Rules
FAQ
Members List
Search
Register
Login
Raised This Month: $
Target: $400
0%
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Page 1 of 20
1
2
3
11
>
Last
»
Showing results 1 to 25 of 500
Search took
0.02
seconds.
Search:
Posts Made By:
DjSoftero
Forum:
Scripting Help
11-13-2022, 15:01
Replies:
1
ILevei plug-in
Views:
483
Posted By
DjSoftero
Re: ILevei plug-in
increase MAXLEVEL to a number of levels you want, then add the needed xp line accordingly, to LEVELS array.
Forum:
Scripting Help
04-10-2022, 13:26
Replies:
21
Verify plugin author
Views:
1,087
Posted By
DjSoftero
Re: Verify plugin author
It's your server, so you should know what plugins it runs. No? I'm curious as to why you want this to be implemented.
P.S. I don't understand
Forum:
Suggestions / Requests
09-05-2020, 02:18
Replies:
15
rearm terror
Views:
1,516
Posted By
DjSoftero
Re: rearm terror
you should attach the plugin here. Its a bad practice to fix one plugin with another plugin
Forum:
Scripting Help
08-18-2020, 04:32
Replies:
4
How to lock thirdperson camera?
Views:
1,123
Posted By
DjSoftero
Re: How to lock thirdperson camera?
via server.cfg if Im not mistaken
Forum:
Suggestions / Requests
08-15-2020, 08:24
Replies:
2
Bhop Blocks behaving as Trampoline
Views:
581
Posted By
DjSoftero
Re: Bhop Blocks behaving as Trampoline
yes. its possible. share the code
Forum:
Scripting Help
08-15-2020, 08:23
Replies:
5
Sprite above head
Views:
1,563
Posted By
DjSoftero
Re: Sprite above head
"flOrigin[2] += 60.0" increase this value further until it meets your expectations. you can check whether the player is crouching and subtract 18.0 units for the sprite to hover above the players head
Forum:
Scripting Help
02-02-2020, 20:13
Replies:
6
pev_skin not working with v_model
Views:
1,715
Posted By
DjSoftero
pev_skin not working with v_model
am I doing something wrong, or does pev_skin not even work with view models?
this is the test plugin I was using:
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fakemeta>
...
Forum:
Scripting Help
02-02-2020, 20:06
Replies:
3
Close lasermine for some maps
Views:
659
Posted By
DjSoftero
Re: Close lasermine for some maps
https://forums.alliedmods.net/showthread.php?t=321163
Forum:
Scripting Help
02-01-2020, 13:45
Replies:
3
enum inside of enum
Views:
879
Posted By
DjSoftero
Re: enum inside of enum
well, I have this: enum [[+=:]ewinner] {
ongoing,
team1,
team2,
draw
}
enum _:egame{
ID,
team1[max_team_name_length],
Float:team1rate,
Forum:
Scripting Help
02-01-2020, 11:42
Replies:
3
enum inside of enum
Views:
879
Posted By
DjSoftero
enum inside of enum
Is it possible to have an enum inside of another enum If so, how would I make it and what are its limits?
Forum:
General
02-01-2020, 05:02
Replies:
68
AMXX WebCompiler 2020 release!
Views:
39,217
Posted By
DjSoftero
Re: AMXX WebCompiler 2020 release!
I guess to check whether it compiles at all
Forum:
Scripting Help
01-31-2020, 13:59
Replies:
11
Storing data
Views:
3,662
Posted By
DjSoftero
Re: Storing data
Well, I posted that plugin for a reason.
these variables hold all the data.
new equiped[33][33]//[player id][skin_id]
new player_weapons[33][256]//[player id][skin_id] = 3 would mean player has...
Forum:
Scripting Help
01-31-2020, 04:48
Replies:
11
Storing data
Views:
3,662
Posted By
DjSoftero
Re: Storing data
This is bare bones of csgo mod I made before amx studio glitched out and deleted almost a completely finished mod. I suggest you rewriting player login to use only steamid and password if necessary...
Forum:
Scripting Help
01-31-2020, 04:31
Replies:
2
delete
Views:
599
Posted By
DjSoftero
Re: optmize plugin
this forum section is for those, who do things themselves. suggestions/reguests (https://forums.alliedmods.net/forumdisplay.php?f=12) section, on the other hand, is where you make requests.
Forum:
Scripting Help
01-30-2020, 05:13
Replies:
5
Solved
menu item
Views:
1,025
Posted By
DjSoftero
Re: menu item
This is a public forum. If you delete a question, this thread no longer benefits anyone. If you want individual help, it's not free from my part.
