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Posts Made By:
0mega
Forum:
Module Coding
05-22-2005, 08:46
Replies:
72
METAMOD Extended monster plugin.
Views:
65,954
Posted By
0mega
METAMOD Extended monster plugin.
First of all I posted this because i've seen on MANY MANY forums, that MANY MANY people (well those that had the monster plugin), wanted the Gargantua to work. So here it is, a gargantua + gman +...
Forum:
Approved Plugins
05-22-2005, 08:20
Replies:
218
Fireworks++ 3.0
Views:
196,352
Posted By
0mega
./include/engine_stocks.inc(121) : error 017:...
./include/engine_stocks.inc(121) : error 017: undefined symbol "FindEntity"
(with both the site's compiler and my own)
that's the error I get :S.
So... how do I fix it?
nm. fixed it (added...
Forum:
Trash
05-21-2005, 15:23
Replies:
35
delete pls, plugin too buggy.
Views:
6,897
Posted By
0mega
The Half-Life 2 LEAKED BETA's Gravity Gun is...
The Half-Life 2 LEAKED BETA's Gravity Gun is cooler.
Just like the mod that adds the beta gravity gun.
Basically because you can weld stuff together :P, so like you can make an fort of welded stuff...
Forum:
Approved Plugins
01-04-2005, 13:30
Replies:
357
Timer v16 - includes: Timer, Day/Night, Weather
Views:
165,488
Posted By
0mega
Thats the problem, with his RP plugin, the MAP,...
Thats the problem, with his RP plugin, the MAP, the models for the map/players (cops etc.) AND the weather, he can't use it, simply because the map and player models are JUST not too much by...
Forum:
Approved Plugins
01-02-2005, 04:18
Replies:
357
Timer v16 - includes: Timer, Day/Night, Weather
Views:
165,488
Posted By
0mega
Question: with the WIND thing, do you mean...
Question: with the WIND thing, do you mean (examplE: heavy storm blows you one direction?) or do you mean for example: You stand under a ceiling, with an open door, and then the wind blows snow or...
Forum:
Approved Plugins
12-30-2004, 10:21
Replies:
357
Timer v16 - includes: Timer, Day/Night, Weather
Views:
165,488
Posted By
0mega
First of all I would suggest only using...
First of all I would suggest only using Timer14.amxx instead of Timer12.amxx :P. If i'm right (and I THINK I am) Timer14 is an updated version of Timer12.
Besides that, I do not know how to fix it...
Forum:
(OLD) Bug Reports
11-01-2004, 14:53
Replies:
9
www.amxmodx.org compiler
Views:
4,625
Posted By
0mega
Well I could not really post the whole plugin...
Well I could not really post the whole plugin data on here... cuz that would take too much, but i'll post the changes:
NOTE that, this skips much of the code so it is most likely that the parts...
Forum:
(OLD) Bug Reports
11-01-2004, 14:30
Replies:
9
www.amxmodx.org compiler
Views:
4,625
Posted By
0mega
:/ ok then.. But If i'm right only a few...
:/ ok then..
But If i'm right only a few things got commented instead of uncommented... so that could cause it?
Forum:
(OLD) Bug Reports
11-01-2004, 14:16
Replies:
9
www.amxmodx.org compiler
Views:
4,625
Posted By
0mega
Welcome to the AMX Mod X 0.20-251 Compiler. ...
Welcome to the AMX Mod X 0.20-251 Compiler.
Copyright (c) 1997-2004 ITB CompuPhase, AMX Mod X Team
Read the errors above. Your plugin failed to compile. Make sure it is has the correct...
Forum:
(OLD) Bug Reports
11-01-2004, 13:32
Replies:
9
www.amxmodx.org compiler
Views:
4,625
Posted By
0mega
www.amxmodx.org compiler
OMGWTFBBQ?!?!?!?!?!?!
When I try to compile something with the SITE compiler, it doesnt work...
I got 2 COMPLETELY random compiles like this:
one turned out to be f117bomb's ATAC plugin, and one...
Forum:
Approved Plugins
11-01-2004, 13:17
Replies:
120
Missiles Launcher v3.8.4 ( Ludwig van )
Views:
130,615
Posted By
0mega
Late reply lol but yea Im using it for ANOTHER...
Late reply lol but yea Im using it for ANOTHER mod.
Some friend of mine removed the scoreinfo cmd or so he claimed but...
EDIT:
NOW ALL compilers I try to compile it with CRASH, even the oNLINE...
Forum:
Suggestions / Requests
10-31-2004, 15:30
Replies:
0
Monster plugin (Including gargantua)(metamod OR amxx)
Views:
1,642
Posted By
0mega
Monster plugin (Including gargantua)(metamod OR amxx)
I was wondering if anyone could make a plugin for metamod/amxx which makes you capable of spawning the GARGANTUA monster.
