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Posts Made By:
Fr33m@n
Forum:
Scripting Help
05-23-2020, 23:53
Replies:
1
Load an img without an http link in a motd
Views:
581
Posted By
Fr33m@n
Load an img without an http link in a motd
I remember that it was possible to load an image without using an http link in motd with something like that : <img src="test.png">
So far i tried with an image in the motd folder (cstrike)
while...
Forum:
Off-Topic
01-17-2020, 09:02
Replies:
7
I made something funny in CS
Views:
3,143
Posted By
Fr33m@n
Re: I made something funny in CS
Did you use A* api from https://forums.alliedmods.net/showthread.php?t=242208 ?
Or could you share your way for those who want to reproduce something like that ?
Forum:
Off-Topic
01-13-2019, 17:40
Replies:
9
What's the reason you peoples started coding :D?
Views:
3,286
Posted By
Fr33m@n
Re: What's the reason you peoples started coding :D?
Wanted to add stuff for my server.
Forum:
Suggestions / Requests
01-12-2019, 05:09
Replies:
4
amx_ to sm_
Views:
1,040
Posted By
Fr33m@n
Re: amx_ to sm_
the point ?
amxmodx is amxmodx, sourcemod is sourcemod, it's 2 separated project.
Forum:
Suggestions / Requests
11-10-2018, 02:41
Replies:
14
Cs 1.6 rehlds
Views:
11,756
Posted By
Fr33m@n
Re: Cs 1.6 rehlds
Another misinformation by @fysiks as usual, that doesn't surprise me anymore.
rehlds is an open source project, means that if you download it from github, it's almost guaranteed that no backdoors...
Forum:
Approved Plugins
07-27-2018, 14:06
Replies:
921
Gun Xp Mod (Last Updated : 10-02-2011)
Views:
714,665
Posted By
Fr33m@n
Re: Gun Xp Mod (Last Updated : 10-02-2011)
That kind of pseudo, Hitler is allowed there ? Seriously...
Forum:
Off-Topic
06-11-2018, 14:20
Replies:
69
Counter-Strike should be free to play?
Views:
11,160
Posted By
Fr33m@n
Re: Counter-Strike should be free to play?
In nearly two year of ReHLDS + ReGameDLL_CS :
- No more random crashes, no more massive player kick (SVC_BAD)
In time where steam french communities are slowly dying, this single point was...
Forum:
Off-Topic
06-11-2018, 12:38
Replies:
69
Counter-Strike should be free to play?
Views:
11,160
Posted By
Fr33m@n
Re: Counter-Strike should be free to play?
I'am it's just that most of the server owners don't use it.
IMO the best CS 1.6 version is by far :
ReHLDS
ReGameDLL_CS
WITHOUT non steam module.
That ilustrate big valve failure.
Anyway,...
Forum:
Off-Topic
06-11-2018, 08:25
Replies:
69
Counter-Strike should be free to play?
Views:
11,160
Posted By
Fr33m@n
Re: Counter-Strike should be free to play?
Do you know steam familly sharing ? It seems not.
Forum:
General
02-24-2018, 14:11
Replies:
2
Sleep, Exit
Views:
1,204
Posted By
Fr33m@n
Re: Sleep, Exit
I don't get in what those commands are a problem when you consider that you should always have a source of what is running on your server.
Forum:
HL1 Servers (HLDS)
02-08-2018, 06:48
Replies:
0
Question about interpolation (ex_interp)
Views:
792
Posted By
Fr33m@n
Question about interpolation (ex_interp)
I saw so many times on servers, people saying fix your interp to 0.01.
Those people mean that other players playing with 0.1 interp affect THEIR personal accuracy about player position.
While...
Forum:
HL1 Servers (HLDS)
02-08-2018, 06:47
Replies:
1
HLTV records don't display regular flash screenfade
Views:
1,090
Posted By
Fr33m@n
Re: HLTV records don't display regular flash screenfade
UP! Am I the only one having this problem ? or everybody have it ?
Forum:
HL1 Servers (HLDS)
01-24-2018, 15:07
Replies:
1
HLTV records don't display regular flash screenfade
Views:
1,090
Posted By
Fr33m@n
HLTV records don't display regular flash screenfade
Hello,
I have a problem :
HLTV records doesn't display regular flash screenfade
Is it a normal behavior ?
