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Posts Made By:
mysticssjgoku4
Forum:
Off-Topic
08-31-2019, 19:54
Replies:
6
How's everyone been?
Views:
3,473
Posted By
mysticssjgoku4
Re: How's everyone been?
lmao
Forum:
Off-Topic
03-15-2018, 14:25
Replies:
6
How's everyone been?
Views:
3,473
Posted By
mysticssjgoku4
Re: How's everyone been?
lol stopped in here a year ago, only one post, depressing
I miss the old internet
Forum:
Off-Topic
02-26-2017, 19:21
Replies:
6
How's everyone been?
Views:
3,473
Posted By
mysticssjgoku4
How's everyone been?
Been many years since I've been on here, any regulars around here anymore?
Forum:
HL1 Servers (HLDS)
02-26-2017, 19:11
Replies:
68
HLSM v2.4.1 - HL Server Monitor
Views:
106,989
Posted By
mysticssjgoku4
Re: HLSM v2.4.1 - HL Server Monitor
Serverdoc seems to be depreciated with no torrents available for the full version. Thankfully this is available, but after I tried to use it, the server window wasn't starting up.
FIX: Run the...
Forum:
Scripting Help
08-19-2011, 06:07
Replies:
4
show_motd() doesnt work - Natural-Selection.
Views:
1,403
Posted By
mysticssjgoku4
Re: show_motd() doesnt work - Natural-Selection.
Hmm, actually, when I connect, I don't think it shows an motd by default.
The ns dir does however have an motd.txt in it. Maybe there is a cvar to toggle the use of motds on servers? Or maybe you...
Forum:
Scripting Help
08-16-2011, 21:06
Replies:
4
show_motd() doesnt work - Natural-Selection.
Views:
1,403
Posted By
mysticssjgoku4
show_motd() doesnt work - Natural-Selection.
So.....
show_motd() does not work for Natural-Selection. No window, no errors, nothing.
Yes it is getting executed, yes I formatted my strings properly, NO there is not any console errors on the...
Forum:
Snippets and Tutorials
06-10-2011, 23:51
Replies:
18
[SNIPPET] Detecting button presses (and releases)
Views:
27,891
Posted By
mysticssjgoku4
Re: [SNIPPET] Detecting button presses (and releases)
This does not work fully with the most recent version of CSS.
If I press the use key, it does not detect it until I hold a movement key as well.
I do have sort of a newbish question what does:...
Forum:
Scripting
06-08-2011, 14:47
Replies:
5
Inside a brush?
Views:
2,010
Posted By
mysticssjgoku4
Re: Inside a brush?
I tried the following on the brush trigger_hurt, and they did not work.
1) Tried this after you posted it, good idea, but failed.
2) Tried this before posting on here. Failed.
Have yet...
Forum:
Scripting
06-06-2011, 22:37
Replies:
5
Inside a brush?
Views:
2,010
Posted By
mysticssjgoku4
Inside a brush?
I'm creating a mod that needs to detect if a player is within the bounding box of a entity brush, lets say for example, a "trigger_hurt" entity.
Has anyone seen a previous plugin, or know a way to...
Forum:
Trash
06-06-2011, 21:25
Replies:
0
-DELETE-
Views:
558
Posted By
mysticssjgoku4
-DELETE-
-Delete- Thanks
Forum:
Scripting
06-06-2011, 16:00
Replies:
5
Allowing a client to use plugin depending on health
Views:
1,913
Posted By
mysticssjgoku4
Re: Allowing a client to use plugin depending on health
TF2_GetPlayerResourceData(client, TFResource_MaxHealth);
?
-----
Update, talking to him on steamchat, a long time friend.....he needed a realtime example.
Sorry you newb lol:
#include...
Forum:
Scripting
06-05-2011, 14:53
Replies:
4
[RESOLVED] Use Entities in Code
Views:
1,529
Posted By
mysticssjgoku4
Re: Use Entities in Code
I think I will make sweet love you now. Thank you =)
Forum:
Scripting
06-05-2011, 14:35
Replies:
4
[RESOLVED] Use Entities in Code
Views:
1,529
Posted By
mysticssjgoku4
Re: Use Entities in Code
public OnClientPutInServer(id)
{
SDKHook(id, SDKHook_StartTouch, Start_Touch);
}
//Toucher/Touched object
//Toucher should always be player..
public Action:Start_Touch(e1, e2)
{
decl...
