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Posts Made By:
UeberDaniel
Forum:
Scripting
06-12-2020, 15:01
Replies:
28
Need help with compileing my sp plugin.
Views:
3,996
Posted By
UeberDaniel
Re: Need help with compileing my sp plugin.
This errors are all written by yourself. Just look at the given code line in the error message and fix it yourself. This messages are self-explanatory( error 001: expected token: ";", but found...
Forum:
Scripting
01-19-2020, 07:04
Replies:
1
Array of Struct in Struct
Views:
1,125
Posted By
UeberDaniel
Array of Struct in Struct
Hi,
why is this not working?
enum struct WeaponBuffer{
int dropTime;
int droppedPropId;
char className[64];
char weaponName[64];
}
Forum:
Scripting
01-15-2020, 13:49
Replies:
7
How get a list of Possible entities of a game
Views:
1,608
Posted By
UeberDaniel
Re: How get a list of Possible entities of a game
This is working. Thank You!
Forum:
Scripting
01-15-2020, 11:46
Replies:
7
How get a list of Possible entities of a game
Views:
1,608
Posted By
UeberDaniel
Re: How get a list of Possible entities of a game
How can this be done?
Forum:
Scripting
01-14-2020, 16:16
Replies:
7
How get a list of Possible entities of a game
Views:
1,608
Posted By
UeberDaniel
Re: How get a list of Possible entities of a game
Good to know :)
Forum:
Scripting
01-14-2020, 16:14
Replies:
7
How get a list of Possible entities of a game
Views:
1,608
Posted By
UeberDaniel
Re: How get a list of Possible entities of a game
This Plugin uses also the GetPlayerWeaponSlot() function on its stripPlayers() function so its useless in this case.
Greetings
Forum:
Scripting
01-14-2020, 12:32
Replies:
7
How get a list of Possible entities of a game
Views:
1,608
Posted By
UeberDaniel
How get a list of Possible entities of a game
Hi!
Its About the game Contagion:
Im trying to get some Workaround for this function:
stock removeWeapons(client) {
new ent;
for (new i = 0; i < 4; i++) {
ent =...
Forum:
Scripting
01-14-2020, 12:00
Replies:
4
How to initialize an static array of type struct
Views:
1,501
Posted By
UeberDaniel
Re: How to initialize an static array of type struct
This is just generating another error:
static area blockedArea[1] = {{ view_as<float>({-871.968750, 4244.035645, 336.031250}),
view_as<float>({1509.968750, ...
Forum:
Scripting
01-12-2020, 15:50
Replies:
4
How to initialize an static array of type struct
Views:
1,501
Posted By
UeberDaniel
Re: How to initialize an static array of type struct
Got it compiling now but idk why I still get Tag Mismatch warnings:
enum struct position {
float x;
float y;
float z;
}
enum struct area {
position min;
Forum:
Scripting
01-12-2020, 09:01
Replies:
4
How to initialize an static array of type struct
Views:
1,501
Posted By
UeberDaniel
How to initialize an static array of type struct
Hi,
How can i get this working?
enum struct position {
float x;
float y;
float z;
}
Forum:
Scripting
01-04-2020, 07:56
Replies:
1
How to respawn a dead FakeClient?
Views:
755
Posted By
UeberDaniel
Re: How to respawn a dead FakeClient?
Got it working now:
public Event_PlayerSpawn( Handle:event, const String:szEventName[], bool:bDontBroadcast ) {
new client = GetClientOfUserId(GetEventInt(event, "userid"));
//Spawn dead...
Forum:
Scripting
01-03-2020, 19:59
Replies:
1
How to respawn a dead FakeClient?
Views:
755
Posted By
UeberDaniel
How to respawn a dead FakeClient?
Hi, im working on a Plugin for a Deathmatch mode for the game contagion.
To block the round from ending @ low playercount i will use Bots(i will use Hunted as gammode = last man Standing).
Now i...
Forum:
GunGame
01-29-2017, 15:18
Replies:
3
avlanche site is not found
Views:
3,299
Posted By
UeberDaniel
Re: avlanche site is not found
Here u find it:
http://web.archive.org/web/20150109200237/http://avalanche.gungame.org/index.php (http://web.archive.org/web/20150109200237/http://avalanche.gungame.org/index.php)
Thank the Way...
Forum:
Approved Plugins
01-21-2017, 13:15
Replies:
41
Random Monster Fun 1.0.180
Views:
66,810
Posted By
UeberDaniel
Re: Random Monster Fun 1.0.180
I ony get Errors with this Plugin (Runtime error 4) with just one Monster (Zombie) precached.
