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Posts Made By:
CosmicD
Forum:
Plugins
05-02-2024, 14:17
Replies:
1,137
[L4D & L4D2] Left 4 DHooks Direct (1.150) [06-May-2024]
Views:
459,597
Posted By
CosmicD
Re: [L4D & L4D2] Left 4 DHooks Direct (1.147) [30-Apr-2024]
That's why I was testing.
update: it's not THIS plugin that causes the hang before transition, its when it's used together with l4d_customize_transition_entities.
If I disable L4D Dhooks...
Forum:
Plugins
05-02-2024, 14:14
Replies:
23
[L4D1 & L4D2] Customize Transition Entities
Views:
7,175
Posted By
CosmicD
Re: [L4D1 & L4D2] Customize Transition Entities
After the latest l4d update on 1 may 2024 which fixes some exploits, when this plugin is used together with l4DHooks Direct, it hangs on transition. However when I disable...
Forum:
Plugins
05-02-2024, 11:39
Replies:
1,137
[L4D & L4D2] Left 4 DHooks Direct (1.150) [06-May-2024]
Views:
459,597
Posted By
CosmicD
Re: [L4D & L4D2] Left 4 DHooks Direct (1.147) [30-Apr-2024]
I tested it, and my servers hangs on level transition, if i move the plugin to disabled, it works. So there definitely needs to be something corrected ?
Forum:
General
04-08-2024, 18:25
Replies:
6
[L4D] Safe House Door?
Views:
2,637
Posted By
CosmicD
Re: [L4D] Safe House Door?
sorry for the necro but I have that problem too in l4d1
Forum:
Extensions
04-08-2024, 17:24
Replies:
146
[CS:GO/L4D2] DoS Protect [UPDATED 26.10.12]
Views:
127,548
Posted By
CosmicD
Re: [CS:GO/L4D2] DoS Protect [UPDATED 26.10.12]
it would be cool, because my l4d1 servers that I manage are a target too. and it gives a segmentation fault. i'm running on the latest stable sourcemod, 1.11 on gameservers (linux)
Forum:
Plugins
04-06-2024, 15:31
Replies:
1,756
[L4D/L4D2] Infected Bots Control (1.0.0)
Views:
1,028,419
Posted By
CosmicD
Re: [L4D/L4D2] Infected Bots Control (1.0.0)
I'm not sure why, but the newest version available on github doesn't allow survivors to open the door when there is no infected player.
Forum:
Plugin/Gameplay Ideas and Requests
10-29-2023, 08:20
Replies:
2
request: A comprensive repository of server/crash/exploit fixes (plugins)
Views:
679
Posted By
CosmicD
request: A comprensive repository of server/crash/exploit fixes (plugins)
Hello,
I wonder if somebody manages or archives a good list of plugins that fixes server exploit fixes. I'm especially concerned about the issues that causes server to crash. We have the infamous...
Forum:
Unapproved Plugins
08-22-2023, 04:38
Replies:
61
[L4D2] Real Zoey Unlock (1.2) [10-May-2020]
Views:
75,006
Posted By
CosmicD
Re: [L4D2] Real Zoey Unlock (1.2) [10-May-2020]
so the plugin doesn't work anymore, but I used this solution because changing chars in the CSM causes the director to freak out and spawn many more zombies. Has that been fixed?
Forum:
Plugin/Gameplay Ideas and Requests
11-30-2022, 04:57
Replies:
2
Most simple way to build an extra ladder (without recompile)
Views:
444
Posted By
CosmicD
Most simple way to build an extra ladder (without recompile)
Hello,
There's a most annoying location where I want to build a ladder that survivors can climb onto. Right now there's a pipe with an infected-only ladder.
Is it possible to turn this ladder...
Forum:
Plugins
11-27-2022, 04:16
Replies:
355
[L4D1/2] Zombie Character Select v0.9.7
Views:
267,756
Posted By
CosmicD
Re: [L4D1/2] Zombie Character Select v0.9.6
Would it also be possible to implement a feature where admins can select a forced "swap" with a user that has a desired special ? (for the case where the plugin is limited to admins only)
Forum:
Plugin/Gameplay Ideas and Requests
10-02-2022, 12:06
Replies:
3
Looking for individual rotoblin tank plugins
Views:
741
Posted By
CosmicD
Re: Looking for individual rotoblin tank plugins
thx! Especially the tank positioning is a good asset.for making a non rotoblin server more fair too.
Seems to not be able to compile, I tried locally by
Downloading the newest sourcemod, i see...
Forum:
Plugins
09-30-2022, 10:20
Replies:
78
[L4D] Survivor AI Trigger Fixes
Views:
79,296
Posted By
CosmicD
Re: [L4D] Survivor AI Trigger Fixes
bots also love to get stuck in NM map 3 after the elevator has raised, they can't seem to find their way up the ladder. (when one would be smoked off etc)
Forum:
Plugins
09-30-2022, 10:15
Replies:
638
L4D Vote Manager 2
Views:
401,918
Posted By
CosmicD
Re: L4D Vote Manager 2
Seems that the root admin can't access (or find) the custom vote command anymore, What chat command is that again ?
