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Posts Made By:
DarkJesture
Forum:
Plugins
04-29-2017, 04:02
Replies:
2,258
[CSS/CS:GO] Weapon Restrict
Views:
1,453,514
Posted By
DarkJesture
Re: [CSS/CS:GO] Weapon Restrict
I can't seem to edit the script (And not get errors compiling) to add another type of round. I am trying to add a Shotgun round but am having no luck. Anyone willing to help?
Forum:
General
01-07-2017, 16:31
Replies:
2
CSS server models not working
Views:
925
Posted By
DarkJesture
Re: CSS server models not working
Got some help from D.Moder, he posted some code on his thread and I got it to work. I attached the compiled skinschooser below. make sure you have skin_downloads.ini in your sourcemod/config folder...
Forum:
General
01-06-2017, 19:56
Replies:
7
Random question about immunity
Views:
1,365
Posted By
DarkJesture
Re: Random question about immunity
Thanks for the tip, may try it.
I look forward to it! :)
Forum:
General
01-02-2017, 16:18
Replies:
7
Random question about immunity
Views:
1,365
Posted By
DarkJesture
Re: Random question about immunity
Oh yeah I know how to do that. What I was thinking of is making it so Owner has a higher immunity for kick/ban/mute, so the other admins cannot do any of those to the Owner, but they CAN...
Forum:
General
01-02-2017, 15:37
Replies:
2
CSS server models not working
Views:
925
Posted By
DarkJesture
CSS server models not working
I tried digging through older posts before posting but couldn't find what I needed, all the posts I found pertaining css server skins not working were all pre-steampipe update.
Alright, so I've...
Forum:
General
01-02-2017, 15:12
Replies:
7
Random question about immunity
Views:
1,365
Posted By
DarkJesture
Re: Random question about immunity
Yeah I was just curious about the limits of functionality sourcemod has as-is, I'm not a coder. It'd be cool for my server since we have 2 admin levels (as depicted in the example), because the lower...
Forum:
General
01-02-2017, 04:00
Replies:
7
Random question about immunity
Views:
1,365
Posted By
DarkJesture
Random question about immunity
I was just wondering, as I haven't see it done before, is there a way to set immunity towards certain flags?
ie. Level 2 admin can slap a Level 1 admin, However level 2 admin cannot kick/ban the...
Forum:
Plugins
04-23-2015, 00:23
Replies:
5
[HL2:DM] BlueRP (v0.8.00, 2014-6-15)
Views:
7,537
Posted By
DarkJesture
Re: [HL2:DM] BlueRP (v0.2.33, 2014-6-15)
Can you please list the commands? :)
Forum:
Plugin/Gameplay Ideas and Requests
01-20-2015, 02:18
Replies:
1
Advanced Rules Menu Update
Views:
601
Posted By
DarkJesture
Advanced Rules Menu Update
Hi, I'm just wondering if anyone would be willing to figure out how to add a feature to https://forums.alliedmods.net/showthread.php?t=103430
The OP hasn't been active for over a year, so I doubt he...
Forum:
Plugins
01-19-2015, 01:11
Replies:
98
Advanced Rules Menu
Views:
120,268
Posted By
DarkJesture
Re: Advanced Rules Menu
Just wondering if you could add the ability to just type who you want to target to i.e
!showrules <playername>
Forum:
Plugins
09-28-2014, 17:27
Replies:
660
CS:S Team Balance
Views:
385,116
Posted By
DarkJesture
Re: CS:S Team Balance
Sorry to bump, but will someone please merge this into the admin menu or give tips on how to do it myself?
Forum:
Source Servers (SRCDS)
07-25-2014, 22:06
Replies:
3
Server thinking everyround is mapend
Views:
820
Posted By
DarkJesture
Re: Server thinking everyround is mapend
You are correct, I'm not used to the layout of the site so I didn't know where to go. Anyways if you don't have any thing that will help me, please do not post on here.
Forum:
Source Servers (SRCDS)
07-24-2014, 22:45
Replies:
3
Server thinking everyround is mapend
Views:
820
Posted By
DarkJesture
Server thinking everyround is mapend
Hello, I'm running a css server, everything is running great except 1 issue. The server (for some reason) is thinking that every round is the last round, so mapend sounds play every round. I don't...
Forum:
Plugins
07-24-2014, 22:08
Replies:
53
[CS:S] Bot2Player
Views:
57,204
Posted By
DarkJesture
Re: [CS:S] Bot2Player
Hello, I was wondering if anyone could help me out with this mod... I am dealing with a bug from it where when I take control of a bot, You teleport to where you died instead of just spawning where...
Showing results 1 to 14 of 14
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