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Posts Made By:
rthompson
Forum:
Scripting
08-20-2015, 10:36
Replies:
1
[TF2] MvM medigun Projectile shield condition?
Views:
516
Posted By
rthompson
[TF2] MvM medigun Projectile shield condition?
Can anyone tell me which condition name for MvM medigun projectile shield is?
to be used with TF2_AddCondition?
And is it possible to remove 1st person blurring effect of ubercharge?
Forum:
Scripting
07-14-2015, 05:00
Replies:
1
Can reloading(unloading) heavy plugin cause server crash?
Views:
706
Posted By
rthompson
Can reloading(unloading) heavy plugin cause server crash?
I have built a plugin that has lots of arrays containing player info(previous class, team, etc to be used in match servers)
Sometimes when i reload or unload this plugin the server...
Forum:
Scripting
06-28-2015, 06:35
Replies:
3
Ssometimes reloading some plugins causes severe freeze
Views:
784
Posted By
rthompson
Re: Ssometimes reloading some plugins causes severe freeze
It shows no error logs. just freezes temporarily
Forum:
Scripting
06-28-2015, 04:24
Replies:
3
Ssometimes reloading some plugins causes severe freeze
Views:
784
Posted By
rthompson
Ssometimes reloading some plugins causes severe freeze
Sometimes reloading some plugins causes severe server freeze(like about 30-40 sec)
Is OnClientDisconnect called when plugin stops?
I really have no clue why this is happening
Forum:
General
09-20-2014, 08:49
Replies:
59
South Korea Allied Bans
Views:
13,828
Posted By
rthompson
Re: South Korea Allied Bans
I see the OP is soooooooooooooooooo full of hatred against me so that he can't see things clearly.
His rage is blocking him from making clear judgments.
He even got the reason of...
Forum:
General
09-18-2014, 23:18
Replies:
59
South Korea Allied Bans
Views:
13,828
Posted By
rthompson
Re: South Korea Allied Bans
http://i.imgur.com/48RfA8Z.png
https://docs.google.com/document/d/1LODauOZ-KMdAeWli_KdpqrXMv2yKSo5eddxJ1ZD8euc/edit?pli=1#heading=h.3yuacghju5og
AlliedBANS' RCON access is explicitly explained in...
Forum:
General
09-18-2014, 04:19
Replies:
59
South Korea Allied Bans
Views:
13,828
Posted By
rthompson
Re: South Korea Allied Bans
You give your key to the housekeeper, and you do it because you trust him/her and
you know that you're doing it at your own risk.
If you can't trust him/her you can stay home while he/she is...
Forum:
General
09-18-2014, 04:05
Replies:
59
South Korea Allied Bans
Views:
13,828
Posted By
rthompson
Re: South Korea Allied Bans
Let me clarify some misunderstandings here
1. About the not-up-to-date sourcecode
After i spoke with asherkin regarding the sourcecode, i kept uploading sourcecode to my webserver.
But after a...
Forum:
Scripting
08-23-2014, 03:28
Replies:
921
New API and Syntax
Views:
330,230
Posted By
rthompson
Re: New API and Syntax
Does anyone know what happens to already compiled(compiled before 1.7) plugins?
It only says about "Old scripts will still compile" but i don't see any comments on the already compiled ones
Forum:
Scripting
08-23-2014, 03:25
Replies:
3
After SM1.7 what happens to existing plugins?
Views:
924
Posted By
rthompson
Re: After SM1.7 what happens to existing plugins?
It doesn't say anything about already compiled plugins does it?
Forum:
Scripting
08-22-2014, 23:58
Replies:
3
After SM1.7 what happens to existing plugins?
Views:
924
Posted By
rthompson
After SM1.7 what happens to existing plugins?
What happens to the already-compiled(compiled before 1.7) plugins?
Would they still work after SM1.7?
Or should they be recoded with new APIs and/or be recompiled using the new compiler?
Forum:
Scripting
06-21-2014, 11:12
Replies:
10
[TF2] How to check if a victim is eligible for airshot minicrit?
Views:
2,417
Posted By
rthompson
Re: [TF2] How to check if a victim is eligible for airshot minicrit?
Wow! Thanks for the heads up! i'll look into it
Forum:
Scripting
06-20-2014, 05:34
Replies:
10
[TF2] How to check if a victim is eligible for airshot minicrit?
Views:
2,417
Posted By
rthompson
Re: [TF2] How to check if a victim is eligible for airshot minicrit?