Is there a way to set them "back" ?
Forum:
General
01-10-2018, 10:09
Replies:
6
Innapropriate flag for telemenu in amxmodx
Views:
1,658
Posted By
Fr33m@n
Re: Innapropriate flag for telemenu in amxmodx
Well, i'm well aware of that, but it was more for simplify the thing for regular user.
Forum:
General
01-10-2018, 10:07
Replies:
6
Innapropriate flag for telemenu in amxmodx
Views:
1,658
Posted By
Fr33m@n
Re: Innapropriate flag for telemenu in amxmodx
A valid example of a "break" could be welcomed because we are talking about constant in base plugin, not the amxmodx architecture itself.
For my point of view, there is not that much...
Forum:
Off-Topic / General Chat
01-10-2018, 09:58
Replies:
0
To delet
Views:
2,286
Posted By
Fr33m@n
To delet
To delet
Forum:
General
01-10-2018, 09:55
Replies:
6
Innapropriate flag for telemenu in amxmodx
Views:
1,658
Posted By
Fr33m@n
Innapropriate flag for telemenu in amxmodx
In my server, admins like to use teleport plugin from amxmodx base package.
But the fact that it's linked by default to flag "h - amx_cfg command" aka ADMIN_CFG is a bad thing.
This flag have...
Forum:
Scripting Help
11-18-2017, 07:33
Replies:
20
overlapp weapon sounds
Views:
3,445
Posted By
Fr33m@n
Re: overlapp weapon sounds
Did you try tools> half-life Right or Left hand decompile ?
Otherwise you can try tools>Krastisto's Half-Life MDL Decompiler
You may try Jed's Half-Life Model Viewer v1.36 compile and decompile...
Forum:
Scripting Help
11-18-2017, 06:35
Replies:
20
overlapp weapon sounds
Views:
3,445
Posted By
Fr33m@n
Re: overlapp weapon sounds
what compiling and decompiling tool are you using ?
provide the model and the new .qc file that you are using.
I may help you with that.
Did you try to compile/decompile with milkshape 3D ?
Forum:
Scripting Help
11-18-2017, 05:22
Replies:
20
overlapp weapon sounds
Views:
3,445
Posted By
Fr33m@n
Re: overlapp weapon sounds
Maybe you failed because you suck ? :)
I tried years ago, and it's working.
Sounds are linked to a model in the first place in the qc file :
example for default v_awp.qc :
// 6 sequences...
Forum:
Scripting Help
11-15-2017, 21:27
Replies:
20
overlapp weapon sounds
Views:
3,445
Posted By
Fr33m@n
Re: overlapp weapon sounds
Another way is using custom weapons models over original :
You need to decompile a model, edit the corresponding sounds in the qc file. recompile.
Then upload the model and the sounds on the...
Forum:
Scripting Help
11-15-2017, 21:17
Replies:
50
I will Pay MONEY for THIS.
Views:
8,468
Posted By
Fr33m@n
Re: I will Pay MONEY for THIS.
IMO, it's lost time to be a developer on amxmodx for money.
If you respect the rules, you don't win enough money to live with.
Unless you are really good and you have an high hourly rate.
But...
Forum:
Scripting Help
11-15-2017, 12:06
Replies:
50
I will Pay MONEY for THIS.
Views:
8,468
Posted By
Fr33m@n
Re: I will Pay MONEY for THIS.
Come on, don't tell me you don't know the power of word of mouth... Stop seeing everything as bad. There is good hosts with an ethic who will never do that simply because it's forbidden by law...
Forum:
Scripting Help
11-15-2017, 10:31
Replies:
50
I will Pay MONEY for THIS.
Views:
8,468
Posted By
Fr33m@n
Re: I will Pay MONEY for THIS.
This is going far too way. Such denunciation without proof shouldn't be made.
Anyway, if you plan on renting a server, it's for your best to search a correct host before and not looking only at...
Forum:
Scripting Help
11-15-2017, 10:19
Replies:
5
Update money count in dead spectator hud after a cs_set_user_money
Views:
1,360
Posted By
Fr33m@n
Re: Update money count in dead spectator hud after a cs_set_user_money
I'm well aware that this isn't that much important, but the question was never about that but if it's possible and how.
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