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Posts Made By:
atomen
Forum:
HL1 Servers (HLDS)
01-28-2011, 14:00
Replies:
1
UDP Connection HLDS
Views:
2,138
Posted By
atomen
UDP Connection HLDS
Hi!
I just want to ask what message you use to retrieve the number of players,
current map and timelimit etc. from a CS 1.6 server with an UDP connection.
I know that earlier it was...
Forum:
Code Snippets/Tutorials
07-27-2010, 13:14
Replies:
55
Orpheu: Searching for functions in libraries
Views:
31,317
Posted By
atomen
Re: Orpheu: Searching for functions in libraries
I see. Though with further research I've discovered this function:Vector CBaseEntity::FireBulletsPlayer ( ULONG cShots, Vector vecSrc, Vector vecDirShooting, Vector vecSpread, float flDistance, int...
Forum:
Code Snippets/Tutorials
07-27-2010, 12:13
Replies:
55
Orpheu: Searching for functions in libraries
Views:
31,317
Posted By
atomen
Re: Orpheu: Searching for functions in libraries
It might be better for me to do this in a separate topic but I'll let that rest for now.
Detecting shoot event properly requires a bit to much code for my taste therefore
I've been looking for an...
Forum:
Unapproved/Old Plugins
10-12-2009, 10:11
Replies:
37
Anti Pro v1.0
Views:
10,217
Posted By
atomen
Re: Anti Pro v1.0
I just love proper english
Forum:
Scripting Help
10-12-2009, 09:33
Replies:
2
Ham_Weapon_PrimaryAttack - Help
Views:
2,009
Posted By
atomen
Ham_Weapon_PrimaryAttack - Help
Hello!
How would I use this event?
RegisterHam(Ham_Weapon_PrimaryAttack, entity[], function[])
What should I replace "entity[]" with?
"player" or the weapon entity such as "weapon_m4a1"?
I...
Forum:
Approved Plugins
10-11-2009, 16:57
Replies:
6
Surf_AG-Final Manager
Views:
17,584
Posted By
atomen
Surf_AG-Final Manager
/*********************************************
*
* Surf_AG-Final Manager
*
* Description:
*
* A plugin which alters the gameplay
* of surf_ag-final. Has 2 different features;
*...
Forum:
Scripting Help
10-10-2009, 20:27
Replies:
2
Func_Wall no pev information
Views:
1,194
Posted By
atomen
Func_Wall no pev information
Hi!
Let's make it quick. I'm registering all the func_wall entities on
spawn (FM_Spawn) and I'm trying to find a pev value which is unique
for each wall. But so far, pev_origin, pev_absmin,...
Forum:
Off-Topic
10-08-2009, 04:36
Replies:
13
Server online - Not visible
Views:
4,416
Posted By
atomen
Re: Server online - Not visible
Yes, definitely. I recommend the "Steam Sucks" club @ fpsbanana.
Forum:
Off-Topic
10-08-2009, 04:04
Replies:
13
Server online - Not visible
Views:
4,416
Posted By
atomen
Re: Server online - Not visible
I see. But could it possibly be because my network drivers?
And this seems pretty stupid but could it also be because the
router connected to the DSL-modem is changing the modem somehow??
I mean...
Forum:
Off-Topic
10-07-2009, 14:03
Replies:
13
Server online - Not visible
Views:
4,416
Posted By
atomen
Re: Server online - Not visible
I see my server in the server list and a few of my friends. And a random Norwegian joined somehow. It is just so weird.
Do you think it would help to reinstall steam or something?
Forum:
Off-Topic
10-07-2009, 12:24
Replies:
13
Server online - Not visible
Views:
4,416
Posted By
atomen
Re: Server online - Not visible
I've removed them though I still have the same problem.
But I've discovered something interesting. Some people can find the server but only like 10 percent of all my friends...
Anyone have a clue...
Forum:
Off-Topic
10-07-2009, 03:16
Replies:
13
Server online - Not visible
Views:
4,416
Posted By
atomen
Re: Server online - Not visible
Ok, well I just asked four friends and all of them could add the
server to favorites but no one of them could see it on the internet
tab. And here's the most interesting part, it shows up on both...
