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Posts Made By:
hmmmmm
Forum:
Snippets and Tutorials
08-15-2020, 04:59
Replies:
0
Binary Ninja scripts
Views:
2,962
Posted By
hmmmmm
Binary Ninja scripts
Recently picked up Binary Ninja and been playing around with it. Here are a few scripts/plugins I've made that others may find useful.
You can find all of them in plugin form here:...
Forum:
Plugins
05-15-2020, 13:17
Replies:
16
[ANY] Paint (v1.3, 15/5/2020)
Views:
15,487
Posted By
hmmmmm
Re: [ANY] Paint (v1.3, 15/5/2020)
As I mentioned in the original post, I haven't personally tested this on anything other than CS:GO. The "ANY" was more of a guess since this plugin doesn't really do anything specific to a single...
Forum:
Plugins
05-15-2020, 01:21
Replies:
16
[ANY] Paint (v1.3, 15/5/2020)
Views:
15,487
Posted By
hmmmmm
Re: [ANY] Paint (v1.3, 15/5/2020)
The paint textures have been updated to be higher quality. The seams around the paint circles are no longer visible and the edges aren't pixelated.
Before (may need to zoom in to spot seams, not...
Forum:
Snippets and Tutorials
01-23-2020, 22:53
Replies:
17
[INC] ColorLib
Views:
12,073
Posted By
hmmmmm
Re: [INC] ColorLib
"{olive][VSH 2]{default} %s"
You're missing a closing brace for olive. Should be:
"{olive}[VSH 2]{default} %s"
Forum:
Scripting
11-22-2019, 17:16
Replies:
7
Solved
Getting info structure of user messages?
Views:
1,750
Posted By
hmmmmm
Re: Getting info structure of user messages?
For games with usermessages that use bitbuffers I don't know of any other way than reversing the binary in which they're sent/handled (which I believe L4D2 is one of)
Otherwise, for games with...
Forum:
General
11-19-2019, 08:43
Replies:
7
Font size and color are broken in CSGO HintText and CenterText
Views:
11,369
Posted By
hmmmmm
Re: Font size and color are broken in CSGO HintText and CenterText
This was discussed at length in the SM discord, but I'll write it out here for posterity.
The HTML feature in hint text was removed by CS:GO itself, this isn't a SourceMod issue. However, Valve...
Forum:
Extensions
11-01-2019, 20:51
Replies:
883
DHooks (Dynamic Hooks - Dev Preview)
Views:
720,395
Posted By
hmmmmm
Re: DHooks (Dynamic Hooks - Dev Preview)
You need to unload it by giving it a number
sm exts unload 11
When you do "sm exts load dhooks", if it's already loaded then SM will tell you it loaded successfully (even though it didn't). Which...
Forum:
Plugins
10-27-2019, 08:49
Replies:
9
[CSGO/TF2] CustomKeyValues
Views:
5,973
Posted By
hmmmmm
Re: [CSGO/TF2] CustomKeyValues
Gamedata for CS:GO updated
Thanks, I've included your fixes
Forum:
Trash
10-19-2019, 01:51
Replies:
3
whatever
Views:
4,641
Posted By
hmmmmm
Re: whatever
People can't even follow simple instructions these days, smh
Forum:
Scripting
10-05-2019, 09:01
Replies:
2
Solved
Get a specific piece of string
Views:
1,588
Posted By
hmmmmm
Re: Get a specific piece of string
You can get the part of the string before the '_' by using the SplitString function.
https://sm.alliedmods.net/new-api/string/SplitString
Example:
char prefix[32];
if (SplitString(map, "_",...
Forum:
Extensions
09-06-2019, 01:47
Replies:
28
[EXTENSION] Output Info
Views:
17,189
Posted By
hmmmmm
Re: [EXTENSION] Output Info
What do you mean?
Forum:
Plugins
08-05-2019, 21:06
Replies:
28
[CSGO, CSS] Show Player Clips 1.1.1
Views:
18,090
Posted By
hmmmmm
Re: [CSGO, CSS] Show Player Clips 1.0.0
Have you actually tested this? Don't think you can ClientCommand that cvar.
