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Posts Made By:
matsi
Forum:
Scripting Help
02-11-2015, 11:27
Replies:
20
Check if other mode is running
Views:
3,118
Posted By
matsi
Re: Check if other mode is running
I'm sure you can use xvars for this.
Forum:
Scripting Help
05-19-2014, 12:25
Replies:
12
Scripting Question(MySql)
Views:
2,269
Posted By
matsi
Re: Scripting Question(MySql)
What i would do is save whenever the data is updated, unless its updated very frequently. Or events such as round end like bugsy suggested. :)
Forum:
Suggestions / Requests
02-01-2014, 16:55
Replies:
2
/spec bug
Views:
787
Posted By
matsi
Re: /spec bug
There is obviously something wrong with the plugin that has the command "/spec".
Forum:
Scripting Help
01-24-2014, 14:11
Replies:
2
0
Views:
547
Posted By
matsi
Re: Rank System [Problem]
This is something i used in my old pointsystem plugin:
public CmdShowRank( client )
{
new szTemp[ 512 ], Data[ 1 ];
Data[ 0 ] = client;
format( szTemp, charsmax( szTemp ), "SELECT...
Forum:
Scripting Help
01-22-2014, 11:59
Replies:
9
Problem with plugin
Views:
2,890
Posted By
matsi
Re: Problem with plugin
I think you might have some extra characters in your code. Scroll to the top and see.
EDIT:
Opening that .sma i get this:
#include <amxmodx>
Forum:
Scripting Help
01-22-2014, 11:57
Replies:
2
failed defuse event ?
Views:
856
Posted By
matsi
Re: failed defuse event ?
[FAQ/Tutorial] CS Bomb Scripting (https://forums.alliedmods.net/showthread.php?t=40164)
Forum:
Code Snippets/Tutorials
01-13-2014, 10:04
Replies:
233
How To: Make a perfect NPC
Views:
157,762
Posted By
matsi
Re: How To: Make a perfect NPC
If you have issues with that you can check this (https://forums.alliedmods.net/showthread.php?t=145716) topic.
Forum:
Suggestions / Requests
01-08-2014, 15:08
Replies:
34
Plugin racing deathrun
Views:
9,153
Posted By
matsi
Re: Plugin racing deathrun
It appears i still have this plugin on my computer. Even 3 different versions....
1. Simple race that is finished (only allows one race at a time).
2. Unfinished that supports x number of races...
Forum:
Unapproved/Old Plugins
01-05-2014, 14:05
Replies:
22
HideNSeek Rules
Views:
3,921
Posted By
matsi
Re: HideNSeek Rules
You almost never have a server where there is all 4 channels occupied. Its not so complicated as you might think.
I'm done with you anyways. :wink:
Forum:
Unapproved/Old Plugins
01-05-2014, 11:33
Replies:
22
HideNSeek Rules
Views:
3,921
Posted By
matsi
Re: HideNSeek Rules
So what? If you want to show rules in hud message without having to worry about the channels then thats what you have to do. The efficiency you are talking about is so minimal and i don't think you...
Forum:
Unapproved/Old Plugins
01-05-2014, 09:55
Replies:
22
HideNSeek Rules
Views:
3,921
Posted By
matsi
Re: HideNSeek Rules
This could be done with Director Hud Message (https://forums.alliedmods.net/showthread.php?t=149210) only problem with that is:
Max message length : 128 characters.
You can show only 8 messages...
Forum:
Approved Plugins
01-05-2014, 06:15
Replies:
474
HideNSeek XP Mod v0.0.1 (v0.0.3 in beta with v0.0.4 in progress)
Views:
337,624
Posted By
matsi
Re: HideNSeek XP Mod v0.0.1 (v0.0.3 in beta with v0.0.4 in progress)
Just clear the database files. :wink: If you are using MySQL you can just drop/clear the table and if you are using nvault you can also just remove/clear the file located in addons/amxmodx/data...