Forum:
Plugins
09-30-2022, 09:39
Replies:
512
[L4D-L4D2] New custom commands v1.0.9
Views:
400,603
Posted By
CosmicD
Re: [L4D-L4D2] New custom commands v1.0.9
Am I overlooking something ? I can't use teleport anymore as a normal (non root) admin, is there a feature that specifies wich admin can use a certain command with the latest update ?
2. What's...
Forum:
Plugin/Gameplay Ideas and Requests
09-28-2022, 04:22
Replies:
3
Looking for individual rotoblin tank plugins
Views:
741
Posted By
CosmicD
Looking for individual rotoblin tank plugins
Hello,
I'm searching for the rotoblin modification plugin for the tanks like
- tank not on fire
- tanks spawning at the exact same place in versus
- tank notification.
I found a plugin for...
Forum:
Plugins
04-29-2022, 19:28
Replies:
19
[L4D & L4D2] Map-based Configs
Views:
18,123
Posted By
CosmicD
Re: [L4D & L4D2] Map-based Configs
seems to work good for l4d_river01_docks.cfg, I needed something like that because the game mode config loader plugin from 2010 isn't really working anymore.
Forum:
Plugin/Gameplay Ideas and Requests
04-29-2022, 05:23
Replies:
0
request: saferoom anti stall event with progressive numbers of tanks
Views:
526
Posted By
CosmicD
request: saferoom anti stall event with progressive numbers of tanks
I've got this idea:
Instead of the end-saferoom holdout with many zombies, I'd like a variation on that. Is there a plugin that can be configured to spawn an increasing amount of tanks over time...
Forum:
Plugins
04-20-2022, 06:18
Replies:
23
[L4D1 & L4D2] Customize Transition Entities
Views:
7,175
Posted By
CosmicD
Re: [L4D1 & L4D2] Customize Transition Entities
yes, I see them now after transitioning.
Forum:
Unapproved Plugins
04-19-2022, 06:13
Replies:
7
[L4D1 AND L4D2] Cannounce Player Info
Views:
12,178
Posted By
CosmicD
Re: [L4D1 AND L4D2] Cannounce Player Info
It's a good alternative to connect announce, but I wonder if welcome message could show the steam ID to admins only ?
Forum:
Plugins
04-18-2022, 16:34
Replies:
24
[ANY] Translator (Translate chat messages)
Views:
15,246
Posted By
CosmicD
Re: [ANY] Translator (Translate chat messages)
The choice menu always reappears in each round in l4d.... which seems a bit annoying to the players who join, is this something that can be fixed ?
Forum:
Plugins
04-18-2022, 09:21
Replies:
23
[L4D1 & L4D2] Customize Transition Entities
Views:
7,175
Posted By
CosmicD
Re: [L4D1 & L4D2] Customize Transition Entities
This is displayed in the server console
Removing prop_physics
Removing prop_physics
Removing prop_physics
Removing prop_physics
Removing prop_physics
Removing prop_physics
Removing...
Forum:
Plugins
04-18-2022, 08:09
Replies:
63
[L4D/L4D2] Survivor Character Fixes | 0.2 : Soon
Views:
30,565
Posted By
CosmicD
Re: [L4D/L4D2] Survivor Character Fixes | 0.1 : February 12, 2022 |
Does it still have the sm_zoe command to switch to her in l4d2 maps (as an alternative to CSM, because it always causes massive horde spawns)
Forum:
Plugins
04-18-2022, 08:00
Replies:
23
[L4D1 & L4D2] Customize Transition Entities
Views:
7,175
Posted By
CosmicD
Re: [L4D1 & L4D2] Customize Transition Entities
I also noticed that after map 1/2 transition in no mercy, all these pillar models under the saferoom are gone. They load when you start map 2 from lobby but not when transitioning to it.
Forum:
Plugins
04-14-2022, 09:08
Replies:
277
[L4D2] Objects Spawner [2.0 Reloaded] v2.0.6 (Save Objects Supported)
Views:
233,437
Posted By
CosmicD
Re: [L4D2] Objects Spawner [2.0 Reloaded] v2.0.6 (Save Objects Supported)
Is there a version for l4d1 also ?
Forum:
Plugins
04-12-2022, 08:24
Replies:
508
SM File/Folder Downloader and Precacher
Views:
504,763
Posted By
CosmicD
Re: SM File/Folder Downloader and Precacher
There was a problem with crashes and the original plugin author that triggered the crash fixed the issue, plus there's now also a "late precache" plugin that is specificly for that problem. (all in a...
Showing results 1 to 25 of 216
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