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Posts Made By:
P1raten
Forum:
Trash
02-13-2013, 12:39
Replies:
1
Client Validation problem
Views:
868
Posted By
P1raten
Re: Client Validation problem
Wrong section
Forum:
Scripting Help
02-12-2013, 10:30
Replies:
6
How i can Loop my Plugin to no Stop?
Views:
1,302
Posted By
P1raten
Re: Re: How i can Loop my Plugin to no Stop?
I guess that concludes this thread.
Forum:
Scripting Help
02-12-2013, 05:38
Replies:
19
loop through all players
Views:
7,772
Posted By
P1raten
Re: loop through all players
http://www.amxmodx.org/funcwiki.php?go=func&id=1338
Forum:
Unapproved/Old Plugins
02-12-2013, 05:34
Replies:
10
CS Chat (Percent) Character Fix
Views:
3,934
Posted By
P1raten
Re: CS Chat (Percent) Fix
He did. At least for string.
Forum:
Scripting Help
02-09-2013, 17:24
Replies:
12
Ham_TakeDamage hitplace check.
Views:
2,314
Posted By
P1raten
Re: Ham_TakeDamage hitplace check.
Thanks for the reply. My solution has already been applied and it is pretty much identical to yours.
Anyway, thanks.
Forum:
Unapproved/Old Plugins
02-09-2013, 10:57
Replies:
19
Chat redirect 3.0
Views:
5,213
Posted By
P1raten
Re: Chat redirect 3.0
I'm not a member on that site.
Forum:
Scripting Help
02-08-2013, 19:18
Replies:
12
Ham_TakeDamage hitplace check.
Views:
2,314
Posted By
P1raten
Re: Ham_TakeDamage hitplace check.
That must've been what I read then.
Forum:
Scripting Help
02-08-2013, 19:12
Replies:
12
Ham_TakeDamage hitplace check.
Views:
2,314
Posted By
P1raten
Re: Ham_TakeDamage hitplace check.
Best reply I've ever gotten on this forum. +1
Greatly appreciated.
Forum:
Scripting Help
02-08-2013, 18:59
Replies:
12
Ham_TakeDamage hitplace check.
Views:
2,314
Posted By
P1raten
Re: Ham_TakeDamage hitplace check.
Oh, alright.
I thought I read somewhere that using fakemeta should be avoided if possible. Due to the long execution times and CPU usage.
EDIT: Thanks for nullifying any of my previous doubts,...
Forum:
Scripting Help
02-08-2013, 18:48
Replies:
12
Ham_TakeDamage hitplace check.
Views:
2,314
Posted By
P1raten
Re: Ham_TakeDamage hitplace check.
Been searching ever since my last reply but can't find any indication that you are able to modify damage in client_damage, which - obviously - is what I want to do.
I haven't found any other...
Forum:
Trash
02-08-2013, 15:09
Replies:
18
Bad Connection Punisher
Views:
3,085
Posted By
P1raten
Re: Fast High Ping Kick 1.1c
You could just use the deathmsg event and check all the players instead of just the killer and the victim.
Afaik set_task should be avoided if can be.
Obviously there are some situations when...
Forum:
Scripting Help
02-08-2013, 14:49
Replies:
12
Ham_TakeDamage hitplace check.
Views:
2,314
Posted By
P1raten
Re: Ham_TakeDamage hitplace check.
Both options would require including fakemeta, correct?
Don't feel like including fakemeta just to call 1 function.
I was thinking about that, but I was unsure if it was only used to fetch...
Forum:
Scripting Help
02-08-2013, 14:13
Replies:
12
Ham_TakeDamage hitplace check.
Views:
2,314
Posted By
P1raten
Ham_TakeDamage hitplace check.
Been looking around now for a while but I can't find any way to check where a player has gotten shot using hamsandwich.
Forum:
Suggestions / Requests
02-08-2013, 12:48
Replies:
42
Blockmaker SteamID
Views:
5,981
Posted By
P1raten
Re: Blockmaker SteamID
Yup.
Forum:
Suggestions / Requests
02-08-2013, 12:24
Replies:
42
Blockmaker SteamID
Views:
5,981
Posted By
P1raten
Re: Blockmaker SteamID
Sorry, my terminology sucks.
new const SteamIDs[][] =
{
"STEAMID",
"STEAMID",
"STEAMID",
"STEAMID",
"STEAMID",
"STEAMID"
Forum:
Trash
02-08-2013, 11:58
Replies:
18
Bad Connection Punisher
Views:
3,085
Posted By
P1raten
Re: Fast High Ping Kick
Ah, gotcha.
The reason I was suspicious was due to you only using semicolon on some places.
http://puu.sh/1ZlMs
Forum:
Suggestions / Requests
02-08-2013, 11:53
Replies:
42
Blockmaker SteamID
Views:
5,981
Posted By
P1raten
Re: Blockmaker SteamID
Click this link:
https://forums.alliedmods.net/report.php?p=1888466
And in the box you write something like:
"Can someone please move this thread to Suggestions/Requests"
Forum:
Scripting Help
02-08-2013, 11:51
Replies:
9
[DONE]How to check if map has bombsite?
Views:
1,601
Posted By
P1raten
Re: How to check if map has bombsite?
I'm guessing you forgot to include engine.
Forum:
Trash
02-08-2013, 11:47
Replies:
18
Bad Connection Punisher
Views:
3,085
Posted By
P1raten
Re: Fast High Ping Kick
Is it correct that you've copied some code from some other peoples code and put it in this one?
Forum:
Suggestions / Requests
02-08-2013, 11:42
Replies:
42
Blockmaker SteamID
Views:
5,981
Posted By
P1raten
Re: Blockmaker SteamID
So ask for the thread to be moved?
EDIT:
Really?
How about defining a constant array with SteamID's defined and switching through them?
Forum:
Suggestions / Requests
02-08-2013, 11:36
Replies:
42
Blockmaker SteamID
Views:
5,981
Posted By
P1raten
Re: Blockmaker SteamID
No, if you don't know basic scripting in pawn then I suggest that you either go read some tutorials or go to the Suggestions / Requests (https://forums.alliedmods.net/forumdisplay.php?f=12) section...
Forum:
Suggestions / Requests
02-08-2013, 11:32
Replies:
42
Blockmaker SteamID
Views:
5,981
Posted By
P1raten
Re: Blockmaker SteamID
Also, you're doing it wrong.
If you insist on using SteamID then for checking multiple it's better to use a switch statement rather than if statements.
Forum:
Suggestions / Requests
02-08-2013, 10:49
Replies:
42
Blockmaker SteamID
Views:
5,981
Posted By
P1raten
Re: Re: Blockmaker SteamID
Finally, someone reasonable.
Forum:
Unapproved/Old Plugins
02-08-2013, 10:48
Replies:
19
Chat redirect 3.0
Views:
5,213
Posted By
P1raten
Re: Re: Chat redirect 3.0
Thank you!
Forum:
Scripting Help
02-08-2013, 05:20
Replies:
3
Emitting a sound
Views:
949
Posted By
P1raten
Re: Re: Emitting a sound
What...?
Showing results 1 to 25 of 111
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