If i try some other Monster, the Server Crashes after a few seconds.
Soo any help there?
Forum:
Source Servers (SRCDS)
11-15-2016, 13:21
Replies:
0
How can i load different (plugin)configs on Multiple Servers with the Same Directory
Views:
659
Posted By
UeberDaniel
How can i load different (plugin)configs on Multiple Servers with the Same Directory
Hi!
I have multiple Gameservers from the same Game, running in the same Directory.
On this Servers I have some Sourcemod Plugins running.
My Problem:
All of the Gameservers load the same...
Forum:
Scripting
01-10-2016, 15:55
Replies:
7
general Problem with Sourcemod
Views:
1,813
Posted By
UeberDaniel
Re: general Problem with Sourcemod
hey guys ive a update,
It seems like the "OnConfigsExecuted" is not working in Contagion...This would also explain why some plugins dont work with this game.
Ive tried it now with a Timer:
...
Forum:
Scripting
01-08-2016, 11:54
Replies:
7
general Problem with Sourcemod
Views:
1,813
Posted By
UeberDaniel
Re: general Problem with Sourcemod
I Edited it again with "public OnConfigsExecuted()" but now nothing is working, no single print in the Console or any feedback :/ so what im doing wrong? :cry:
Heres my new Code:
/*
* Server...
Forum:
Scripting
01-07-2016, 16:09
Replies:
7
general Problem with Sourcemod
Views:
1,813
Posted By
UeberDaniel
Re: general Problem with Sourcemod
nope, just an empty line:
This Part is also working i think
if (StrContains(sTag, sTag2, true))
{
PrintToServer("halloa3");
}
Forum:
Scripting
01-07-2016, 11:29
Replies:
7
general Problem with Sourcemod
Views:
1,813
Posted By
UeberDaniel
Re: general Problem with Sourcemod
okay, now i changed it to
GetConVarString(g_cvarTag0, sTag2, sizeof(sTag2));
and its working :)
But there is still the Problem with Printing the vs_tags in the console:
new...
Forum:
Scripting
01-05-2016, 23:48
Replies:
7
general Problem with Sourcemod
Views:
1,813
Posted By
UeberDaniel
general Problem with Sourcemod
Hi,
ive a simple Problem on my first!! plugin....
The Goal is to get a plugin that gets the sv_tags cvar and compare it to a given Server config cvar-tag; for example: "sm_tct_0" = "hallo" and...
Forum:
Plugin/Gameplay Ideas and Requests
12-26-2015, 17:45
Replies:
2
Load Config on Server Tag
Views:
583
Posted By
UeberDaniel
Re: Load Config on Server Tag
They are Contagion Servers and this is the only working cmd that works i think. The hostname Cvar is working and included in the "xyz.cfg" so thats not the Problem..
Forum:
Plugin/Gameplay Ideas and Requests
12-23-2015, 12:53
Replies:
2
Load Config on Server Tag
Views:
583
Posted By
UeberDaniel
Load Config on Server Tag
Hi,
I have a Problem: I have multiple Servers running on the same Directory with multiple Batch files so i have to load a certain config on every Server.
I tried to load the certain config with the...
Forum:
HL1 Servers (HLDS)
03-05-2015, 14:20
Replies:
3
HLDS Compatible .wav and mp3 Files
Views:
1,619
Posted By
UeberDaniel
Re: HLDS Compatible .wav and mp3 Files
okay thank you guys,
my loadingsounds Mp3 files are set up with:
-Stereo
-Sample Rate 44,1 Khz
-Bit Rate 320 kbps
-Encoder FHG (Guess)
The Wave fiels now working with this Settings:
Forum:
Approved Plugins
03-05-2015, 14:11
Replies:
29
Power Votes Core
Views:
37,639
Posted By
UeberDaniel
Re: Power Votes Core
Hey i have a Problem to Execute a voted command on my Server
in my powervotes.ini i have written this line:
Restart the Race;restart;Yes,null No,noexec;race_restart %s;.5That is written in...
Forum:
HL1 Servers (HLDS)
03-02-2015, 15:38
Replies:
3
HLDS Compatible .wav and mp3 Files
Views:
1,619
Posted By
UeberDaniel
HLDS Compatible .wav and mp3 Files
Hey guys i have a Problem with some self-created mp3 and wav files.
They are not played on the Server.. The Server/Plugin Settings are correct so i think the Audio files are wrong created, with the...
Showing results 1 to 25 of 122
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