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Posts Made By:
joaquimandrade
Forum:
New Plugin Submissions
11-07-2020, 20:22
Replies:
82
CS:GO Mod [v2.5.11 - 08.11.2021]
Views:
127,640
Posted By
joaquimandrade
Re: CS:GO Mod [v2.2.1 - 07.11.2020]
good job my friend
Forum:
Module Coding
04-18-2015, 13:53
Replies:
127
Module: Okapi
Views:
74,578
Posted By
joaquimandrade
Re: Module: Okapi
Hello dear friends
Forum:
Off-Topic
08-14-2014, 09:49
Replies:
732
Happy Birthday Thread
Views:
170,184
Posted By
joaquimandrade
Re: Happy Birthday Thread
Thank you guys :oops:
Yes I'm rapidly approaching the 30s :)
Forum:
Off-Topic
04-13-2014, 13:56
Replies:
69
*~Mindless Video Thread~*
Views:
19,469
Posted By
joaquimandrade
Re: *~Mindless Video Thread~*
https://www.youtube.com/watch?v=b0ZE91ycLGQ
Forum:
Module Coding
02-10-2014, 02:15
Replies:
127
Module: Okapi
Views:
74,578
Posted By
joaquimandrade
Re: Module: Okapi
The reason I decided not to use configuration files is that changing an sma and compiling is very easy and actually makes it faster for someone to: notice that a plugin was updated, updating by...
Forum:
Module Coding
02-08-2014, 20:49
Replies:
127
Module: Okapi
Views:
74,578
Posted By
joaquimandrade
Re: Module: Okapi
It should work, in my PC it does. The only reason for that to be that im seeing is the compilation. In which windows you are testing? I will compile it later with a lower visual studio version and in...
Forum:
Module Coding
02-08-2014, 06:48
Replies:
127
Module: Okapi
Views:
74,578
Posted By
joaquimandrade
Re: Module: Okapi
This step is incorrect
okapi_set_ptr_int(RoundtimeMaxCheck, 32400) //max check 0x94163
That's because you are passing an offset, not the actual address you want.
You would do
...
Forum:
Module Coding
02-07-2014, 02:51
Replies:
127
Module: Okapi
Views:
74,578
Posted By
joaquimandrade
Module: Okapi
Hello. I've spent the last weeks working a new module built around a new idea to avoid using signatures.
I've also took the chance to add it features based on the experience with the making of...
Forum:
xREDIRECT
01-19-2014, 13:26
Replies:
5
Connect blocking
Views:
6,205
Posted By
joaquimandrade
Re: Connect blocking
But that page is oficial from Valve. The point is: if in the bug report page of Valve, circumventions are disclosed and people that uses that information for the worst is using it, isn't it useless...
Forum:
xREDIRECT
01-19-2014, 13:19
Replies:
5
Connect blocking
Views:
6,205
Posted By
joaquimandrade
Re: Connect blocking
And have you talked with other admins? Because in that [snip] it seems that there isn't activity on fixing the thing and as the information of circunventing is already spread, its useless to just ban...
Forum:
xREDIRECT
01-19-2014, 11:01
Replies:
5
Connect blocking
Views:
6,205
Posted By
joaquimandrade
Connect blocking
I'm kind of disconnected of what's going on with xREDIRECT but from what I've read it isn't working.
I tried some commands to check if I could trigger a connect and this worked:
snip
Again,...
Forum:
Off-Topic
01-16-2014, 13:55
Replies:
28
Controversial threads
Views:
6,432
Posted By
joaquimandrade
Re: Controversial threads
Changed
You got it right :twisted:
Yes that was a bit controversial :twisted:
Forum:
Off-Topic
01-15-2014, 13:30
Replies:
28
Controversial threads
Views:
6,432
Posted By
joaquimandrade
Re: Controversial threads
:twisted: I feel the same way. I feel shame from some of my older posts.
Thanks mf. :twisted:
Forum:
Off-Topic
01-15-2014, 12:40
Replies:
28
Controversial threads
Views:
6,432
Posted By
joaquimandrade
Re: Controversial threads
That was not bad but unfortunately, it didnt got much controversy. :twisted:
Forum:
Trash
01-15-2014, 12:11
Replies:
19
Planet dies
Views:
3,874
Posted By
joaquimandrade
Re: Planet dies
sure
Forum:
Trash
01-15-2014, 12:06
Replies:
19
Planet dies
Views:
3,874
Posted By
joaquimandrade
Re: Planet dies
I think I got him. A massive event that will destroy the earth will happen. It is a fact because it appeared in many tv channels. Since everybody will certainly die, you will end on heaven or hell....
Forum:
Off-Topic
01-15-2014, 10:49
Replies:
28
Controversial threads
Views:
6,432
Posted By
joaquimandrade
Re: Controversial threads
Thanks :twisted:
Forum:
Off-Topic
01-15-2014, 10:30
Replies:
28
Controversial threads
Views:
6,432
Posted By
joaquimandrade
Re: Controversial threads
That "In-game map editor" is really omg. Hadn't see it, it's really nice. That guy's work is really impressive.
Forum:
Off-Topic
01-15-2014, 07:38
Replies:
28
Controversial threads
Views:
6,432
Posted By
joaquimandrade
Re: Controversial threads
Thanks, I'm glad you enjoyed it. :twisted:
Forum:
Off-Topic
01-15-2014, 06:44
Replies:
28
Controversial threads
Views:
6,432
Posted By
joaquimandrade
Controversial threads
I'm in a phase where I should be studying (exams) so I spent the last hours doing the expected: searching alliedmodders for old threads, mainly those with a good dose of controversy (I'm a real fan...
Forum:
New Plugin Submissions
01-02-2014, 15:27
Replies:
20
Go fish - card game
Views:
20,884
Posted By
joaquimandrade
Re: Go fish - card game
Thanks to all mf's that commented and enjoyed the plugin and said good things about it. It's really nice to read those words.
Thanks Emp.
About the suggestion #2, it's really out of my...
Forum:
Scripting Help
01-01-2014, 16:59
Replies:
11
Detecting other player's movement direction
Views:
2,440
Posted By
joaquimandrade
Re: Detecting other player's movement direction
I didnt understand you completely but the view angle I talk about is the view angle of the viewer, not of the "mover".
Forum:
Scripting Help
01-01-2014, 14:51
Replies:
11
Detecting other player's movement direction
Views:
2,440
Posted By
joaquimandrade
Re: Detecting other player's movement direction
I don't have time to make code for you but what I would do would be:
1 - Create a plane based on the position of your eyes and your view angle.
2 - Push the enemy current origin and previous...
Forum:
New Plugin Submissions
12-31-2013, 00:31
Replies:
20
Go fish - card game
Views:
20,884
Posted By
joaquimandrade
Go fish - card game
A friend of mine challenged me to make a plugin that could worth some money, so I spent the last days making this. If you enjoy it and want to contribute with some back to me, I will appreciate it.
...
Forum:
Off-Topic
12-12-2013, 20:55
Replies:
3,182
*~Mindless Pic Thread~*
Views:
1,149,709
Posted By
joaquimandrade
Re: AW: *~Mindless Pic Thread~*
Saw this picture and it came to my mind: "this place isn't strange to me... I know it, it's de_inferno" :twisted:
...
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