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Posts Made By:
iceeedr
Forum:
Scripting Help
12-21-2023, 00:23
Replies:
9
Pick A Random Player Bug on Start
Views:
1,016
Posted By
iceeedr
Re: Pick A Random Player Bug on Start
Not tested, if I understand correctly that would be it.
public PickARandomPlayer()
{
if(getRandomPlayer() != 0)
{
new iPlayers[32], iNum, id
...
Forum:
New Plugin Submissions
06-28-2023, 10:16
Replies:
54
Nade Semiclip v2.7
Views:
24,061
Posted By
iceeedr
Re: Nade Semiclip v2.7
You need reapi include
Forum:
General
01-12-2023, 16:40
Replies:
2
Low fps at 30 players.
Views:
751
Posted By
iceeedr
Re: Low fps at 30 players.
Initialize server with +sys_ticrate 500 -pingboost 2
Forum:
Approved Plugins
12-27-2022, 14:31
Replies:
107
HighPingKicker OLO Based/Updated [22/10/2022]
Views:
35,333
Posted By
iceeedr
Re: HighPingKicker OLO Based/Updated [22/10/2022]
Requirements:
* AMXX >= 1.10
* Compile locally
Forum:
Suggestions / Requests
11-12-2022, 11:52
Replies:
8
Reload weapon more ammunition than allowed
Views:
1,469
Posted By
iceeedr
Re: Reload weapon more ammunition than allowed
Take a look
Forum:
Scripting Help
11-05-2022, 10:16
Replies:
27
Can't teamswap dead players
Views:
1,488
Posted By
iceeedr
Re: Can't teamswap dead players
Never faced such problem, what version of amx are you using? Anyway, here are some corrections to your code.
public SwapTeams()
{
new players[32];
new playercount;
...
Forum:
Scripting Help
10-30-2022, 23:37
Replies:
3
Account System not working
Views:
629
Posted By
iceeedr
Re: Account System not working
Put '//' at the beginning of line 5
Forum:
Suggestions / Requests
10-29-2022, 10:26
Replies:
9
/time countdown
Views:
1,381
Posted By
iceeedr
Re: /time countdown
I think that using parse_time we were able to overcome the problem of months with plus or minus days.
#include <amxmodx>
#define PLUGIN "AlliedTest"
#define VERSION "1.0"
#define AUTHOR ...
Forum:
Approved Plugins
10-22-2022, 12:32
Replies:
107
HighPingKicker OLO Based/Updated [22/10/2022]
Views:
35,333
Posted By
iceeedr
Re: HighPingKicker OLO Based/Updated [22/10/2022]
1.7 [22/10/2022]
* Fixed log_amx which was using LANG_PLAYER instead of LANG_SERVER.
* Fixed small error in LANG file in pt-br.
Forum:
Approved Plugins
09-28-2022, 10:00
Replies:
107
HighPingKicker OLO Based/Updated [22/10/2022]
Views:
35,333
Posted By
iceeedr
Re: HighPingKicker OLO Based/Updated [31/05/2022]
Requirements:
* AMXX >= 1.10
* Compile locally
Forum:
Code Snippets/Tutorials
08-30-2022, 17:39
Replies:
224
[TUT] Compiling AMXX plugins with Sublime Text
Views:
93,753
Posted By
iceeedr
Re: [TUT] Compiling AMXX plugins with Sublime Text
Any news, or possibility of upgrading to sublime 4?
Forum:
Scripting Help
06-18-2022, 23:57
Replies:
8
Solved
How is PVS ( Potentially view set ) calculated for an origin ?
Views:
1,299
Posted By
iceeedr
Re: How is PVS ( Potentially view set ) calculated for an origin ?
Dumb question, you've tried it, I haven't tested it so I can't confirm.
bool:IsOriginInPlayerPVS(const id, Float:fMessageOrigin[3])
{
static leafnum;
leafnum =...
Forum:
Scripting Help
06-13-2022, 18:03
Replies:
4
Solved
hook_cvar_change and RH_Cvar_DirectSet not working
Views:
1,447
Posted By
iceeedr
Re: hook_cvar_change and RH_Cvar_DirectSet not working
You can grab the latest version of rehlds for windows from github under the Actions tab (not recommended, but definitely possible) and I would redo the entire installation process to eliminate any...
