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Posts Made By:
s0undch4s3r
Forum:
General
09-18-2021, 13:24
Replies:
17
TF2 update broke sourcemod/metamod
Views:
4,685
Posted By
s0undch4s3r
Re: TF2 update broke sourcemod/metamod
You are a Genius. I renamed my steamtools ext (turned it off) and it works great.
Thanks.
Forum:
Plugins
09-18-2021, 13:12
Replies:
102
SourcePets v1.185 (Updated: 2015-03-15)
Views:
63,216
Posted By
s0undch4s3r
Re: SourcePets v1.185 (Updated: 2015-03-15)
Did you fix this? It seems to work on my server. hmmm. I'll check again.
Forum:
Plugins
05-10-2018, 06:40
Replies:
102
SourcePets v1.185 (Updated: 2015-03-15)
Views:
63,216
Posted By
s0undch4s3r
Re: SourcePets v1.185 (Updated: 2015-03-15)
How can I make this to work for all players that come in my server?
in admin_overrides.cfg I put "pets_tf2" ""
Shouldn't that work for all players?
or is it "pets" "" ?
EDIT:...
Forum:
General
04-03-2015, 17:53
Replies:
1
Auto kick/ban if......
Views:
822
Posted By
s0undch4s3r
Auto kick/ban if......
I was wondering if there is an advanced kick command where if
somebody in your server is spamming something like i.e. LMAOBOX HACKS,
that you can automatically kick/ban them?
I'm not always at...
Forum:
General
04-02-2015, 12:48
Replies:
3
CSGO lagg if players are 20+
Views:
975
Posted By
s0undch4s3r
Re: CSGO lagg if players are 20+
These are my rates for TF2.
//Server Rates-------
sv_maxrate 20000
sv_minrate 10
sv_maxupdaterate 33
sv_minupdaterate 10
sv_maxcmdrate 33
sv_mincmdrate 10
fps_max 600
Forum:
Source Servers (SRCDS)
04-01-2015, 23:51
Replies:
22
[TF2]Game Update 3/31/15
Views:
4,705
Posted By
s0undch4s3r
Re: [TF2]Game Update 3/31/15
YES!!! this was the issue. Thank you xSpeced. Good job.
My server is running great now.
Forum:
Source Servers (SRCDS)
04-01-2015, 14:00
Replies:
5
Server works-- only when I'm not playing CS: GO!
Views:
690
Posted By
s0undch4s3r
Re: Server works-- only when I'm not playing CS: GO!
I have the same problem on TF2. I updated everything and still crashing when I enter my server.
Quite odd.
Forum:
General
12-12-2014, 02:48
Replies:
11
[TF2]Stop the Ducks
Views:
3,008
Posted By
s0undch4s3r
Re: [TF2]Stop the Ducks
PERFECT!! I should of known to use sm_cvar. Shame on me.
Thank you so much!!
Forum:
General
12-11-2014, 15:01
Replies:
11
[TF2]Stop the Ducks
Views:
3,008
Posted By
s0undch4s3r
Re: [TF2]Stop the Ducks
damn...after the eotl update yesterday the ducks are back.
I have "tf_player_drop_bonus_ducks 0" in server config and it did work for a bit.
I have Halloween mode on. Perhaps the ducks are...
Forum:
General
12-10-2014, 04:08
Replies:
11
[TF2]Stop the Ducks
Views:
3,008
Posted By
s0undch4s3r
Re: [TF2]Stop the Ducks
Thank you Blank.
Forum:
General
12-09-2014, 15:12
Replies:
11
[TF2]Stop the Ducks
Views:
3,008
Posted By
s0undch4s3r
[TF2]Stop the Ducks
Is there a cvar somewhere that stops the ducks from showing up on my server?
Forum:
Plugin/Gameplay Ideas and Requests
11-28-2014, 03:06
Replies:
4
[TF2] Sentry Damage Down
Views:
1,074
Posted By
s0undch4s3r
Re: [TF2] Sentry Damage Down
This is AWESOME....i've been needing this for a long long time. Thank you!!!
sm_cvar tf_sentrygun_damage 100 <-- works beautifully.
Forum:
Plugins
10-31-2014, 05:43
Replies:
437
[TF2] Taunt 'em (v1.0.1, 06/23/2015)
Views:
274,620
Posted By
s0undch4s3r
Re: [TF2] Taunt 'em
thank you sir. Great work.