Forum:
Scripting Help
01-30-2020, 05:09
Replies:
7
[ZP][Help] Problem fvault
Views:
1,096
Posted By
DjSoftero
Re: [ZP][Help] Problem fvault
delete that code and it's fixed
Forum:
Scripting Help
01-29-2020, 13:56
Replies:
7
[ZP][Help] Problem fvault
Views:
1,096
Posted By
DjSoftero
Re: [ZP][Help] Problem fvault
post the parts of the code which trigger the Save() function.
Forum:
Scripting Help
01-29-2020, 11:27
Replies:
7
[ZP][Help] Problem fvault
Views:
1,096
Posted By
DjSoftero
Re: [ZP][Help] Problem fvault
if the data is not being saved due to you being spectator, it is definitely not in this chunk of code.
Forum:
Scripting Help
01-29-2020, 11:20
Replies:
5
Solved
menu item
Views:
1,025
Posted By
DjSoftero
Re: menu item
#include <amxmodx>
#include <amxmisc>
#include <fun>
new item_enabled[MAX_PLAYERS+1]
public plugin_init() {
register_clcmd("say /menu", "gravity_menu")
}
Forum:
Scripting Help
01-02-2020, 05:37
Replies:
4
two servers, one fvault
Views:
1,151
Posted By
DjSoftero
Re: two servers, one fvault
probably because thread title gave him a hint
Forum:
Scripting Help
12-16-2019, 03:10
Replies:
1
[Help] awp and scout re-zoom speed
Views:
810
Posted By
DjSoftero
Re: [Help] awp and scout re-zoom speed
you can manually set the zoom level in client_prethink(). get the use get_systime() to get the time at which the scope was used and then store it in a variable. then check the keys pressed and etc.
...
Forum:
Suggestions / Requests
12-13-2019, 17:11
Replies:
5
Half-Life 1 Plugins
Views:
4,611
Posted By
DjSoftero
Re: Half-Life 1 Plugins
every new version is backwards compatible with the old version. What worked on old version is going to work on the new one, but not always the case the other way around.
Forum:
Scripting Help
12-13-2019, 13:50
Replies:
10
[help] Error
Views:
1,962
Posted By
DjSoftero
Re: [help] Error
not enough code. Show how the "randomDrop" and "data" works
Forum:
Suggestions / Requests
12-13-2019, 13:49
Replies:
5
Half-Life 1 Plugins
Views:
4,611
Posted By
DjSoftero
Re: Half-Life 1 Plugins
just use 1.9 amxmodx newest build. As for the plugins, I think most of them gonna work or can be easily modified to work with half life. A good indication would be to look for plugins that do not use...
Forum:
Scripting Help
12-12-2019, 02:31
Replies:
11
Playing Player Model's Sequence
Views:
3,645
Posted By
DjSoftero
Re: Playing Player Model's Sequence
try searching. I believe it has been answered before.
Showing results 1 to 25 of 500
Page 1 of 20
1
2
3
11
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Server Discussion
Source Servers (SRCDS)
HL1 Servers (HLDS)
AMX Mod X
News
Bug Reports
General
Off-Topic
Plugins
Suggestions / Requests
Approved Plugins
New Plugin Submissions
Unapproved/Old Plugins
Translation Request
High-Traffic Plugins
GunGame
UAIO (Ultimate All-In-One Plugin)
xREDIRECT
CSDM
AMX Super
RuneMod
Zombie Plague Mod
SuperHero Mod
News
Tech Support
Scripting Help
Off-Topic / General Chat
Heroes
Suggestions / Requests
Approved Heroes
New Submissions
Unapproved/Old Heroes
Module Heroes
SuperHero Mod Stats - By 123
(OLD) Bug Reports
Scripting
Scripting Help
Code Snippets/Tutorials
Module Coding
Donor Access
SourceMod
News
General
Plugins
Plugins
Unapproved Plugins
Plugin/Gameplay Ideas and Requests
High-Traffic Plugins
SourceMod Anti-Cheat
Zombie:Reloaded
SourceBans / SourceBans++
VSH / Freak Fortress
Store
SM_Hosties
HLstatsX:CE
Scripting
Extensions
Snippets and Tutorials
Donor Access
Metamod: Source
Metamod:Source Plugins
Metamod:Source Questions
Coding MM:S Plugins & SM Extensions
Hosted Stuff
Asherkin's Plugins
TFDodgeball
TF2Items
SteamTools
Bail's Plugins
CSDM
CS:S DM
Off-Topic & Trash
Off-Topic
Trash
All times are GMT -4. The time now is
10:16
.
DMCA
-
Archive
-
Top
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode