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Showing results 1 to 25 of 141
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Posts Made By:
SPYderman
Forum:
Plugin/Gameplay Ideas and Requests
04-22-2017, 15:16
Replies:
2
Make bot(s) chat something based on an event
Views:
721
Posted By
SPYderman
Re: Make bot(s) chat something based on an event
I suppose so, I just needed them for certain events though rather than an entire collection of them
I also believe that a lot of the features in that plugin are broken
Forum:
Plugin/Gameplay Ideas and Requests
04-22-2017, 04:41
Replies:
2
Make bot(s) chat something based on an event
Views:
721
Posted By
SPYderman
Make bot(s) chat something based on an event
Hey guys, I was hoping somebody could make 2 simple plugins for me.
First plugin: Make all bots type in chat something (it can be whatever, I can edit it) when an event happens (again can be...
Forum:
Plugins
05-05-2016, 23:09
Replies:
4
[CURE] Death Notifications
Views:
4,449
Posted By
SPYderman
Re: [CURE] Death Notifications
Good to see this game getting some love.
Forum:
Plugin/Gameplay Ideas and Requests
05-03-2016, 20:59
Replies:
12
[L4D2] 26 Super Tanks?
Views:
23,589
Posted By
SPYderman
Re: [L4D2] 26 Super Tanks?
He means it shouldn't be in this section of the forum
Forum:
Plugins
01-07-2016, 20:47
Replies:
135
[TF2] Bot Manager
Views:
103,532
Posted By
SPYderman
Re: [TF2] Bot Manager
sm_bot_join_after_player - if nonzero, bots will wait until a player joins before entering the game, use this instead of tf_bot_join_after_player
Forum:
Plugins
01-03-2016, 23:48
Replies:
29
[TF2] TFBots on MvM (1.3) (Updated 24/5/15)
Views:
37,364
Posted By
SPYderman
Re: [TF2] TFBots on MvM (1.3) (Updated 24/5/15)
They don't need to ready up unless VALVe released an update that made this a thing for some reason. They shouldn't even be appearing on the top bar that shows who is/isn't ready.
Forum:
Unapproved Plugins
10-13-2015, 21:05
Replies:
6
[ANY] Block Spectators (UPDATED 10/18/15)
Views:
7,867
Posted By
SPYderman
Re: [ANY] Block Spectators
mp_allowspectators doesn't seem to work on Fistful of Frags, so this plugin is useful for that.
Forum:
Plugins
08-21-2015, 02:18
Replies:
22
[ANY] 1v1 duels !
Views:
14,699
Posted By
SPYderman
Re: [ANY] 1v1 duels !
I'm using this for Fistful of Frags but when I challenge someone to a duel, it doesn't prompt them. Instead, it prompts me saying they are asking me to duel.
Also, when a duel begins it doesn't...
Forum:
Source Servers (SRCDS)
07-17-2015, 15:01
Replies:
8
[MVM] Game Coordinator/matchmaker stops sending players after map change.
Views:
1,473
Posted By
SPYderman
Re: [MVM] Game Coordinator/matchmaker stops sending players after map change.
It was more or less for Mann. Up mode.
Forum:
Source Servers (SRCDS)
07-06-2015, 13:50
Replies:
5
Speeding up everyting in a map by x2
Views:
830
Posted By
SPYderman
Re: Speeding up everyting in a map by x2
You could just do sm_cvar host_timescale 2.
Forum:
Plugins
06-29-2015, 16:15
Replies:
40
[TF2] MedicBot (1.7.1) (Updated 24/5/15)
Views:
22,222
Posted By
SPYderman
Re: [TF2] MedicBot (1.7.1) (Updated 24/5/15)
It will +forward when it has no one to heal until it hits a wall then changes direction. This is slightly buggy though as sometimes it has a hard time getting out of some spawn doors.
Forum:
Plugins
06-21-2015, 16:17
Replies:
40
[TF2] MedicBot (1.7.1) (Updated 24/5/15)
Views:
22,222
Posted By
SPYderman
Re: [TF2] MedicBot (1.7.1) (Updated 24/5/15)
1. Any players who go AFK or type !afk will be changed to Medic and will be controlled by the 'bot'. He just states that it can be applied to bots.
