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Posts Made By:
xXDeathreusXx
Forum:
Plugins
01-22-2023, 00:36
Replies:
15
[TF2] Move Speed Unlocker
Views:
10,847
Posted By
xXDeathreusXx
Re: [TF2] Move Speed Unlocker
No particular reason, but I believe just replacing with NOPs 1 time instead of constantly overriding the value would be better performance wise, but we're talking nanoseconds here
As far as I knew...
Forum:
Unapproved Plugins
01-12-2023, 21:25
Replies:
2
[DOD:S] RCBot 2 Linux
Views:
1,280
Posted By
xXDeathreusXx
Re: [DOD:S] RCBot2 Linux
This is not only not a plugin, but not even SourceMod
Not even mentioning the lack of source or the fact RCBot already supports DoD:S
Forum:
Plugins
12-02-2020, 13:51
Replies:
2
Spy Disguise Blockbullet Fix
Views:
1,670
Posted By
xXDeathreusXx
Re: Spy Disguise Blockbullet Fix
I did not know this was a thing, I shall make sure I fix this in Vintage, and see if Comtress has it in hers
Forum:
Plugins
10-27-2019, 13:22
Replies:
15
[TF2] Move Speed Unlocker
Views:
10,847
Posted By
xXDeathreusXx
Re: [TF2] Move Speed Unlocker
Did you install it on a Windows machine by chance, it's possible (while not too likely) that gamedata needs an update
Forum:
Plugins
08-27-2019, 18:05
Replies:
180
[TF2] TF2 Item DB (replaces tf2itemsinfo)
Views:
139,617
Posted By
xXDeathreusXx
Re: [TF2] TF2 Item DB (replaces tf2itemsinfo)
There's a compat plugin that allows any plugin that uses TF2ItemsInfo to use this with wrappers that Sarge made, off the top of my head there's Bot Weapon Randomizer
There's not many things that...
Forum:
Plugins
08-26-2019, 13:56
Replies:
180
[TF2] TF2 Item DB (replaces tf2itemsinfo)
Views:
139,617
Posted By
xXDeathreusXx
Re: [TF2] TF2 Item DB (replaces tf2itemsinfo)
Run the build/updater script
Forum:
Snippets and Tutorials
08-21-2019, 21:32
Replies:
3
[INC] Client Preferences Stocks
Views:
3,285
Posted By
xXDeathreusXx
Re: [INC] Client Preferences Stocks
Updated to add a couple helpers
IsValid property
HasValue method
SetCookieMenuPrefab wrapper
You can also find an experiment to create a cookie value out of an array of values, I...
Forum:
Snippets and Tutorials
07-30-2019, 01:55
Replies:
1
[TF2] FaN Patch
Views:
3,069
Posted By
xXDeathreusXx
[TF2] FaN Patch
Use the following gamedata to make FaN always apply self force when firing it, the results when mixed with some attributes and infinite ammo are most fun
"Addresses"
{
// Assignment of a bool...
Forum:
Plugins
07-22-2019, 14:10
Replies:
87
Edict Overflow Prevention v2.9 (18/12/15)
Views:
45,369
Posted By
xXDeathreusXx
Re: Edict Overflow Prevention v2.9 (18/12/15)
That is a different problem to what this is for
Forum:
Plugins
07-19-2019, 03:47
Replies:
15
[TF2] Move Speed Unlocker
Views:
10,847
Posted By
xXDeathreusXx
Re: [TF2] Move Speed Unlocker
The command isn't perfect, but that isn't the point of the plugin
Forum:
Plugins
07-17-2019, 23:34
Replies:
15
[TF2] Move Speed Unlocker
Views:
10,847
Posted By
xXDeathreusXx
[TF2] Move Speed Unlocker
Requires DHooks 2.2.0 Detour (https://forums.alliedmods.net/showpost.php?p=2588686&postcount=589)
Simply put, set "sm_tf2_maxspeed" to whatever value you want (within reason) and that will be the...