Forum:
Scripting Help
06-13-2022, 16:35
Replies:
4
Solved
hook_cvar_change and RH_Cvar_DirectSet not working
Views:
1,447
Posted By
iceeedr
Re: hook_cvar_change and RH_Cvar_DirectSet not working
I think the logs are as clear as possible.
client_disconnected and client_remove forwards have been disabled - check your gamedata files.
RegisterHookChain: function (Cvar_DirectSet) is not...
Forum:
New Plugin Submissions
06-06-2022, 15:00
Replies:
106
Top Flags [08/09/2021]
Views:
36,887
Posted By
iceeedr
Re: Top Flags [08/09/2021]
It could, but the dev already created it.
https://www.amxx-bg.info/forum/viewtopic.php?f=21&p=25605
Forum:
Suggestions / Requests
06-06-2022, 12:52
Replies:
3
Request: Auto Respawn Plugin
Views:
576
Posted By
iceeedr
Re: Request: Auto Respawn Plugin
Use the re-round event, not resethud.
register_event("HLTV", "event_new_round", "a", "1=0", "2=0")
Forum:
Suggestions / Requests
06-02-2022, 14:00
Replies:
3
[CS 1.6] Plugin for cs_ maps with CSGO rules.
Views:
773
Posted By
iceeedr
Re: [CS 1.6] Plugin for cs_ maps with CSGO rules.
If I remember correctly it is not possible to buy defuse kit in cs_ maps with the vgui menu because it is disabled and I don't remember there being a way around it.
Edit: It's actually disabled on...
Forum:
Approved Plugins
05-31-2022, 13:42
Replies:
107
HighPingKicker OLO Based/Updated [22/10/2022]
Views:
35,333
Posted By
iceeedr
Re: HighPingKicker OLO Based/Updated [31/05/2022]
1.6 [31/05/2022]
* Logic redone after some reports that if a player got lag after some time without lag, the average was not correctly applied.
* No need to redownload lang or delete the cfg file.
Forum:
Suggestions / Requests
05-16-2022, 18:45
Replies:
3
Incomplete Motd Problem.
Views:
815
Posted By
iceeedr
Re: Incomplete Motd Problem.
You probably exceeded the motd character limit [1536], as the plugin author is extremely trustworthy.
Forum:
Suggestions / Requests
05-12-2022, 19:32
Replies:
6
Solved
Compiled file (from .inc -> sma -> amxx) ->PAY for help
Views:
764
Posted By
iceeedr
Re: Compiled file (from .inc -> sma -> amxx) ->PAY for help
Or can you post here the sma and includes that someone can solve for free?
Forum:
Scripting Help
05-03-2022, 08:35
Replies:
10
Help Error: Expected token: "}", but found "-string-" on line 45
Views:
1,188
Posted By
iceeedr
Re: Help Error: Expected token: "}", but found "-string-" on line 45
#define GROUPS_NAME 15
Forum:
General
04-13-2022, 11:15
Replies:
1
Server charsh after map change
Views:
804
Posted By
iceeedr
Re: Server charsh after map change
Non-steam = no support
Forum:
Suggestions / Requests
04-12-2022, 13:08
Replies:
9
Player disconnected - HUD message for Admins only
Views:
1,397
Posted By
iceeedr
Re: Player disconnected - HUD message for Admins only
I don't think you need a fixed task for that.
#include <amxmodx>
#include <amxmisc>
#define PLUGIN "New Plug-In"
#define VERSION "1.0"
#define AUTHOR "author"
new g_szName[ 32 ]
Forum:
Scripting Help
04-08-2022, 17:03
Replies:
10
start a sound later
Views:
915
Posted By
iceeedr
Re: start a sound later
No, it's not. He wants the sound to start WHEN the voting starts, do you know how long it will take the player to write the nickname for the vote in messagemode?
The best solution is to put the...
Forum:
Scripting Help
04-08-2022, 13:53
Replies:
10
start a sound later
Views:
915
Posted By
iceeedr
Re: start a sound later
I didn't realize that you were using amx_votekick, I believe that the change must be in the amxx sma itself
Showing results 1 to 25 of 500
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