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Posts Made By:
Merudo
Forum:
Plugins
03-08-2017, 13:15
Replies:
603
[L4D2] ABM: A MultiSlots / SuperVersus Alternative (Updated: 11-13-17)
Views:
316,623
Posted By
Merudo
Re: [L4D2] ABM: A MultiSlots / SuperVersus Alternative (Updated: 02-22-17)
Great job on this mod!
I think I might officially abandon my fork of Superversus instead of updating it, especially if ABM replicates most of the features of my old mod.
I was wondering if the...
Forum:
Plugins
03-08-2017, 12:43
Replies:
913
[L4D/L4D2] Character Select Menu (2.5a/b)
Views:
904,657
Posted By
Merudo
Re: [L4D/L4D2] Character Select Menu (2.5a/b)
You need the 8+ players bug fix (https://forums.alliedmods.net/showthread.php?t=121945).
Forum:
Plugins
09-10-2016, 16:13
Replies:
115
[L4D/2] Black and White Notifier
Views:
120,733
Posted By
Merudo
Re: [L4D/2] Black and White Notifier
Which plugin are you using? My plugin removes glow if "m_currentReviveCount" gets lowered.
Forum:
Scripting
09-10-2016, 04:32
Replies:
4
Repeatable Timers - Are they stopped when changing maps etc?
Views:
1,259
Posted By
Merudo
Repeatable Timers - Are they stopped when changing maps etc?
Hey all,
I'm a bit rusty with the timers.
I'd like to know, are repeatable timers automatically stopped/cancelled when a change of map or game mode occurs?
In my code I have something like...
Forum:
Plugins
09-10-2016, 04:16
Replies:
913
[L4D/L4D2] Character Select Menu (2.5a/b)
Views:
904,657
Posted By
Merudo
Re: [L4D/L4D2] Character Select Menu (2.5a/b)
Sorry for the absence!
I spent too much time coding & decided to take a break. I might be willing to fix a few of my plugins but no guarantee.
Forum:
Plugins
04-19-2016, 18:54
Replies:
52
[L4D2] ScavengeBots
Views:
73,779
Posted By
Merudo
Re: [L4D2] ScavengeBots
Instead of hard coding the nozzle origin & angles for every single map, wouldn't it be better for the plugin to scan for the nozzle entity and get the information dynamically with GetEntPropFloat?
Forum:
Plugins
04-19-2016, 18:38
Replies:
1,412
[L4D(2)] SuperVersus [1.5.4]
Views:
1,137,537
Posted By
Merudo
Re: [L4D(2)] SuperVersus [1.5.4]
I'm not familiar with this mutation. Is there some place I could read more about it?
Also, what happens when Holdout is combined with SuperVersus? Have you tried it?
Forum:
Plugins
04-11-2016, 19:24
Replies:
355
[L4D1/2] Zombie Character Select v0.9.7
Views:
269,374
Posted By
Merudo
Re: [L4D1/2] Zombie Character Select v0.9.5
I have seen a lot of reports (https://forums.alliedmods.net/showpost.php?p=2197983&postcount=317) about wrong entity errors at line 1150. I have added an entity check to prevent such bugs from...
Forum:
Scripting
04-11-2016, 09:28
Replies:
3
MakeCompatEntRef error?
Views:
763
Posted By
Merudo
MakeCompatEntRef error?
The function MakeCompatEntRef is in a plugin I'm editing.
I have no idea what this function does, or how it behaves. The API information...
Forum:
Scripting
04-09-2016, 15:59
Replies:
18
[PAWN][Sourcemod 1.8.0] goto
Views:
4,345
Posted By
Merudo
Re: [PAWN][Sourcemod 1.8.0] goto
That's a neat solution, but unfortunately it requires changing the "for" to a "while" (which is often undesirable) and you need one extra control variable to keep track of.
Multiple level of...
Forum:
Scripting
04-09-2016, 12:11
Replies:
18
[PAWN][Sourcemod 1.8.0] goto
Views:
4,345
Posted By
Merudo
Re: [PAWN][Sourcemod 1.8.0] goto
So basically you are asking me to make my code harder to read, just to avoid a goto.
Syntax highlighting makes it a snap to find the goto labels if they are properly placed.
In any case the...
Forum:
Scripting
04-09-2016, 04:10
Replies:
18
[PAWN][Sourcemod 1.8.0] goto
Views:
4,345
Posted By
Merudo
Re: [PAWN][Sourcemod 1.8.0] goto
Because break; exits from one loop, not both.
