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Posts Made By:
generalmemer
Forum:
Scripting Help
09-12-2020, 04:31
Replies:
6
id goes to 0
Views:
1,203
Posted By
generalmemer
Re: id goes to 0
Yeah no that's not how it works here. If you've solved your issue you should edit the thread title as solved and post the solution. Also you should keep in mind that someone took the time to read you...
Forum:
Scripting
07-28-2020, 23:58
Replies:
10
SQL: Very confused!
Views:
3,589
Posted By
generalmemer
Re: SQL: Very confused!
Oh alright well there it is anyway.
Forum:
Scripting
07-28-2020, 11:25
Replies:
10
SQL: Very confused!
Views:
3,589
Posted By
generalmemer
Re: SQL: Very confused!
Just bumped here and since he didn't mind to let us all know his solution 12 years ago, it's that you have to call SQL_GetInsertId() in the query callback using the main database connection handle...
Forum:
Plugin/Gameplay Ideas and Requests
07-16-2020, 14:47
Replies:
1
[CSGO] Ip Filter or Chat Filter [I Needed]
Views:
779
Posted By
generalmemer
Re: [CSGO] Ip Filter or Chat Filter [I Needed]
https://forums.alliedmods.net/showthread.php?t=71867
https://forums.alliedmods.net/showthread.php?t=235571
https://forums.alliedmods.net/showthread.php?t=288524...
Forum:
General
05-08-2020, 02:25
Replies:
5
fps_override 1
Views:
2,371
Posted By
generalmemer
Re: fps_override 1
Its not good for bhopping unless you're using autobhop.
However you can sgs (standup-groundstrafe) insane speeds with high fps without any macros if you have some skill.
With groundstrafe macros...
Forum:
Suggestions / Requests
09-02-2019, 08:38
Replies:
11
Solved
A message to admins with I flag
Views:
2,528
Posted By
generalmemer
Re: A message to admins with I flag
Hey, I made this for him. I'm surprised why none of you helped him. You all know how to code better than me.
This code takes absolutely no effort.
I was so confused I decided to download amxx...
Forum:
Suggestions / Requests
02-21-2019, 06:01
Replies:
14
Special effects on specific command
Views:
2,007
Posted By
generalmemer
Re: Special effects on specific command
Look, I dont care for the specifics. It is the same, they work exactly the same way
If the client doesn't have e flag it won't be executed, if client has it, it will be executed. So I don't see the...
Forum:
Suggestions / Requests
02-21-2019, 04:06
Replies:
14
Special effects on specific command
Views:
2,007
Posted By
generalmemer
Re: Special effects on specific command
And what is the difference here? They work the same way and the way I do it is more readable
Forum:
Suggestions / Requests
02-21-2019, 02:44
Replies:
14
Special effects on specific command
Views:
2,007
Posted By
generalmemer
Re: Special effects on specific command
Here is another thunder effect
#include <amxmodx>
#include <amxmisc>
new g_iThunder;
new const sThunder[] = "ambience/port_suckin1.wav";
public plugin_init()
Forum:
Suggestions / Requests
02-21-2019, 02:24
Replies:
14
Special effects on specific command
Views:
2,007
Posted By
generalmemer
Re: Special effects on specific command
It will work
#include <amxmodx>
#include <amxmisc>
new g_iThunder;
new const sThunder[] = "ambience/thunder_clap.wav";
public plugin_init()
Forum:
Suggestions / Requests
02-20-2019, 16:51
Replies:
14
Special effects on specific command
Views:
2,007
Posted By
generalmemer
Re: Special effects on specific command
Its not hard at all to do. You basically just get player origin and there you go
This will create a small effect when amx_slay is successfully executed to any player, it does not work with...
Forum:
Suggestions / Requests
09-21-2018, 10:35
Replies:
4
[REQ] Grenade explodes when touch player
Views:
1,411
Posted By
generalmemer
Re: [REQ] Grenade explodes when touch player
#include < amxmodx >
#include < hamsandwich >
#include < fakemeta >
#define PLUGIN "Nade explode on touch"
#define VERSION "0.1"
#define AUTHOR "HamletEagle"
const m_usEvent = 228
const...
Forum:
Suggestions / Requests
09-21-2018, 06:16
Replies:
19
Solved
Make rain sound to loop on RainySnowy (Enables CS weather) v2.0y by OneEyed & teame06
Views:
3,067
Posted By
generalmemer
Re: Make rain sound to loop on RainySnowy (Enables CS weather) v2.0y by OneEyed & tea
This should loop any audio which is compatible with 1.6 when a client connects, its client specific so any client can also disable the sound if they want for themselves. Just modify the sound path...