Forum:
Extensions
04-30-2019, 06:11
Replies:
883
DHooks (Dynamic Hooks - Dev Preview)
Views:
720,395
Posted By
hmmmmm
Re: DHooks (Dynamic Hooks - Dev Preview)
If possible, I'd recommend going with a plugin using DHooks detours. The gamedata management is much easier (no re-compiling necessary + easier to get a general overview) and also you get easy...
Forum:
Off-Topic
04-12-2019, 04:59
Replies:
3
[YouTube] OneLoneCoder - javidx9 (random programming videos)
Views:
1,740
Posted By
hmmmmm
Re: [YouTube] OneLoneCoder - javidx9 (random programming videos)
I don't recommend Bisqwit for learning C++. While I like his videos, they aren't exactly tutorials. It's more just watching him make stuff with brief explanations.
Forum:
Source Servers (SRCDS)
03-30-2019, 20:15
Replies:
4
Solved
[CS:S] All players have STEAM_ID_PENDING
Views:
2,342
Posted By
hmmmmm
Re: [CS:S] All players have STEAM_ID_PENDING
Thanks for the suggestions, ended up being my GSLT token. I was running a CS:GO server before this and I ended up copying across most of the configuration files & plugins/extensions, one of which had...
Forum:
Source Servers (SRCDS)
03-29-2019, 01:08
Replies:
4
Solved
[CS:S] All players have STEAM_ID_PENDING
Views:
2,342
Posted By
hmmmmm
[CS:S] All players have STEAM_ID_PENDING
I set up a new CS:S server this week and I've noticed SM thinks that all of the players have a STEAM_ID_PENDING steamid (which I think means they haven't been validated yet?).
sm version
...
Forum:
General
03-28-2019, 20:50
Replies:
111
New update 28/03/2019 - crashing servers ?
Views:
39,340
Posted By
hmmmmm
Re: New update 28/03/2019 - crashing servers ?
Apparently stripper is causing crashes as well, so maybe remove that until someone updates gamedata for it.
Forum:
Scripting
02-21-2019, 15:35
Replies:
2
( strcopy and replace string ) or ( replace string and replace string )
Views:
1,376
Posted By
hmmmmm
Re: ( strcopy and replace string ) or ( replace string and replace string )
"strcopy and replace string"
Took me a while to understand the "replace string and replace string" code which is a bad sign. Aim for having clear code, trying to minmax this is a waste of time.
...
Forum:
Extensions
02-13-2019, 22:00
Replies:
28
[EXTENSION] Output Info
Views:
17,189
Posted By
hmmmmm
Re: [EXTENSION] Output Info
Great work, thanks!
Forum:
Extensions
01-15-2019, 11:59
Replies:
365
SendProxy Manager
Views:
243,607
Posted By
hmmmmm
Re: SendProxy Manager
:O Amazing work, possibilities with this are endless
Forum:
Plugins
01-05-2019, 06:36
Replies:
3
[Any] Save Loc (v0.2.7 June-31-2019)
Views:
2,869
Posted By
hmmmmm
Re: [Any] Save Loc
Should add some forwards/natives so that this can be integrated with all the timer plugins out there.
Forum:
Scripting
12-30-2018, 09:43
Replies:
6
FindByClassnameWithin()
Views:
1,437
Posted By
hmmmmm
Re: FindByClassnameWithin()
Personally wouldn't bother with SDKCalls or an extension just for this since you can make this stock function easily.
Forum:
Coding MM:S Plugins & SM Extensions
12-27-2018, 08:28
Replies:
6
CBaseAnimating::LookupSequence
Views:
5,178
Posted By
hmmmmm
Re: CBaseAnimating::LookupSequence
The general steps are:
1) Find a function that calls your target function and have a look at the assembly (with opcodes enabled).
It should look something like this:
RefFunc+0x0050 XX YY YY YY YY ...
Forum:
Plugins
12-26-2018, 02:21
Replies:
34
[CSGO] Trigger_push Fix
Views:
33,420
Posted By
hmmmmm
Re: [CSGO] Trigger_push Fix
Cool, I'll update my original comment.
Forum:
Plugins
12-25-2018, 06:31
Replies:
34
[CSGO] Trigger_push Fix
Views:
33,420
Posted By
hmmmmm
Re: [CSGO] Trigger_push Fix
Might be due to the fact that the plugin doesn't take into account parent rotations. Try using the version I've attached which uses m_angAbsRotation rather than m_angRotation and let me know if it...
Showing results 1 to 25 of 491
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