ONCE I found a way to do it, but I think it was by complete accident ...
Forum:
Suggestions / Requests
10-31-2004, 15:16
Replies:
43
Pokemon Mod
Views:
9,365
Posted By
0mega
well I got.... ELECTRIC BIRD THINGY!!!! I...
well I got....
ELECTRIC BIRD THINGY!!!!
I forgot his name lol...
But I do remember the card...
MASSIVE damage, 4 energy.
And a special ability:
(Cheat: the user gets a friend to distract his...
Forum:
Trash
10-31-2004, 15:09
Replies:
2
Monster_mm.dll!?
Views:
2,340
Posted By
0mega
not any type, depends on which one you have....
not any type, depends on which one you have. Though I DID manage to have botman's plugin support gargantua... I forgot how the hell I did it.
Forum:
Approved Plugins
10-31-2004, 14:57
Replies:
219
Bugblatter Monster (SniperBeamer)
Views:
103,604
Posted By
0mega
I used BOTMAN'S plugin and Once I found out a way...
I used BOTMAN'S plugin and Once I found out a way on how to use a gargantua, even if it wasn't supported :P.
Forgot how I did it though... thats why im trying hehehe.
Forum:
General
10-31-2004, 07:43
Replies:
3
Can't get admin to work!
Views:
1,036
Posted By
0mega
You know whats wrong with me here? If I do an...
You know whats wrong with me here?
If I do an amx_who or status or WHATEVER it says STEAM_ID_PENDING.
(listenserver)
THe only solution I came up with was using the DEFAULT entry:
"loopback" ""...
Forum:
Module Coding
10-31-2004, 07:09
Replies:
8
Can't get plugin: AMX_EJL_MISSILES.amxx to work properly..
Views:
5,827
Posted By
0mega
Well the weird thing is that in the script he put...
Well the weird thing is that in the script he put a: comment out #define CSTRIKE if its for an OTHER mod.
But if you do that, you get errors, and if you get errors, it wont compile..
So why the...
Forum:
Module Coding
10-31-2004, 06:51
Replies:
8
Can't get plugin: AMX_EJL_MISSILES.amxx to work properly..
Views:
5,827
Posted By
0mega
Oh well.. never mind now, I'm using the plugin...
Oh well.. never mind now, I'm using the plugin for ''Counterstrike'' that that guy gave me the link for:
AMX_EJL_MISSILES.sma It works ALMOST perfectly,
But NOW I got another problem. Missiles do...
Forum:
Approved Plugins
10-31-2004, 06:35
Replies:
120
Missiles Launcher v3.8.4 ( Ludwig van )
Views:
130,615
Posted By
0mega
I got another problem now... When someone...
I got another problem now...
When someone gets hit by an rocket like this:
amx_rocket7 3000 0 0
and he WOULD be dead.. there is an error called:
Msg(write_score) byte 9, expected 11 or...
Forum:
Approved Plugins
10-31-2004, 04:55
Replies:
120
Missiles Launcher v3.8.4 ( Ludwig van )
Views:
130,615
Posted By
0mega
It tells me to COMMENT OUT the #define CSTRIKE if...
It tells me to COMMENT OUT the #define CSTRIKE if its for another mod.. but it doesn't work -.- cuz then it gives errors, and doesnt compile...
Any way to fix this? :P
Or do I just have to ignore...
Forum:
Module Coding
10-31-2004, 04:39
Replies:
8
Can't get plugin: AMX_EJL_MISSILES.amxx to work properly..
Views:
5,827
Posted By
0mega
My other contact who helped me lol told me to put...
My other contact who helped me lol told me to put on the array module, but when I do that, the game: (ESF: dbz mod) www.esforces.com
CRASHES.
Simply goes to desktop and quits.....
And an other...
Forum:
Module Coding
10-30-2004, 18:28
Replies:
8
Can't get plugin: AMX_EJL_MISSILES.amxx to work properly..
Views:
5,827
Posted By
0mega
Well according to OTHER sources, ANY amx plugin...
Well according to OTHER sources, ANY amx plugin SHOULD work on AMXX... but yet, it doesnt.
Simply.. compiling them on a newer version -.-
But lemme guess, I need to change certain commands?
...
Forum:
Module Coding
10-30-2004, 17:10
Replies:
8
Can't get plugin: AMX_EJL_MISSILES.amxx to work properly..
Views:
5,827
Posted By
0mega
Can't get plugin: AMX_EJL_MISSILES.amxx to work properly..
Check my last post for a new problem lol....
Showing results 1 to 23 of 23
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