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Posts Made By:
DontWannaName
Forum:
Plugins
04-28-2014, 23:48
Replies:
79
[ANY] Grooveshark 1.2.5
Views:
37,254
Posted By
DontWannaName
Re: [ANY] Grooveshark 1.2.5
I no longer support this plugin as I am working at Valve now. If anyone would like to take it over let me know. As far as I know, it is still in working order. The stop feature may not work, but...
Forum:
Plugins
11-22-2013, 22:05
Replies:
79
[ANY] Grooveshark 1.2.5
Views:
37,254
Posted By
DontWannaName
Re: [ANY] Grooveshark 1.2.4
Thats good news.
I have updated the plugin with the FCVAR change.
Forum:
Plugins
11-14-2013, 01:45
Replies:
79
[ANY] Grooveshark 1.2.5
Views:
37,254
Posted By
DontWannaName
Re: [ANY] Grooveshark 1.2.4
Ill update that and fix the stop command.
Per Grooveshark:
"If you are running into issues with the number of requests that you need to make, please fill out the API Request form and let us know...
Forum:
Plugins
11-14-2013, 01:28
Replies:
630
[ANY] Radio v2.0.0.8 FINAL (21/08/2017)
Views:
399,671
Posted By
DontWannaName
Re: Radio
This just needs to be updated for the new update. It doesnt use http://. Easy fix.
Forum:
Plugins
10-25-2013, 02:14
Replies:
399
Immunity Reserve Slots (2.0.8)
Views:
142,497
Posted By
DontWannaName
Re: Immunity Reserve Slots (2.0.8)
Thanks Ill try it out.
Forum:
Plugins
10-23-2013, 18:40
Replies:
399
Immunity Reserve Slots (2.0.8)
Views:
142,497
Posted By
DontWannaName
Re: Immunity Reserve Slots (2.0.8)
I forget but does this log somewhere when a player is rejected? Id like to see that info, maybe even in a separate log.
Forum:
Plugins
10-08-2013, 01:20
Replies:
114
[TF2] gScramble (Redux)
Views:
53,171
Posted By
DontWannaName
Re: [TF2] gScramble (Redux)
It appears that stock BalanceTeams(bool:respawn=true) in the auto team balance code fails to check if the player is alive. I would prefer to move players only when they are dead or the next dead...
Forum:
Plugins
09-25-2013, 02:16
Replies:
79
[ANY] Grooveshark 1.2.5
Views:
37,254
Posted By
DontWannaName
Re: [ANY] Grooveshark 1.2.4
Wouldnt be hard to add, but wouldnt an advertisement work better?
Forum:
Plugins
09-25-2013, 02:15
Replies:
79
[ANY] Grooveshark 1.2.5
Views:
37,254
Posted By
DontWannaName
Re: [ANY] Grooveshark 1.2.4
Unfortunately, I think it reloads the player with every song so the volume wouldnt be saved. I also dont think the player has a variable that can be used in the code to change volume.
I think game...
Forum:
Unapproved Plugins
09-21-2013, 19:41
Replies:
55
[ANY] Grooveshark 1.2.3
Views:
32,161
Posted By
DontWannaName
Re: [ANY] Grooveshark 1.2.3
New thread posted, this one can be locked and moved to unsupported.
https://forums.alliedmods.net/showthread.php?t=226704
Forum:
Plugins
09-21-2013, 19:39
Replies:
79
[ANY] Grooveshark 1.2.5
Views:
37,254
Posted By
DontWannaName
[ANY] Grooveshark 1.2.5
Grooveshark powered by TinySong API
http://i.imgur.com/owl9ySU.png
Description: This plugin allows players to play songs on Grooveshark without leaving the game. It is lightweight and...
Forum:
Plugins
09-18-2013, 04:04
Replies:
369
[ANY] SourceComms (0.9.266 - 22/11/2014)
Views:
191,706
Posted By
DontWannaName
Re: [ANY] SourceComms (0.9.242 - 01/09/2013)
Firefox. I modified the css a bit but I cant seem to get it right. I forgot to check out browsers.
http://sourcebans.topnotchclan.com/index.php
Forum:
Unapproved Plugins
09-18-2013, 04:03
Replies:
55
[ANY] Grooveshark 1.2.3
Views:
32,161
Posted By
DontWannaName
Re: [ANY] Grooveshark 1.2.3
You could maybe hack this to provide a list of API keys to choose from when playing a sound... But I run it on all of my servers and havent heard of any limits...
Forum:
General
09-16-2013, 03:22
Replies:
15
Latest Metamod doesn't work on listen servers?
Views:
13,867
Posted By
DontWannaName
Re: Latest Metamod doesn't work on listen servers?
Would -dev force insecure? sv_lan 1 is another option.
Forum:
Plugins
09-14-2013, 18:10
Replies:
369
[ANY] SourceComms (0.9.266 - 22/11/2014)
Views:
191,706
Posted By
DontWannaName
Re: [ANY] SourceComms (0.9.242 - 01/09/2013)
The search box is pushing all of the admin tabs over and I dont like its placement. I cant get the css to work to move it somewhere else or just get rid of it.
Forum:
Unapproved Plugins
09-13-2013, 17:42
Replies:
55
[ANY] Grooveshark 1.2.3
Views:
32,161
Posted By
DontWannaName
Re: [ANY] Grooveshark 1.2.3
I dont mind supporting it. Would a mod approve it though?
Forum:
Unapproved Plugins
09-13-2013, 02:46
Replies:
55
[ANY] Grooveshark 1.2.3
Views:
32,161
Posted By
DontWannaName
Re: [ANY] Grooveshark 1.2.3
I was able to fix this after doing a bunch of research into how everything works. Attached is the new file. You dont need to do anything but upload the smx.
The grity details... The plugin is now...
Forum:
Extensions
09-13-2013, 00:35
Replies:
284
Team Balance Immunity
Views:
115,531
Posted By
DontWannaName
Re: Team Balance Immunity
What would we need to change in the plugin?
Is it CanBeAutobalanced instead of OnCanBeAutobalanced?
Forum:
Extensions
09-07-2013, 12:05
Replies:
284
Team Balance Immunity
Views:
115,531
Posted By
DontWannaName
Re: Team Balance Immunity
I think the sig for getplayer just needs to be updated for that version to work.
Forum:
Plugins
06-20-2013, 01:23
Replies:
399
Immunity Reserve Slots (2.0.8)
Views:
142,497
Posted By
DontWannaName
Re: Immunity Reserve Slots (2.0.8)
Yeah it would help me know what time/day its occurring and the map. If you can make it happen like once every 5 minutes per client so it doesnt spam, that would be best. So if they try to keep...
Forum:
Plugins
06-10-2013, 21:32
Replies:
399
Immunity Reserve Slots (2.0.8)
Views:
142,497
Posted By
DontWannaName
Re: Immunity Reserve Slots (2.0.8)
Im using connect so it has an error when players try to connect when its full of admins. Is there a way to put that in the logs too?
Forum:
Plugins
06-10-2013, 03:09
Replies:
399
Immunity Reserve Slots (2.0.8)
Views:
142,497
Posted By
DontWannaName
Re: Immunity Reserve Slots (2.0.8)
I have logging in SM logs enabled, but will this log when the server is full of admins? So far all I see are connects and kicks.
Forum:
Plugins
05-25-2013, 13:20
Replies:
338
Admin Sounds 1.2.2
Views:
224,367
Posted By
DontWannaName
Re: Admin Sounds 1.2.2
Heres a fix for TF2 and includes that CSGO fix as well. I think its almost the same.
Forum:
Plugins
05-18-2013, 22:03
Replies:
549
[ANY] Report to Forums
Views:
192,939
Posted By
DontWannaName
Re: [ANY] Report to Forums
can you make it so people cant report themselves, its spamming the forums.
Forum:
Plugins
05-01-2013, 02:10
Replies:
399
Immunity Reserve Slots (2.0.8)
Views:
142,497
Posted By
DontWannaName
Re: Immunity Reserve Slots (2.0.8)
I thought it supported /n or something.
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