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Posts Made By:
andre neves
Forum:
Code Snippets/Tutorials
11-20-2011, 12:51
Replies:
52
[INC] Sockets Forwards
Views:
41,434
Posted By
andre neves
Re: [INC/MODULE] Sockets Forwards
please read my question: http://forums.alliedmods.net/showthread.php?t=171856
Forum:
Scripting Help
11-13-2011, 06:49
Replies:
7
changing the model of the player
Views:
1,551
Posted By
andre neves
Re: changing the model of the player
cs_set_user_model used, but it seems not to work with linux, does anyone know the solution?
Forum:
Scripting Help
11-11-2011, 17:37
Replies:
0
[Sockets] HTTP file downloading
Views:
1,199
Posted By
andre neves
[Sockets] HTTP file downloading
delete here
Forum:
Scripting Help
11-02-2011, 10:23
Replies:
9
Changing the sound of weapons
Views:
1,871
Posted By
andre neves
Changing the sound of weapons
I tried to do this with FM_EmitSound, but it seems that it only works with knife sounds.
Anyone know a better way to change the sounds?
Forum:
Code Snippets/Tutorials
10-14-2011, 18:01
Replies:
132
Sticky:
nVault Tutorial
Views:
168,168
Posted By
andre neves
Re: nVault
nvault_prune (g_iVault, 0, get_systime() - ( 86400 * 10) )
this will remove all data that are inactive for 10 days?
Forum:
Scripting Help
10-13-2011, 08:56
Replies:
7
changing the model of the player
Views:
1,551
Posted By
andre neves
changing the model of the player
how to change the model of the player without using cs_set_user_model?
I tried to entity_set_model, engFunc, set_pev, none of them worked more
Forum:
Scripting Help
09-21-2011, 09:40
Replies:
1
plugin that can not be paused
Views:
803
Posted By
andre neves
plugin that can not be paused
Anyone know if you can make a plugin that have immunity to be paused?
Forum:
Scripting Help
09-07-2011, 15:08
Replies:
39
#include <cstrike> problem.
Views:
6,785
Posted By
andre neves
Re: #include <cstrike> problem.
test this:
public respawn(id)
{
if (is_user_admin(id))
{
new menu = menu_create("\rRespawn:", "respawn_handler")
menu_additem(menu, "Respawn Everyone!", "1", ADMIN_KICK)...
Forum:
Scripting Help
08-30-2011, 16:27
Replies:
5
[native] string output param
Views:
1,899
Posted By
andre neves
Re: [native] string output param
no:
native my_native(myOutputString_1, len1, myOutputString_2, len2, myOutputInteger_1, myOutputInteger_2)
how to do this?
Forum:
Scripting Help
08-30-2011, 11:06
Replies:
5
[native] string output param
Views:
1,899
Posted By
andre neves
Re: [native] string output param
and to return a parameter with integer?
Forum:
Scripting Help
08-29-2011, 17:00
Replies:
5
[native] string output param
Views:
1,899
Posted By
andre neves
[native] string output param
how to make a native like this:
native my_native(myOutputString_1[], myLen_1, myOutputString_2[], myLen_2
Forum:
Scripting Help
08-24-2011, 15:28
Replies:
4
send any params to native
Views:
1,373
Posted By
andre neves
Re: send any params to native
resolved, can lock
Forum:
Scripting Help
08-23-2011, 16:59
Replies:
4
send any params to native
Views:
1,373
Posted By
andre neves
Re: send any params to native
so is right:
vdformat(message[1], 255, format_params, 3)
Forum:
Scripting Help
08-23-2011, 16:50
Replies:
4
send any params to native
Views:
1,373
Posted By
andre neves
send any params to native
I'm creating a plugin, and wanted to put the method colorchat as native, so I used:
.inc
native print_color_chat(id, Color:type, const msg[], any:...)
plugin:
public...
Forum:
Scripting Help
08-08-2011, 08:53
Replies:
4
error to blocking team menu
Views:
1,348
Posted By
andre neves
error to blocking team menu
I'm trying to block the team menu with the following code:
public plugin_init()
{
...
register_message(get_user_msgid("ShowMenu"), "event_TeamMenu")...
Forum:
Scripting Help
07-21-2011, 09:07
Replies:
3
error menu
Views:
1,765
Posted By
andre neves
Re: error menu
new menu_duel = menu_create(iTitle_menu, "DuelMenu_comandos")
new player_name[30], player_id[20]
for(i=1;i<=iMaxPlayers;i++)
{
if(is_user_connected(i))
{ ...
Forum:
Scripting Help
07-20-2011, 09:38
Replies:
3
error menu
Views:
1,765
Posted By
andre neves
error menu
what causes this?
L 07/20/2011 - 10:29:40: Invalid menu id 48(3)
L 07/20/2011 - 10:29:40: [AMXX] Run time error 10 (plugin "player.amxx") (native "menu_additem") - debug not enabled!
L...
Forum:
Scripting Help
07-09-2011, 10:56
Replies:
1
[Doubt] file
Views:
803
Posted By
andre neves
[Doubt] file
resolved
Forum:
Scripting Help
06-06-2011, 09:46
Replies:
1
registering the use of an entity?
Views:
679
Posted By
andre neves
registering the use of an entity?
I'm not very familiar with the Fakemeta, how do I register the use of an entity (button)?
Forum:
Scripting Help
06-02-2011, 17:54
Replies:
13
doubt new menu system
Views:
2,318
Posted By
andre neves
Re: doubt new menu system
do I need to have everyone spect, I do not remember the error, I think it was invalid player
Forum:
Scripting Help
06-02-2011, 09:40
Replies:
13
doubt new menu system
Views:
2,318
Posted By
andre neves
Re: doubt new menu system
I used this function with a loop,
There was an error in the console, I thought that a bot could be causing this:
then tried to put is_user_bot, still kept giving error
has no other way but...
Forum:
Scripting Help
06-01-2011, 17:03
Replies:
13
doubt new menu system
Views:
2,318
Posted By
andre neves
Re: doubt new menu system
sorry,
function, as change team
Forum:
Scripting Help
06-01-2011, 10:19
Replies:
13
doubt new menu system
Views:
2,318
Posted By
andre neves
Re: doubt new menu system
ok it worked.
Another doubt, how do I change the team someone? without using client_cmd
Forum:
Scripting Help
06-01-2011, 08:15
Replies:
13
doubt new menu system
Views:
2,318
Posted By
andre neves
doubt new menu system
new menu = menu_create("\rLook at this awesome Menu!:", "menu_handler");
was trying to use this script like this:
new menu = menu_create("Shop Menu^nyour money: %d", "menu_handler");
then I...
Forum:
Scripting Help
03-16-2011, 19:06
Replies:
3
just pull out a gun
Views:
1,016
Posted By
andre neves
Re: just pull out a gun
how do I remove weapons from the number 2?
Showing results 1 to 25 of 27
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