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Posts Made By:
fixed
Forum:
Scripting Help
03-06-2010, 18:44
Replies:
22
Speed and menu
Views:
3,053
Posted By
fixed
Re: Speed and menu
can I do that the menu gets up when a player spawn/new round?
Forum:
Scripting Help
03-06-2010, 18:28
Replies:
22
Speed and menu
Views:
3,053
Posted By
fixed
Re: Speed and menu
Awesome gotta test it :D
Still like the menu generator tho so if know how to do that like
case 1
{
}
please tell :)
Forum:
Scripting Help
03-06-2010, 18:02
Replies:
22
Speed and menu
Views:
3,053
Posted By
fixed
Re: Speed and menu
bump :S
is there a tutorial for the "Menu generator" ?
Forum:
Unapproved/Old Plugins
03-06-2010, 14:28
Replies:
26
Ingame Rules 1.0
Views:
7,788
Posted By
fixed
Re: Ingame Rules 1.0
Damn, what a idiot xD
Forum:
Unapproved/Old Plugins
03-06-2010, 13:07
Replies:
26
Ingame Rules 1.0
Views:
7,788
Posted By
fixed
Re: Ingame Rules 1.0
Your option
Forum:
Scripting Help
03-06-2010, 13:05
Replies:
22
Speed and menu
Views:
3,053
Posted By
fixed
Re: Speed and menu
[AMXX] Run time error 10: native error (native "menu_item_getinfo")
L 03/06/2010 - 19:03:32: [AMXX] [0] HNSITEMSELECTOR.sma::func_handler (line 45)
says that ingame..
and its says when it...
Forum:
Unapproved/Old Plugins
03-06-2010, 03:22
Replies:
26
Ingame Rules 1.0
Views:
7,788
Posted By
fixed
Re: Ingame Rules 1.0
Okay, but what can it do?
Forum:
Scripting Help
03-06-2010, 03:21
Replies:
22
Speed and menu
Views:
3,053
Posted By
fixed
Re: Speed and menu
public func( id )
{
menu_display( id, menu, 0 )
}
Menu_display says some errors
Undefined symbol "menu"
No effect
Exepted token ";"
Forum:
Scripting Help
03-05-2010, 19:02
Replies:
22
Speed and menu
Views:
3,053
Posted By
fixed
Re: Speed and menu
#include <amxmodx>
#include <amxmisc>
#include <fakemeta>
#include <fun>
#define PLUGIN "HNSNADEMENU"
#define VERSION "1.0"
#define AUTHOR "Fixed"
Forum:
Scripting Help
03-05-2010, 17:11
Replies:
22
Speed and menu
Views:
3,053
Posted By
fixed
Re: Speed and menu
It dosent work ingame:
L 03/05/2010 - 23:09:39: Invalid menu id 0(1)
L 03/05/2010 - 23:09:39: [AMXX] Run time error 10 (plugin "testmenu.amxx") (native "menu_display") - debug not enabled!
L...
Forum:
Scripting Help
03-05-2010, 16:52
Replies:
22
Speed and menu
Views:
3,053
Posted By
fixed
Re: Speed and menu
Nice thanks :D
Forum:
Scripting Help
03-05-2010, 16:43
Replies:
22
Speed and menu
Views:
3,053
Posted By
fixed
Re: Speed and menu
Thanks works now :D
EDIT:
What is the command for give weapons like smoke grenade?
Forum:
Scripting Help
03-05-2010, 16:31
Replies:
22
Speed and menu
Views:
3,053
Posted By
fixed
Re: Speed and menu
menu_display( id, menu, 0 ) // p index, menu id, page
this line!
ID error and its says that it dosent have any effect :S
Forum:
Scripting Help
03-05-2010, 16:17
Replies:
22
Speed and menu
Views:
3,053
Posted By
fixed
Re: Speed and menu
Thanks, but I cant get this menu to work. Im more familiar to the new menu "generator like" :P
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
register_clcmd("say...
Forum:
Scripting Help
03-05-2010, 15:54
Replies:
22
Speed and menu
Views:
3,053
Posted By
fixed
Re: Speed and menu
awesome thanks dude now I just need the speed :)
Forum:
Scripting Help
03-05-2010, 15:34
Replies:
22
Speed and menu
Views:
3,053
Posted By
fixed
Speed and menu
How to get a player extra speed?
And I dont understand the menu system. Example menu:
1. Get speed
and all that...
When u press 1 you shall get extra speed?
Please help!
Forum:
Scripting Help
03-05-2010, 11:15
Replies:
14
Load config file?
Views:
3,070
Posted By
fixed
Re: Load config file?
Okay awesome :) thanks guys you really helped me
EDIT:
Is there a page to all these "Color codes" ? like ^x04
Forum:
Scripting Help
03-05-2010, 08:19
Replies:
14
Load config file?
Views:
3,070
Posted By
fixed
Re: Load config file?
Ohh it works anyway :P
But how do I switch line this one dosent work: ^n else I do it wrong :S
Forum:
Scripting Help
03-05-2010, 08:12
Replies:
14
Load config file?
Views:
3,070
Posted By
fixed
Re: Load config file?
No I dont have something like that so I tried to add, but it dosent seems to work :S
ColorChat(0, GREEN, "^x04 %s", szText);
Is that wrong?
Forum:
Unapproved/Old Plugins
03-05-2010, 08:06
Replies:
26
Ingame Rules 1.0
Views:
7,788
Posted By
fixed
Re: Ingame Rules 1.0
This plugin needs alot of work, I gotta begin now. Just one question what is "Indent Tool". My english is not that good :)
Forum:
Scripting Help
03-04-2010, 15:50
Replies:
3
Chat cvars
Views:
1,098
Posted By
fixed
Chat cvars
I dont know what I shall call the title but I hope that u guys can help me.
I want to make a code where I start call this (I dont know if I do it the right way)
new Textand then I make it to a...
Forum:
Scripting Help
03-04-2010, 15:20
Replies:
14
Load config file?
Views:
3,070
Posted By
fixed
Re: Load config file?
I know but I changed it to colorchat
Forum:
Unapproved/Old Plugins
03-04-2010, 14:26
Replies:
26
Ingame Rules 1.0
Views:
7,788
Posted By
fixed
Re: Ingame Rules 1.0
Actually I didn't copy-paste I wrote, readed, wrote, readed cuz u learn more with that than copy-paste :D
Forum:
Unapproved/Old Plugins
03-04-2010, 14:13
Replies:
26
Ingame Rules 1.0
Views:
7,788
Posted By
fixed
Re: Ingame Rules 1.0
Ups I forgot to add credits sry
Ohh and it isn't illigal for copy-paste he helped me soo
Forum:
Unapproved/Old Plugins
03-04-2010, 13:53
Replies:
26
Ingame Rules 1.0
Views:
7,788
Posted By
fixed
Re: Ingame Rules 1.0
Cuz I hate to wait for support :/ And I love to program so this was my first idea
But can this plugin still be here?
Showing results 1 to 25 of 37
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