_HASONGIVED"
error017: undefined symbol "FF2_ShowSyncHudText"
error017: undefined symbol "FF2_ShowSyncHudText"...
Forum: VSH / Freak Fortress 05-10-2015, 02:14
Replies: 3
Views: 578
Posted By Marcuso
boss damage multiplied by 3 if <160

I tried to apply a 23% dmg penalty to a boss meelee but ff2 multiplies by 3 all the damages <160
I already tried to remove this code from the freak_fortress_2.sp:

if(damage<=160.0) //TODO: Wat...
Forum: VSH / Freak Fortress 04-17-2015, 15:52
Replies: 4
Views: 1,049
Posted By Marcuso
Re: Need help for model

Thanks for the help :)
I know how to export the models from the game files and import them into blender but i have some problems with applying the textures in the model:
I select the soldier model...
Forum: VSH / Freak Fortress 04-17-2015, 01:43
Replies: 4
Views: 1,049
Posted By Marcuso
Forum: VSH / Freak Fortress 04-16-2015, 08:52
Replies: 4
Views: 1,049
Posted By Marcuso
Need help for model

I want to create a boss but i need a model,so i decided to create it myself.
This is my first model so i want to make something easy: Pick a soldier model and add some cosmetics.
The problem is...
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