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Search: Posts Made By: Clamor
Forum: Plugin/Gameplay Ideas and Requests 05-07-2015, 21:48
Replies: 4
Views: 1,248
Posted By Clamor
Re: [Request] Play sound on a grenade kill.

Assuming this is for csgo, here's most of the plugin:

#include <sourcemod>
#include <sdktools>

public Plugin:myinfo =
{
name = "",
author = "",
description = "",
Forum: Plugin/Gameplay Ideas and Requests 05-04-2015, 19:53
Replies: 10
Views: 1,415
Posted By Clamor
Re: I want to try something Nice Can anyone help me

Didn't see the thread until earlier today while I was at work, sorry!
Forum: SM_Hosties 05-04-2015, 19:38
Replies: 1
Views: 1,164
Posted By Clamor
Re: Looking for a coder

Edit: Just read the date... :oops:
Forum: Plugin/Gameplay Ideas and Requests 05-04-2015, 17:47
Replies: 10
Views: 1,415
Posted By Clamor
Re: I want to try something Nice Can anyone help me

Not sure if you still need it but here you go:

#include <sourcemod>
#include <sdktools>

public Plugin:myinfo =
{
name = "give ak",
author = "Clamor",
description = "gives player an ak",
Forum: Scripting 05-01-2015, 10:20
Replies: 2
Views: 709
Posted By Clamor
Re: [CSS] Stop simulate env_spritetrail

What do you mean, you want to stop the trail from continuing after a certain point and keep the previous trail from fading?
Forum: Scripting 05-01-2015, 10:01
Replies: 4
Views: 944
Posted By Clamor
Re: [CSS/CSGO] ConVars Help

Why are you trying to adjust those convars through a plugin? You can edit your gamemode_casual.cfg or whichever gamemode configuration file you're running to have those convars set to the value you...
Forum: SM_Hosties 04-30-2015, 10:03
Replies: 2,851
Views: 1,284,094
Posted By Clamor
Re: [CS:S/CS:GO] SM_Hosties (v2.1.0)

You don't need to recompile hosties to change the mute time, you can change it from sm_hosties2.cfg in the /cfg/sourcemod/ directory.
Forum: Plugin/Gameplay Ideas and Requests 04-16-2015, 21:56
Replies: 2
Views: 864
Posted By Clamor
Re: [CS:GO] Point_Hurt sound issue

Figured it out, thanks Mitchell
Forum: Plugin/Gameplay Ideas and Requests 04-16-2015, 05:52
Replies: 2
Views: 864
Posted By Clamor
[CS:GO] Point_Hurt sound issue

When I use the Point_Hurt entity and set the DamageType to 32.0 (Fall), why is the there no damage-taken audio like there would be when using 1048576.0 (chemical), 131072.0 (poison), or other...
Forum: Plugin/Gameplay Ideas and Requests 04-14-2015, 06:44
Replies: 5
Views: 1,908
Posted By Clamor
Re: Roll the Dice plugin for Jailbreak [CSGO]

Have you looked into this?

https://forums.alliedmods.net/showthread.php?p=849987

Pretty sure it'd be fairly easy to manipulate the odds and rewards.
Forum: SM_Hosties 04-11-2015, 06:12
Replies: 2,851
Views: 1,284,094
Posted By Clamor
Re: [CS:S/CS:GO] SM_Hosties (v2.1.0)

I'm getting these (4) errors while trying to compile, any help?

hosties/lastrequest.sp(650) : error 157: 'object' is a reserved keyword
hosties/lastrequest.sp(4774) : warning 239: 'void' is an...
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