2. Type !afk or stand idle for how long you set...
Forum:
Plugins
06-12-2015, 19:20
Replies:
135
[TF2] Bot Manager
Views:
103,532
Posted By
SPYderman
Re: [TF2] Bot Manager
Are you sure you don't have this (https://forums.alliedmods.net/showthread.php?p=1677868) installed?
Forum:
Plugins
05-24-2015, 16:50
Replies:
16
[TF2] Payload Race Bots (1.0)
Views:
18,755
Posted By
SPYderman
Re: [TF2] Payload Race Bots (1.0)
Another nice release man, keep it up!
Forum:
Plugin/Gameplay Ideas and Requests
05-06-2015, 01:19
Replies:
3
Allow spawning on only one team TF2?
Views:
1,272
Posted By
SPYderman
Re: Allow spawning on only one team TF2?
mp_humans_must_join_team red
Forum:
Plugins
04-28-2015, 17:56
Replies:
29
[TF2] TFBots on MvM (1.3) (Updated 24/5/15)
Views:
37,364
Posted By
SPYderman
Re: [TF2] TFBots on MvM (1.0) (28/4/15)
PM'd about entity flag related info.
As far as the 2nd edit goes, I believe it has something to do with bots only following players with flags if they're next to them. If they aren't within a...
Forum:
Plugins
04-28-2015, 14:12
Replies:
29
[TF2] TFBots on MvM (1.3) (Updated 24/5/15)
Views:
37,364
Posted By
SPYderman
Re: [TF2] TFBots on MvM (1.0) (28/4/15)
What I've also seen is that bots have a logic for when not having the flag, they move to the enemy that has their flag. It's how I got them to roam on my custom maps by making the respawn timer on it...
Forum:
Plugins
04-28-2015, 14:07
Replies:
40
[TF2] MedicBot (1.7.1) (Updated 24/5/15)
Views:
22,222
Posted By
SPYderman
Re: [TF2] MedicBot (1.2) (Updated 26/4/15)
Yes, unless I run the VIS (I think) in fast mode?
Forum:
Plugins
04-27-2015, 19:19
Replies:
40
[TF2] MedicBot (1.7.1) (Updated 24/5/15)
Views:
22,222
Posted By
SPYderman
Re: [TF2] MedicBot (1.2) (Updated 26/4/15)
Yes indeed! I've gotten them to work by decompiling maps and then recompiling them with some extra entities, but probably not as good as a Sourcemod plugin would.
Forum:
Plugins
04-26-2015, 20:30
Replies:
211
[TF2] Player Ranks
Views:
100,689
Posted By
SPYderman
Re: [TF2] Player Ranks
I would enjoy the 'Enhanced Messages' as well, it looked cool. Can't wait! :P
Forum:
Plugins
04-26-2015, 01:55
Replies:
40
[TF2] MedicBot (1.7.1) (Updated 24/5/15)
Views:
22,222
Posted By
SPYderman
Re: [TF2] MedicBot (1.2) (Updated 26/4/15)
Very nice updates. Will test it soon!
EDIT: Works like a charm so far! Can't wait to see what's next! I got quite a few ideas.
Forum:
Plugins
04-25-2015, 15:50
Replies:
40
[TF2] MedicBot (1.7.1) (Updated 24/5/15)
Views:
22,222
Posted By
SPYderman
Re: [TF2] MedicBot (1.0) (24/4/15)
Thanks for continuing this!
Some issues so far I'd like to report:
- The bot refuses to find its target again when it's around a corner or behind a trigger, meaning it's almost impossible for...
Forum:
Plugin/Gameplay Ideas and Requests
04-08-2015, 22:45
Replies:
3
[TF2] Be the Dod
Views:
1,001
Posted By
SPYderman
Re: [TF2] Be the Dod
http://i.imgur.com/EKJ6Yzk.png
Forum:
Plugins
04-05-2015, 20:17
Replies:
9
[CS:GO] Block Team for MG course maps
Views:
16,023
Posted By
SPYderman
Re: [CS:GO] Block Team for MG course maps
Couldn't you just do mp_humanteam ct/t?
Forum:
Plugins
02-14-2015, 00:03
Replies:
75
[ANY] Weddings
Views:
57,281
Posted By
SPYderman
Re: [ANY] Weddings
My love for bots shall continue to be existent. <3
Showing results 1 to 25 of 141
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