Forum:
Extensions
07-08-2019, 15:27
Replies:
883
DHooks (Dynamic Hooks - Dev Preview)
Views:
714,694
Posted By
xXDeathreusXx
Re: DHooks (Dynamic Hooks - Dev Preview)
Hook post too, just incase
Forum:
Plugins
06-20-2019, 14:29
Replies:
8
[TF2] Bot Change Class (Bots now changing classes)
Views:
8,253
Posted By
xXDeathreusXx
Re: [TF2] Bot Change Class (Bots now changing classes)
They already change class tho
Forum:
Snippets and Tutorials
04-15-2019, 03:36
Replies:
6
[INC] Vector helpers
Views:
3,668
Posted By
xXDeathreusXx
Re: [INC] Vector helpers
Just copy pasted what was in mathlib, only thing I wrote myself which could be completely wrong is VectorRotateOnAxis
Forum:
Plugins
12-14-2018, 16:35
Replies:
66
[TF2] BeTheGiant
Views:
37,442
Posted By
xXDeathreusXx
Re: [TF2] BeTheGiant
Big update: I've actually had this on the back burner for a long time, it's a huge improvement in functionality.
Sounds for rocket launcher and grenade launcher!
Explosion sounds!
Flamethrower...
Forum:
VSH / Freak Fortress
10-22-2018, 01:31
Replies:
320
FF2
Koishi's Bosses [BeepMan Updated!]
Views:
139,905
Posted By
xXDeathreusXx
Re: Koishi's Bosses [BeepMan Updated!]
That's a good way to leak handles if it's not getting deleted anywhere else
Forum:
Snippets and Tutorials
08-24-2018, 20:08
Replies:
6
[INC] Vector helpers
Views:
3,668
Posted By
xXDeathreusXx
Re: [INC] Vector helpers
New file uploaded, added:
VectorsEqual
VectorIsZero
VectorRotateOnAxis
VectorMatrix
MatrixVectors
MatrixAngles
Forum:
Plugins
08-24-2018, 19:26
Replies:
15
[ANY] Source Chatter (29-08-2018)
Views:
7,718
Posted By
xXDeathreusXx
Re: [ANY] Source Chatter
This is pretty tight, ngl
Nice job!
Forum:
Plugin/Gameplay Ideas and Requests
08-05-2018, 01:10
Replies:
2
Solved
Help with a code.
Views:
853
Posted By
xXDeathreusXx
Re: Help with a code.
You did what with your kit kat?
Forum:
Snippets and Tutorials
05-29-2018, 20:03
Replies:
6
[INC] Vector helpers
Views:
3,668
Posted By
xXDeathreusXx
[INC] Vector helpers
Extends functionality of SourceMod vectors so you don't have to iterate through array blocks every time you want to do a simple operation on a vector. More or less self explanatory what each of them...
Forum:
Scripting
05-02-2018, 22:21
Replies:
2
[Request] Global Static Constant Declaration
Views:
1,749
Posted By
xXDeathreusXx
Re: [Request] Global Static Constant Declaration
The static context is the same for SourceMod as it is AMXMod and that thread is more or less up to date as nothing has changed. "static" in a global scope in a plugin would more or less be useless...
Forum:
Snippets and Tutorials
04-25-2018, 16:16
Replies:
4
[TF2] GetHealerByIndex
Views:
2,186
Posted By
xXDeathreusXx
Re: [TF2] GetHealerByIndex
You wizard
Forum:
Snippets and Tutorials
04-07-2018, 15:34
Replies:
3
[INC] Client Preferences Stocks
Views:
3,285
Posted By
xXDeathreusXx
[INC] Client Preferences Stocks
A simple little include that extends functionality of the cookie system with stocks that set or get specific data types from a cookie's string value. Also includes a Cookie methodmap for you object...
Forum:
Plugins
01-26-2018, 19:25
Replies:
3
[TF2]Invisible Weapon Fixer
Views:
5,264
Posted By
xXDeathreusXx
Re: [TF2]Invisible Weapon Fixer
I was about to comment on this being illegal until I looked at the source code and realized what you meant by fixing invisible weapons
Forum:
Plugins
03-01-2017, 20:58
Replies:
95
[TF2-For now] Auto Aimer
Views:
70,953
Posted By
xXDeathreusXx
Re: [TF2-For now] Auto Aimer
I accidentally left in a check that would always return false, redownload for a fixed version
Showing results 1 to 25 of 500
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