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Posts Made By:
DarkGL
Forum:
General
04-16-2024, 07:45
Replies:
130
Sticky:
amxmodx profiler
Views:
217,781
Posted By
DarkGL
Re: amxmodx profiler
Is it possible to port it to 1.9/1.10 ?
Forum:
Off-Topic
07-25-2015, 08:21
Replies:
25
Reliable Channel Overflowed
Views:
7,322
Posted By
DarkGL
Re: Reliable Channel Overflowed
snip
Forum:
Code Snippets/Tutorials
06-10-2015, 04:58
Replies:
232
[INC] Director Hud Message
Views:
252,215
Posted By
DarkGL
Re: [INC] Director Hud Message
Probably No
Forum:
Module Coding
04-08-2015, 13:50
Replies:
29
AMX Mod X 0.5.0 Dark Edition
Views:
8,390
Posted By
DarkGL
Re: AMX Mod X 0.5.0 Dark Edition
I will translate it in free time.
Forum:
Module Coding
04-08-2015, 11:43
Replies:
29
AMX Mod X 0.5.0 Dark Edition
Views:
8,390
Posted By
DarkGL
Re: AMX Mod X 0.5.0 Dark Edition
https://github.com/DarkGL3/AMXModX-Dark-Edition
Forum:
Module Coding
04-07-2015, 14:26
Replies:
29
AMX Mod X 0.5.0 Dark Edition
Views:
8,390
Posted By
DarkGL
Re: AMX Mod X 0.5.0 Dark Edition
xPaw I respond about this on polish forum I don't want to this because now I have free chose what to do and what don't , new version will be released in no time.
Forum:
Module Coding
04-04-2015, 21:15
Replies:
29
AMX Mod X 0.5.0 Dark Edition
Views:
8,390
Posted By
DarkGL
Re: AMX Mod X 0.5.0 Dark Edition
Thanks man I was looking for inspiration how to sort out this
Forum:
Module Coding
04-04-2015, 16:12
Replies:
29
AMX Mod X 0.5.0 Dark Edition
Views:
8,390
Posted By
DarkGL
Re: AMX Mod X 0.5.0 Dark Edition
Such thing isn't implemented yet
Forum:
Module Coding
04-03-2015, 22:19
Replies:
29
AMX Mod X 0.5.0 Dark Edition
Views:
8,390
Posted By
DarkGL
Re: AMX Mod X 0.5.0 Dark Edition
I still have this in plans
Forum:
Module Coding
04-03-2015, 21:16
Replies:
29
AMX Mod X 0.5.0 Dark Edition
Views:
8,390
Posted By
DarkGL
Re: AMX Mod X 0.5.0 Dark Edition
I created this project long time ago about 2 years from now ;) I didn;t know about okapi that time.
original post http://amxx.pl/topic/120061-amx-mod-x-050-dark-edition/
Why I publish that on...
Forum:
Module Coding
04-03-2015, 20:23
Replies:
29
AMX Mod X 0.5.0 Dark Edition
Views:
8,390
Posted By
DarkGL
Re: AMX Mod X 0.5.0 Dark Edition
Yes
Forum:
Module Coding
04-03-2015, 18:14
Replies:
29
AMX Mod X 0.5.0 Dark Edition
Views:
8,390
Posted By
DarkGL
AMX Mod X 0.5.0 Dark Edition
│ Description
AMX Mod X 0.5.0 Dark Edition is the modification of the current version of AMX Mod X which is available on the official repository of the project (...
Forum:
Code Snippets/Tutorials
01-27-2015, 04:46
Replies:
3
ConfigFramework – framework to facilitate the management of configs
Views:
2,797
Posted By
DarkGL
ConfigFramework – framework to facilitate the management of configs
It is a project which aim was to facilitate the work and management of configs and add functionality that was not previously in amxx.
Throwing a framework to the project gain access to two new...
Forum:
Code Snippets/Tutorials
01-26-2015, 11:26
Replies:
24
[INC] ColorStatus
Views:
22,719
Posted By
DarkGL
Re: [INC] ColorStatus
I'm planning little update for this so stay tuned
Forum:
Code Snippets/Tutorials
01-23-2015, 06:42
Replies:
35
Protect Plugin By IP
Views:
19,678
Posted By
DarkGL
Re: Protect Plugin By IP
http://darkgl.amxx.pl/index.php/2012/12/29/zabezpieczanie-pluginu-na-ip-nic-prostszego-do-zlamania/
In polish but you can use google translate ;)
Forum:
Suggestions / Requests
02-18-2013, 14:07
Replies:
31
Minecraft mod ?
Views:
15,818
Posted By
DarkGL
Re: Minecraft mod ?
MLD2Q4I6oSA
Forum:
Suggestions / Requests
02-17-2013, 21:50
Replies:
31
Minecraft mod ?
Views:
15,818
Posted By
DarkGL
Re: Minecraft mod ?
Just fun I m doing it because I can. I like to do something unusual and interesting and also programming for amxx is my diversion from the "real" programming.
Forum:
Suggestions / Requests
02-17-2013, 14:08
Replies:
31
Minecraft mod ?
Views:
15,818
Posted By
DarkGL
Re: Minecraft mod ?
Last update changelog
Forum:
Suggestions / Requests
02-17-2013, 13:55
Replies:
31
Minecraft mod ?
Views:
15,818
Posted By
DarkGL
Re: Minecraft mod ?
http://amxx.pl/topic/106094-minecraft-mod/
Forum:
Scripting Help
08-23-2012, 10:14
Replies:
1
[Orpheu] Player jump power
Views:
975
Posted By
DarkGL
[Orpheu] Player jump power
I want to add some power to user jump ( without changing gavity just velocity )
my code
OrpheuRegisterHook( OrpheuGetFunctionFromClass("player","Jump","CBasePlayer") , "playerJump" ,...
Forum:
Module Coding
06-26-2012, 10:24
Replies:
5
Errors when module compiling.
Views:
1,638
Posted By
DarkGL
Re: Errors when module compiling.
http://wiki.amxmodx.org/Module_Writing_(AMX_Mod_X)
Forum:
Module Coding
06-21-2012, 10:49
Replies:
3
[ Help ] Module compiling
Views:
2,745
Posted By
DarkGL
Re: [ Help ] Module compiling
Work thanks ;)
Forum:
Module Coding
06-21-2012, 09:12
Replies:
12
amxmodx compiling
Views:
4,653
Posted By
DarkGL
Re: amxmodx compiling
different compiler version can compile in different ways also I think .so from website was compiled with optimization option
Forum:
Module Coding
06-21-2012, 08:37
Replies:
3
[ Help ] Module compiling
Views:
2,745
Posted By
DarkGL
[ Help ] Module compiling
Debian 64 Bits
darkgl@debian:~/SDK-AMXX/amxmodx-central-5c45e45c22cf/dlls/fun$ make
mkdir -p Release
mkdir -p Release/sdk
make fun
make[1]: Wejście do katalogu...
Forum:
Trash
06-20-2012, 11:28
Replies:
8
Precaching hud.txt (provided method - example)
Views:
2,626
Posted By
DarkGL
Re: Precaching hud.txt (provided method - example)
what goq wrote and also because you can do a lot of not funny stuff with user computer
but you can do other things ;)
Showing results 1 to 25 of 138
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