I don't know how you guys do it. Coders are geniuses.
Forum:
Plugins
10-30-2014, 05:54
Replies:
437
[TF2] Taunt 'em (v1.0.1, 06/23/2015)
Views:
274,620
Posted By
s0undch4s3r
Re: [TF2] Taunt 'em
Is this working for anybody. I updated sourcemod and metamod and got many other things working except !taunt.
Forum:
Plugins
08-02-2014, 02:24
Replies:
437
[TF2] Taunt 'em (v1.0.1, 06/23/2015)
Views:
274,620
Posted By
s0undch4s3r
Re: [TF2] Taunt 'em
FlaminSarge you are a Genius...and so are the other coders here.
You guys are brilliant.
This !taunt is awesome! Works very well on my servers. No issues at all. thank you.
Also big thanks...
Forum:
Plugins
07-11-2014, 05:26
Replies:
21
[TF2] Homing Projectiles
Views:
49,252
Posted By
s0undch4s3r
Re: [TF2] Homing Projectiles
Times 2
Can somebody make this Self Enable??
That would be incredibly awesome.
Forum:
Plugins
04-28-2014, 15:18
Replies:
18
[TF2] Boom Headshot!
Views:
37,782
Posted By
s0undch4s3r
Re: [TF2] Boom Headshot!
I'm getting this same error " Failed to load sound "bhs\boomheadshot.mp3", file probably missing from disk/repository"
It used to work...but not anymore. Anybody else getting this?
Forum:
SteamTools
02-22-2014, 14:42
Replies:
20
Steam_RestartRequested / windows
Views:
9,896
Posted By
s0undch4s3r
Re: Steam_RestartRequested / windows
yes yes...need steamtools update...ty ty sir.
Forum:
Plugins
02-22-2014, 14:36
Replies:
58
[TF2] Free2BeRenamed
Views:
42,639
Posted By
s0undch4s3r
Re: [TF2] Free2BeRenamed
exactly....peeps need to be more respectful about these issues.
Forum:
Source Servers (SRCDS)
02-13-2014, 15:01
Replies:
19
[TF2] "Unable to load Steam support library" after the last update
Views:
9,431
Posted By
s0undch4s3r
Re: [TF2] "Unable to load Steam support library" after the last update
ok....so ...I had this same exact problem.
I checked EVERYTHING I could think of. router, start up command line etc.
After scouring the internetssssessseses I found a FIX for our problem that...
Forum:
Unapproved Plugins
01-27-2014, 15:12
Replies:
14
[ANY] Command Cycle
Views:
11,223
Posted By
s0undch4s3r
Re: [ANY] Command Cycle
Seriously though...this plugin IS relevant. I love this plugin...why? because in CRONTAB you can't
AUTO run commands in seconds. My server requires commands to be set every 25 seconds.
I use...
Forum:
Plugins
12-07-2013, 11:48
Replies:
237
[TF2] Monoculus Spawner
Views:
152,182
Posted By
s0undch4s3r
Re: [TF2] Monoculus Spawner
and the results i'm getting are the following. ghost monoculous stuck in the ground ...BUT, he's able to shoot his eyeballs now.
Wish we could get good ol' monoculous back...i haven't seen him...
Forum:
Plugins
12-01-2013, 16:20
Replies:
33
[TF2] Auto DeSpectate (1.1.1)
Views:
32,803
Posted By
s0undch4s3r
Re: [TF2] Auto DeSpectate (1.1.1)
Does this still work? If not, can you tag it as abandoned and not working?
Forum:
Plugins
11-01-2013, 04:17
Replies:
237
[TF2] Monoculus Spawner
Views:
152,182
Posted By
s0undch4s3r
Re: [TF2] Monoculus Spawner
Could you make the plugin for download with the new code? I can't seem to get the code to work.
Forum:
Plugins
04-05-2013, 19:15
Replies:
241
[TF2] Horseless Headless Horsemann
Views:
229,813
Posted By
s0undch4s3r
Re: [TF2] Horseless Headless Horsemann
To make HHH and Merasmus work on a custom map, this is what you do.
how to make a REAL LIFE WORKING .nav file if NAV_GENERATE does not do the job!!
create lan server with map on your client
In...
Showing results 1 to 25 of 39
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