Forum:
Scripting
06-05-2011, 13:56
Replies:
4
[RESOLVED] Use Entities in Code
Views:
1,529
Posted By
mysticssjgoku4
[RESOLVED] Use Entities in Code
I want to invoke an entity not by player, but by activation through code. Somehow invoke a door, or button.
I tried, ActivateEntity to no avail....
Forum:
Scripting
06-05-2011, 05:24
Replies:
7
[RESOLVED] Detect when player touches?
Views:
2,757
Posted By
mysticssjgoku4
Re: Detect when player touches?
No, I mean being able to invoke an entity not by player, but by activation through code. Somehow invoke a door, or button.
I tried, ActivateEntity to no avail....
Forum:
Scripting
06-05-2011, 05:18
Replies:
7
[RESOLVED] Detect when player touches?
Views:
2,757
Posted By
mysticssjgoku4
Re: Detect when player touches?
Thanks.
Would you happen to know how to invoke an entity? IE, say... push a button or use a door through code?
Forum:
Scripting
06-05-2011, 05:15
Replies:
7
[RESOLVED] Detect when player touches?
Views:
2,757
Posted By
mysticssjgoku4
Re: Detect when player touches?
I seemed to have found my own answer, although not as efficient as I wanted...
Using SDKHooks,
public OnClientPutInServer(id)
{
SDKHook(id, SDKHook_StartTouch, Start_Touch);
}
public...
Forum:
Scripting
06-05-2011, 04:54
Replies:
7
[RESOLVED] Detect when player touches?
Views:
2,757
Posted By
mysticssjgoku4
[RESOLVED] Detect when player touches?
I want to detect when a player touches a player, and when a player touches a door. How can I achieve this via sourcemod?
I know in AmxModX, I can...
Forum:
Extensions
06-05-2011, 02:22
Replies:
2,726
SDK Hooks 2.1 - Updated 2011-9-10
Views:
2,817,653
Posted By
mysticssjgoku4
Re: SDK Hooks 2.0
Is there a way to use this to block rounds ending in css? Didn't see anything like so, compared to DukeHacks.
Thanks
Forum:
Metamod:Source Questions
06-05-2011, 02:09
Replies:
1
MetaMod wont load?
Views:
1,901
Posted By
mysticssjgoku4
Re: MetaMod wont load?
Update, so was an error of mine, for some reason, the server.dll was the only library that was not overwritten and replaced when I updated. I presume it was because of a server that was still...
Forum:
Metamod:Source Questions
06-05-2011, 00:46
Replies:
1
MetaMod wont load?
Views:
1,901
Posted By
mysticssjgoku4
MetaMod wont load?
I have been gone from sourcemod since 1.0.0, and coming back lately, I tried to install via the direction on the wiki, but neither the gameinfo.txt method, or vdf file will work.
When I try adding...
Forum:
General
06-05-2011, 00:43
Replies:
10
Need assistance *paid*
Views:
2,338
Posted By
mysticssjgoku4
Re: Need assistance *paid*
still want this done? I got time and much patience =)
Not to mention I have many years of mapping, and various language coding skills at my belt. If you need someone experienced, let me know. ;-)
Forum:
Approved Plugins
05-15-2011, 02:23
Replies:
105
Hook
Views:
160,998
Posted By
mysticssjgoku4
Re: Hook
plugin doesnt work on regualr hldm with cstrike commented out. Says "Invalid CVar pointeR".
//---update
comment out cstrike include, and change the plugin ini to this:
public plugin_init()...
Forum:
Scripting Help
07-16-2010, 17:35
Replies:
5
Defines
Views:
1,202
Posted By
mysticssjgoku4
Re: Defines
What do you mean? None of these work.
#if (PLUGIN == "Yo")
new LOL = 0
#endif
#if (PLUGIN) == "Yo"
new LOL = 0
#endif
Forum:
Scripting Help
07-16-2010, 16:48
Replies:
5
Defines
Views:
1,202
Posted By
mysticssjgoku4
Re: Defines
Weird O_o
Below, this works, because it is an integer, but I don't know if you can compare strings...anyone?
#define LOL 2
#if LOL == 1
new LOL1 = 0;
#endif
#if LOL == 2
Showing results 1 to 25 of 500
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