Forum:
Off-Topic
10-06-2009, 18:04
Replies:
13
Server online - Not visible
Views:
4,416
Posted By
atomen
Server online - Not visible
Hi!
I have a problem with my dedicated server. And let me begin with saying
I've disabled my firewall and I'm directly connected to the
DSL-modem(which hasn't any firewall or such).
It is a...
Forum:
Off-Topic
06-30-2009, 15:30
Replies:
5
Cheat Engine - Find offset
Views:
8,161
Posted By
atomen
Re: Cheat Engine - Find offset
Ok I've tried the program but it hasn't helped me so far. Though I'm not sure I'm using it right.
If I open the "client.dll" file it doesn't have any resources; there's no output.
So if you would...
Forum:
Off-Topic
06-30-2009, 07:01
Replies:
5
Cheat Engine - Find offset
Views:
8,161
Posted By
atomen
Re: Cheat Engine - Find offset
The closest I could find to "disassemble client.dll" was "dissect code" though I don't know if that's correct?
Forum:
Off-Topic
06-29-2009, 22:50
Replies:
5
Cheat Engine - Find offset
Views:
8,161
Posted By
atomen
Cheat Engine - Find offset
Hello!
Some of you might have heard of memhack. A module made by twilight.
You might ask why I'm looking for cheatengine support here instead of the cheatengine forum. After waiting for 5 days...
Forum:
Scripting Help
06-27-2009, 14:20
Replies:
14
Optimizing - Remove dropped weapons
Views:
5,298
Posted By
atomen
Re: Optimizing - Remove dropped weapons
No, I wan't the weapon to be removed after a certain time has passed(defined by cvar). And after the time has elapsed the plugin must check if the weapon has been picked up and then dropped during...
Forum:
Scripting Help
06-27-2009, 13:14
Replies:
14
Optimizing - Remove dropped weapons
Views:
5,298
Posted By
atomen
Re: Optimizing - Remove dropped weapons
Thank you for your greeting!
Ok, I decided to optimize my code as good as possible and it has turned out pretty good though there's one small little problem...
You can see I've marked 2 spots...
Forum:
Scripting Help
06-26-2009, 21:41
Replies:
14
Optimizing - Remove dropped weapons
Views:
5,298
Posted By
atomen
Optimizing - Remove dropped weapons
Hello!
Well it's pretty simple, the code I've made for deleting dropped weapons
after a certain period works somewhat good but not enough. If you take
a look at the the script you quickly notice...
Forum:
Scripting Help
06-20-2009, 16:20
Replies:
0
New filesystem, read from EOF
Views:
910
Posted By
atomen
New filesystem, read from EOF
Hello!
Simple question; how do I start read from the end of file and thereafter read upwards (if you look at in lines)?
Forum:
Off-Topic
10-28-2008, 20:16
Replies:
18
PHILLIES
Views:
4,675
Posted By
atomen
Re: PHILLIES
You failed on using "P.S" correctly :grrr:
Forum:
Off-Topic
10-28-2008, 20:12
Replies:
2
SQL Help - Big Files
Views:
1,202
Posted By
atomen
SQL Help - Big Files
Hello my friends!
I've been sitting for 2 hours now searching for a non-existent solution.
I'm using phpMyAdmin for my database though that isn't capable to execute my script.
The reason...
Forum:
Scripting Help
10-28-2008, 17:43
Replies:
5
Top15/rankstats etc. Other way than Motd.
Views:
2,480
Posted By
atomen
Re: Top15/rankstats etc. Other way than Motd.
In Chat with a small delay, console, hudmessage.
Forum:
Scripting Help
10-26-2008, 13:33
Replies:
6
on map change or round end
Views:
2,065
Posted By
atomen
Re: on map change or round end
It's the same as plugin_end()
Forum:
Scripting Help
10-26-2008, 07:23
Replies:
6
on map change or round end
Views:
2,065
Posted By
atomen
Re: on map change or round end
This is the best way since it's called earlier than plugin_end() if you are going to save a lot of data.register_event("30", "event_intermission", "a");
Showing results 1 to 25 of 500
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