Forum:
Suggestions / Requests
09-17-2018, 17:40
Replies:
3
Requests FREE VIP
Views:
1,125
Posted By
generalmemer
Re: Requests FREE VIP
Sorry didn't do much testing. Menu buffer size was too low. Try again now.
Forum:
Suggestions / Requests
09-17-2018, 15:47
Replies:
3
Requests FREE VIP
Views:
1,125
Posted By
generalmemer
Re: Requests FREE VIP
Hi,
I need a free vip plugin for a classic server.
I would like to keep the following if possible.
1) in the first two rounds to receive:
- Deagle + HE + Armor + kit defusing.
2) Then,...
Forum:
Plugin/Gameplay Ideas and Requests
09-17-2018, 13:10
Replies:
2
Need easy pluing to exec bot_kick when 4 players in server
Views:
952
Posted By
generalmemer
Re: Need easy pluing to exec bot_kick when 4 players in server
#include <sourcemod>
public void OnClientPutInServer(int iClient)
{
if( GetClientCount(true) >= 4 )
ServerCommand("bot_kick");
}
Forum:
Plugin/Gameplay Ideas and Requests
07-09-2018, 14:38
Replies:
21
[CSGO] Remove Spectator HUD?
Views:
9,928
Posted By
generalmemer
Re: [CSGO] Remove Spectator HUD?
I appreciate you for taking time to read the thread but if you did actually read it you can probably see that I've poured all of my knowledge to trying to remove the hud. So what do you mean there...
Forum:
Plugin/Gameplay Ideas and Requests
07-09-2018, 14:28
Replies:
21
[CSGO] Remove Spectator HUD?
Views:
9,928
Posted By
generalmemer
Re: [CSGO] Remove Spectator HUD?
Wow, a person!
Oh, now I know that there is flags(?) for this.
Thanks for the useful information... (not). :D
No disrespect though.
I'm looking for some answers that would point me in the...
Forum:
Plugin/Gameplay Ideas and Requests
07-09-2018, 14:19
Replies:
21
[CSGO] Remove Spectator HUD?
Views:
9,928
Posted By
generalmemer
Re: [CSGO] Remove Spectator HUD?
If I had wings... like noah's dove... I'd fly up the river... to the one I love......
Forum:
Scripting Help
06-23-2018, 04:31
Replies:
11
Solved
New teams
Views:
2,609
Posted By
generalmemer
Re: New teams
You should show us where you set the g_iPlayerTeam values because the problem is there, its not in this code
Forum:
Scripting Help
06-22-2018, 17:22
Replies:
11
Solved
New teams
Views:
2,609
Posted By
generalmemer
Re: New teams
So what's the issue here? Because I tested it (post #3) with bots and everything worked fine.
Teams didn't matter and you could only kill a player that has different g_iPlayerTeam value.
Forum:
Plugin/Gameplay Ideas and Requests
06-21-2018, 13:20
Replies:
21
[CSGO] Remove Spectator HUD?
Views:
9,928
Posted By
generalmemer
Re: [CSGO] Remove Spectator HUD?
Boobs
Forum:
Suggestions / Requests
05-20-2018, 13:43
Replies:
10
[REQ] Coder needed
Views:
1,665
Posted By
generalmemer
Re: [REQ] Coder needed
Hi, money needed. Maybe. Sometimes I don't. Mostly not. I can code somethings, somethings not. Or maybe nothing at all. I'm online most days around 9 or 10 am. UTC, occasionally as early as 8. But...
Forum:
Plugin/Gameplay Ideas and Requests
03-06-2018, 20:06
Replies:
6
Solved
[CSGO] Simulate mic icon (voice chat)?
Views:
2,405
Posted By
generalmemer
Re: [CSGO] Simulate mic icon (voice chat)?
Thanks a lot man. Didn't see that.
Forum:
Plugin/Gameplay Ideas and Requests
03-05-2018, 08:26
Replies:
6
Solved
[CSGO] Simulate mic icon (voice chat)?
Views:
2,405
Posted By
generalmemer
Re: [CSGO] Simulate mic icon (voice chat)?
How about legit clients?
Is it still illegal?
Showing results 1 to 25 of 44
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