Forum:
Plugins
04-08-2016, 21:09
Replies:
44
[L4D & L4D2] Survivor Bot Select
Views:
58,898
Posted By
Merudo
Re: [L4D & L4D2] Survivor Bot Select
I have seen Muukis's version. The main problem with it is that you always end up with a random bot. You also can't use it to let players who just joined have a few seconds to pick the bot they want....
Forum:
Plugins
04-08-2016, 20:51
Replies:
108
[L4D & L4D2] Survivor Bot AI SHOOT IT FFS Fix
Views:
176,619
Posted By
Merudo
Re: [L4D & L4D2] Survivor Bot AI SHOOT IT FFS Fix
The plugin as it is only orders bots to kill SI pouncing on survivors, it doesn't order the bots to actually revive the survivors.
I might add a command to make the bots move on top of the incap...
Forum:
Scripting
04-08-2016, 17:25
Replies:
18
[PAWN][Sourcemod 1.8.0] goto
Views:
4,345
Posted By
Merudo
Re: [PAWN][Sourcemod 1.8.0] goto
for ...
for ...
if(breakout_condition)
goto final;
final:
How is this bad?
Forum:
Scripting
04-08-2016, 16:43
Replies:
18
[PAWN][Sourcemod 1.8.0] goto
Views:
4,345
Posted By
Merudo
Re: [PAWN][Sourcemod 1.8.0] goto
Gotos are useful for multi-level breaks from loops.
Forum:
Plugins
04-08-2016, 16:37
Replies:
50
[L4D2] Model Based Vocalizations
Views:
30,925
Posted By
Merudo
Re: [L4D2] Model Based Vocalizations
Zoey vocalizations already work well on Windows with FakeZoey (https://forums.alliedmods.net/showthread.php?t=258189&highlight=fakezoey). I guess your plugin is equivalent to FakeFrancis (for Windows...
Forum:
Plugins
04-08-2016, 16:32
Replies:
44
[L4D & L4D2] Survivor Bot Select
Views:
58,898
Posted By
Merudo
Re: [L4D(2)] Survivor Bot Select
Yes, it works with both L4D & L4D2. I have edited the title to reflect that.
I have never seen panxiao's version, do you know where I can find it?
Forum:
Scripting
04-08-2016, 13:27
Replies:
4
Refresh menu / Get menu page?
Views:
1,424
Posted By
Merudo
Re: Refresh menu / Get menu page?
Are you referring to this: https://wiki.alliedmods.net/Custom_Admin_Menu_(SourceMod)?
It's not really helping me. I know how to display the menu once with the health information, I just don't know...
Forum:
Scripting
04-08-2016, 13:22
Replies:
4
Refresh menu / Get menu page?
Views:
1,424
Posted By
Merudo
Re: Refresh menu / Get menu page?
Yes, they need to be selectable. Otherwise as you said I'd just add a line for every person on the server.
Forum:
Plugins
04-08-2016, 06:26
Replies:
44
[L4D & L4D2] Survivor Bot Select
Views:
58,898
Posted By
Merudo
[L4D & L4D2] Survivor Bot Select
Description:
This plugin allows survivor players to select an existing survivor bot and take control of it. The player has full control on which bot to takeover.
Usage
Players may use...
Forum:
Scripting
04-08-2016, 05:21
Replies:
11
Remove/Clear Client Cookies?
Views:
7,550
Posted By
Merudo
Re: Remove/Clear Client Cookies?
Thanks ddhoward, this works great!
Forum:
Scripting
04-08-2016, 02:17
Replies:
11
Remove/Clear Client Cookies?
Views:
7,550
Posted By
Merudo
Re: Remove/Clear Client Cookies?
Yeah, I want to hold a cookie that only lasts a round. That cookie would hold information about a client that should be kept even if the client connects / disconnects.
Since cookies can not be...
Forum:
Scripting
04-08-2016, 01:30
Replies:
4
Refresh menu / Get menu page?
Views:
1,424
Posted By
Merudo
Refresh menu / Get menu page?
I wish to make a menu that updates itself constantly. My menu shows a list of players and their health, and the health is updated to reflect changes in health.
I do so by constantly showing the...
Forum:
Scripting
04-07-2016, 21:06
Replies:
11
Remove/Clear Client Cookies?
Views:
7,550
Posted By
Merudo
Re: Remove/Clear Client Cookies?
Having a way to delete all cookies with a specific name would be extremely useful. Is there a way it could be added to sourcemod in a new version?
Showing results 1 to 25 of 318
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