Forum:
Scripting Help
01-05-2014, 06:13
Replies:
14
prevent a Ham registered event from going through
Views:
2,708
Posted By
matsi
Re: prevent a Ham registered event from going through
Its funny. Reading it late last night it didn't make any sense but today after sleeping the first post makes sense to me when reading it again now. :lol:
Forum:
Unapproved/Old Plugins
01-04-2014, 22:09
Replies:
22
HideNSeek Rules
Views:
3,921
Posted By
matsi
Re: HideNSeek Rules
The point was that you can use that with everything. You only have to write them in the file. I can make the plugin create the rules.ini with the same default rules you have in your plugin. I'm just...
Forum:
Scripting Help
01-04-2014, 21:14
Replies:
14
prevent a Ham registered event from going through
Views:
2,708
Posted By
matsi
Re: prevent a Ham registered event from going through
Well i thought about that because of the last sentence:
To be honest i don't really understand what he is trying to explain. :)
Forum:
Unapproved/Old Plugins
01-04-2014, 21:10
Replies:
22
HideNSeek Rules
Views:
3,921
Posted By
matsi
Re: HideNSeek Rules
There are still many errors in your code and its not good to hardcore those rules inside the plugin. Its not very user friendly. :nono:
Take a look in my rules plugin i made some time ago and use...
Forum:
Scripting Help
01-04-2014, 20:04
Replies:
14
prevent a Ham registered event from going through
Views:
2,708
Posted By
matsi
Re: prevent a Ham registered event from going through
/**
* Stops a ham forward from triggering.
* Use the return value from RegisterHam as the parameter here!
*
* @param fwd The forward to stop.
*/
native DisableHamForward(HamHook:fwd);
...
Forum:
Scripting Help
01-04-2014, 14:59
Replies:
5
Menu doesnt show correctly
Views:
879
Posted By
matsi
Re: Menu doesnt show correctly
There is something very wrong in your code, if it outputs something like that. I was working with menus the other day and i had incorrectly created a callback for my menu and it printed stuff like...
Forum:
Scripting Help
01-04-2014, 14:54
Replies:
13
Make menu from constants
Views:
2,208
Posted By
matsi
Re: Make menu from constants
Now don't be stupid. Handlers work the same way than in any menu. Just take a look at this (https://forums.alliedmods.net/showthread.php?t=46364#PlayerMenu), its exactly what you want but instead of...
Forum:
New Plugin Submissions
01-04-2014, 14:49
Replies:
45
Decoy Grenade (1.0.4 - 05.01.2014)
Views:
20,155
Posted By
matsi
Re: Decoy Grenade (1.0.0 - 04.01.2014)
I think thats how they work in CS:GO. I think its just made that way just to make them useful. There would be no point in buying a decoy that uses the sounds of weapons that players never buy. :)
...
Forum:
Suggestions / Requests
12-14-2013, 16:19
Replies:
2
Grenade giver from file
Views:
746
Posted By
matsi
Re: Grenade giver from file
All grenades? on spawn?
Forum:
Scripting Help
12-13-2013, 16:01
Replies:
3
number of arguments does not match definition
Views:
962
Posted By
matsi
Re: number of arguments does not match definition
In that case don't ask help from a open source community. Ask the developer.
Forum:
Scripting Help
12-13-2013, 11:41
Replies:
11
Adding a text under a menu
Views:
2,378
Posted By
matsi
Re: Adding a text under a menu
I think that the main problem is that the op never tested the code in-game. He doesn't know what '^n' means so he thinks that they will appear on the same line. If he wants i can take screenshot of...
Forum:
Scripting Help
12-12-2013, 12:27
Replies:
11
Adding a text under a menu
Views:
2,378
Posted By
matsi
Re: Adding a text under a menu
You need to format your menu title if you want to show some variables.
new szMenuTitle[ 64 ], iNumber = 5;
formatex( szMenuTitle, charsmax( szMenuTitle ), "\rMenu title: ^nMy number: %i",...
Forum:
Scripting Help
12-11-2013, 13:32
Replies:
10
Check values readed from file
Views:
2,456
Posted By
matsi
Re: Check values readed from file
MyFunction( )
{
new szFile[ 125 ];
// Get path to configs folder.
get_configsdir( szFile, charsmax( szFile ) );
// Add our filename to the path
format( szFile, charsmax( szFile ),...
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