Thanks. That helped
Forum:
Scripting
06-20-2014, 05:33
Replies:
0
[TF2] How to check if blast damage was direct or splash damage
Views:
370
Posted By
rthompson
[TF2] How to check if blast damage was direct or splash damage
Is there any way to check if an inflicted blast damage was caused by direct hit of rocket or just splash damage of explosion using sdkhook OnTakeDamage?
What im trying to do is to give damage...
Forum:
Scripting
06-15-2014, 07:35
Replies:
10
[TF2] How to check if a victim is eligible for airshot minicrit?
Views:
2,417
Posted By
rthompson
Re: [TF2] How to check if a victim is eligible for airshot minicrit?
I just did a small experiment and found a problem.
These events are not fired if the victim was lifted up by another player.
They are only fired when the victim rocket jumps(or sticky...
Forum:
Scripting
06-15-2014, 07:09
Replies:
10
[TF2] How to check if a victim is eligible for airshot minicrit?
Views:
2,417
Posted By
rthompson
Re: [TF2] How to check if a victim is eligible for airshot minicrit?
Oh i forgot to say this.
I want to know how to check it before the damage is done so that i can change the damage.
It's gonna be used in the SDKHook OnTakeDamage
Forum:
Scripting
06-15-2014, 05:01
Replies:
10
[TF2] How to check if a victim is eligible for airshot minicrit?
Views:
2,417
Posted By
rthompson
[TF2] How to check if a victim is eligible for airshot minicrit?
In TF2, if weapon has an attribute "Minicrits airborne targets", airborne targets will get a minicrit bonus.
But it only happens if the target became airborne by a blast effect. So if the target...
Forum:
Scripting
08-18-2013, 08:59
Replies:
4
Native "Format" reported: Could not deference string??????
Views:
2,284
Posted By
rthompson
Re: Native "Format" reported: Could not deference string??????
OK. i fixed it.
I was using development version. I switched to stable branch, now it works fine.
Forum:
Scripting
08-15-2013, 16:43
Replies:
4
Native "Format" reported: Could not deference string??????
Views:
2,284
Posted By
rthompson
Native "Format" reported: Could not deference string??????
L 08/16/2013 - 05:26:22: [SM] Plugin encountered error 5: Invalid plugin address
L 08/16/2013 - 05:26:22: [SM] Native "LogToFile" reported: Could not deference string
L 08/16/2013 - 05:26:22: [SM]...
Forum:
Scripting
12-26-2012, 22:46
Replies:
5
simple question about & ampersand
Views:
2,082
Posted By
rthompson
Re: simple question about & ampersand
Wow thanks~~!
Forum:
Scripting
12-25-2012, 23:33
Replies:
5
simple question about & ampersand
Views:
2,082
Posted By
rthompson
simple question about & ampersand
What do the ampersands before attacker, inflictor mean??
public Action:OnTakeDamage(victim, &attacker, &inflictor, &Float:damage, &damagetype)
{
}
Forum:
Scripting
12-13-2012, 21:38
Replies:
4
Something strange in string array
Views:
1,293
Posted By
rthompson
Re: Something strange in string array
This is the code to check if any invalid character is used in a string.
How should i fix it?
This code searches the whole string rather than each character.
stock bool:IsStringValid(client,...
Forum:
Scripting
12-13-2012, 19:45
Replies:
4
Something strange in string array
Views:
1,293
Posted By
rthompson
Something strange in string array
public Action:Command_Test(client, args)
{
if (args < 1)
{
ReplyToCommand(client, "sm_test <string>");
return Plugin_Handled;
}
new String:Name[64];
GetCmdArg(1, Name, sizeof(Name));...
Forum:
Scripting
11-28-2012, 03:45
Replies:
4
Multiple string array output issue.
Views:
2,833
Posted By
rthompson
Re: Multiple string array output issue.
this : g_TestStringArray1[][][]= should be g_TestStringArray1[][]=
1 less square bracket
same as others
Forum:
Scripting
11-28-2012, 01:18
Replies:
6
HELP needed : arrays reset on mapchange?
Views:
1,524
Posted By
rthompson
Re: arrays reset on mapchange?
There is no resetting thats why im asking
new Handle:g_TestList = INVALID_HANDLE;
public OnPluginStart()
{
g_TestList = CreateArray(16);
RegConsoleCmd("sm_test",...
Showing results 1 to 25 of 54
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